Ability Sets grant your character additional skills, weapons or bonuses, all of which are detailed over the pages that follow. Each set is composed of:
- Three Abilities
- Two Perks (only one with Default Sets)
- One Streak
- One Loss Bonus
Initially you only have two default sets to play with. As you gain levels, you will unlock up to five custom sets, which you can freely define in accordance with your preferences or the challenges that lie ahead in a particular play mode. The default sets can also be customized once you reach Level 30.
Once you have unlocked many skills and perks, be sure to prepare several Ability Sets that you can use in various situations or game modes.
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Default Set 1 |
Default Set 2 |
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Abilities |
Disguise |
Wipe |
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Money Bomb |
Tripwire Bomb |
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Knives |
Disruption |
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Perks |
Sixth Sense |
Sentry |
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Unavailable |
Unavailable |
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Streak & Bonus |
Streak +250 |
Silent Streak +250 |
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Scavenger |
Vision |
Abilities
Abilities can be used at any time, but are then unavailable for a Cooldown period as they recharge. Some of them can be thrown by holding and releasing the corresponding button. The eighteen Abilities can be improved through Crafting, which enables you to improve two parameters of the chosen Ability.
ABILITIES
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Icon |
Name |
Unlocked |
Effect |
Notes |
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Tripwire Bomb |
Level 6 |
Explodes when a target or pursuer steps on it, preventing them from moving and performing any action during a short period. |
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Decoy |
Level 6 |
Changes the appearance of a civilian to mimic your own, and causes them to run away, tricking your pursuers. |
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Disguise |
Level 8 |
Temporarily changes your appearance to surprise opponents. |
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Money Bomb |
Level 8 |
Attracts civilians within a fixed radius, but has no effect on other characters, which reveals any player in the vicinity. |
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Knives |
Level 10 |
Throws Knives that slow down your target. |
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Wipe |
Level 10 |
Reveals all players in the ability radius, prevents them from using their abilities, and silences their whispers and heartbeats. |
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Morph |
Level 12 |
Transforms civilians inside the area of effect into your duplicates. |
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Bodyguard |
Level 14 |
Creates a duplicate of your character who will protect you from pursuers. |
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Disrupting |
Level 16 |
Scrambles the vision of a target. |
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Firecrackers |
Level 16 |
Scare civilians and blind opponents, revealing their presence. |
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Glimmer |
Level 18 |
Makes you almost invisible. |
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Closure |
Level 18 |
Triggers all the Chase Breakers around you. |
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Pistol |
Level 20 |
Shoot down the targeted character after securing a Lock. |
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Animus Shield |
Level 20 |
Makes you immune to Poison, Bombs and ranged weapons. |
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Teleport |
Level 22 |
Teleports you to a different position on the map. |
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Smoke Bomb |
Level 22 |
Throw a Smoke Bomb to confuse civilians and opponents alike. |
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Poison |
Level 24 |
Poison a target to slowly kill them. |
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Poison Dart |
Level 24 |
Poison a target from afar. |
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The values in these tables may be adjusted in post-release updates.
Crafting Abilities
Crafting is the process by which you can customize every Ability by modifying and tweaking its parameters. This enables you to upgrade your Abilities in a way that best suits your strategy, but can only be achieved as you reach specific level milestones. You can upgrade an Ability twice through Crafting, each upgrade costing Abstergo Credits.
CRAFTING ABILITIES
|
Icon |
Name |
Parameter |
Default Value |
Upgrade #1 |
Upgrade #2 |
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Tripwire Bomb |
Range |
1.8m |
1.9m |
2.0m |
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Activation Time |
5s |
4s |
3s |
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Cooldown |
80s |
70s |
60s |
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Decoy |
Duration |
5s |
10s |
15s |
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Cooldown |
60s |
55s |
50s |
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Behavior |
Normal |
Discreet |
Disguised |
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Disguise |
Duration |
15s |
17.5s |
20s |
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Cooldown |
60s |
55s |
50s |
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Exposure |
Strong |
Medium |
Light |
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Money Bomb |
Civilians Attracted |
6 |
8 |
10 |
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Range |
5m |
7.5m |
10m |
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Cooldown |
70s |
65s |
55s |
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Knives |
Speed Decrease |
20% |
25% |
30% |
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Duration |
2.5s |
3s |
3.5s |
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Cooldown |
70s |
65s |
55s |
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Wipe |
Range |
8m |
10m |
12m |
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Duration |
5s |
7.5s |
10s |
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Cooldown |
80s |
70s |
60s |
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Morph |
Range |
3.5m |
4.5m |
5.5m |
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Civilians Morphed |
3 |
4 |
5 |
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Cooldown |
70s |
65s |
55s |
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Bodyguard |
Range |
5m |
7.5m |
10m |
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Duration |
5s |
7.5s |
10s |
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Cooldown |
70s |
65s |
60s |
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Disruption |
Aiming Time |
1s |
0.6s |
0.3s |
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Duration |
5s |
7.5s |
10s |
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Cooldown |
60s |
55s |
50s |
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Firecrackers |
Range |
5m |
5.5m |
6m |
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Duration |
4s |
4.5s |
5s |
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Cooldown |
80s |
70s |
60s |
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Glimmer |
Cooldown |
80s |
70s |
60s |
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Duration |
8s |
10s |
12s |
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Exposure |
Strong |
Medium |
Light |
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Closure |
Range |
20m |
25m |
30m |
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Duration |
5s |
6s |
7s |
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Cooldown |
60s |
55s |
50s |
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Pistol |
Aiming Time |
2s |
1.5s |
1s |
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Initial Accuracy |
30% |
45% |
60% |
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Cooldown |
100s |
90s |
80s |
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Animus Shield |
Duration |
4.5s |
6s |
7.5 |
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Charges |
1 |
2 |
3 |
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Cooldown |
100s |
90s |
80s |
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Teleport |
Activation Time |
3.5s |
3s |
2.5s |
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Range |
35m |
40m |
45m |
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Cooldown |
100s |
90s |
80s |
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Smoke Bomb |
Range |
3.2m |
3.4m |
3.6m |
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Duration |
3s |
3.4s |
3.8s |
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Cooldown |
100s |
90s |
80s |
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Poison |
Delay |
6.5s |
5s |
3.5s |
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Score Bonus |
200 |
250 |
300 |
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Cooldown |
100s |
90s |
80s |
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Poison Dart |
Delay |
8s |
7s |
6s |
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Range |
12m |
14m |
16m |
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Cooldown |
100s |
90s |
80s |
The values detailed in this table may be adjusted in post-release updates.
Perks
You can further customize your character by choosing two Perks, additional powers that remain active throughout each match. Perks are also unlocked through Level progression.
PERKS
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Icon |
Name |
Effect |
Unlocked |
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Sixth Sense |
Reveals notorious pursuers behind you and decreases the time needed to escape pursuers during a chase. |
Level 6 |
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Copycat |
Allows you to copy the Ability Set of the opponent who just killed you. |
Level 8 |
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Sentry |
Increases the time a target will remain locked when you lose sight of him or her. |
Level 10 |
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Hot Pursuit |
Increases your speed when chasing a target and slows down the depletion of your Approach Meter. |
Level 12 |
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Resistance |
Reduces the duration of stuns or Contested Kills. |
Level 14 |
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Overall Cooldowns |
Reduces all Ability Cooldown periods. |
Level 16 |
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Resilience |
Decreases the duration of Abilities used against you. |
Level 16 |
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Unstoppable |
Opens all recently closed Chase Breakers and allows you to charge through civilians without falling. |
Level 18 |
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Blender |
When you blend with a crowd, one of the civilians is automatically Morphed into your character’s skin. |
Level 20 |
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Kill Buffer |
Decreases your Kill Streak by 1 instead of resetting it when you die. |
Level 24 |
Streaks
Streaks are performance-based bonuses earned through cumulative accomplishments or successive failures within each round.
- A Kill Streak of successfully completed contracts will reward the player with extra points or a temporary play bonus.
- Players who consistently die or lose contracts will incur a Loss Bonus, which actually helps them to arrest their poor form by granting small advantages. Loss Bonuses occur after five contract losses in a row, or after five deaths or stuns in a row.
Kill Streaks
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Icon |
Name |
Description |
Unlocked |
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Streak +250 |
Receive 250 points when you kill or stun 5 targets without being killed. |
Level 8 |
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Silent Streak +250 |
Receive 250 points when you silently kill or stun 3 targets without being killed. |
Level 10 |
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Mass Morph |
If you perform a Kills Streak of 6, up to 15 surrounding civilians will be morphed into your lookalikes. |
Level 12 |
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Silent Mass Morph |
If you perform a Silent Kills Streak of 4, up to 15 surrounding civilians will be morphed into your lookalikes. |
Level 14 |
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Streak +550 |
Receive 550 points when you kill or stun 7 targets without being killed. |
Level 16 |
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Silent Streak +550 |
Receive 550 points when you silently kill or stun 5 targets without being killed. |
Level 18 |
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Animus Hack |
If you perform a Kills Streak of 8, this enables you to kill whomever you want from a distance. The sum of points you earn increases with each opponent you kill in this manner. |
Level 20 |
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Silent Animus Hack |
If you perform a Silent Kills Streak of 6, this enables you to kill whomever you wish from a distance. The amount of points you earn increases with each opponent you kill in this manner. |
Level 22 |
Loss Bonuses
|
Icon |
Name |
Description |
Unlocked |
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Scavenger |
Rewards you with 200 points for each Ground Finish until you perform a kill or stun. |
Level 6 |
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Shadow Approach |
Fills up your Approach Meter faster when hunting your main target until you perform a kill or stun. |
Level 8 |
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Ability Switch |
Allows you to change your current Ability Set each time you lose or miss your contract until you perform a kill or stun. |
Level 10 |
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Vision |
Reveals targets in your line of sight or their location through walls until you perform a kill. |
Level 12 |
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Revelation |
Reveals all pursuers in your line of sight until you perform a kill. |
Level 14 |
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Minor Hack |
Allows you to kill your next target from a distance. |
Level 18 |
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Score x2 |
Doubles the points earned by your next kill or stun. |
Level 20 |
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Boost Cooldowns |
Resets and decreases the duration of Cooldowns until you perform a kill. |
Level 22 |
The values in these tables may be adjusted in post-release updates.