Prima Games eGuides
primagames.com Browse Redeem a code Help
The Legend of Zelda: A Link Between Worlds eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • How to Play
    • Save Data Management
    • Understanding the Game Screens
    • Subscreens
    • Overworld Maps
    • Playing the Hero
    • Environment
  • Gear and Items
    • Consumable Items
    • Collectible Items
    • Dungeon Collectibles
    • One-of-a-Kind Items
    • Equipment and Gear
    • Quest Items
    • Weapons and Their Upgrades
    • Swords and Upgrades
  • Friends and Fiends
    • Enemies
    • Citizens of Hyrule and Lorule
    • Mini-Game Characters
    • Bosses
  • Walkthrough
    • Link's Awakening
      • Link's House
      • Hyrule Field
      • Blacksmith's Forge
      • Hyrule Castle
      • Sanctuary
      • Graveyard
      • Secret Passage to the Sanctuary
      • Sanctuary
    • Seeking Sahasrahla
      • Rude Awakening
      • Hyrule Castle
      • Kakariko Village
      • Hyrule Field Explorations
    • The Eastern Palace
      • Eastern Palace
    • Great Explorations, Part I
      • Hyrule Field
      • Meet Mother Maiamai
      • Kakariko's Secrets
      • Head for the Desert
    • House of Gales
      • House of Gales
    • Tower of Hera
      • Tower of Hera
    • The Master Sword
      • Hyrule Field
      • Lost Woods
      • Buy Something, Will Ya?
      • Hyrule Field
      • Hyrule Castle
    • Great Explorations, Part II (in progress)
      • Lorule Blacksmith
      • Lorule Field
      • What A Dump!
      • Lorule Field
      • The Skull Woods
      • Lorule Lake Region (Lorule)
      • Graveyard Region (Lorule)
      • Dark Ruins Region (Lorule)
      • Death Mountain (Lorule)
    • The Thieves' Hideout
      • The Thieves' Hideout
      • Thieves' Town
      • Sand Rod Action
    • The Desert Palace
      • Desert Palace
      • Titan's Mitt Tour
    • The Skull Woods
      • Skull Woods
    • The Dark Palace
      • Dark Palace
    • The Swamp Palace
      • Swamp Palace
    • Turtle Rock
      • Turtle Rock
    • The Ice Ruins
      • Ice Ruins
    • The Final Battle
      • Lorule Castle
  • Tour of Hyrule
    • Introduction
    • Lost Woods Region
    • Death Mountain Region
    • Sanctuary & Zoras Domain Region
    • Kakariko Village Region
    • Hyrule Castle Region
    • Eastern Ruins Region
    • Desert Region
    • Southern Ruins Region
    • Lake Hylia Region
  • Tour of Lorule
    • Introduction
    • Skull Woods Region
    • Death Mountain Region (Lorule)
    • Graveyard Region
    • Thieves Town & Lorule Castle Region
    • Dark Ruins Region
    • Misery Mire Region
    • Lorule Lake Region
  • Legendary Checklist
    • Items and Gear
    • Hyrule Chests
    • Lorule Chests
    • Pieces of Heart
    • Lost Maiamais

The Legend of Zelda: A Link Between Worlds Guide › Walkthrough › The Thieves' Hideout

Thieves' Town

A Deal’s a Deal

Back in Thieves’ Town, the Thief Girl proves to be as good as her word. She leads Link to a small house that was always locked before. Inside the house, Link discovers a precious heart container and the painting of Osfala, Sahasrahla’s headstrong apprentice. Collect the heart container, then touch Osfala’s painting to rescue the Sage!

Osfala’s Rod

Upon touching Osfala’s painting, Link and the Sage are both whisked away to an otherworldly realm. Osfala now realizes that Link is indeed the hero of legend, and gladly parts with the Sand Rod he’s been holding onto all this time. Score!

Rented Sand Rod

If the ground in front of you is sand, you can conjure up a giant wall! Cost: 30 Rupees.

After speaking with Osfala, step into the portal that appears to return to Thieves’ Town. Before Link can act, Ravio’s assistant, Sheerow, suddenly swoops by and snatches away the Sand Rod. Why, that little...!

Reclaim the Sand Rod

Fly to the Vacant House and save your game before slipping through the fissure to return to Hyrule. You’ve got to get that Sand Rod back!

Back in Hyrule, save again and then enter Link’s House to visit Ravio. Sure enough, the Sand Rod is now on display. Buy the Sand Rod if you’ve got the Rupees; otherwise, simply rent it for now. It’s the last of Ravio’s tools!

Sand Rod

If the ground in front of you is sand, you can conjure up a giant wall! Cost: 800 Rupees.

The Thief Girl’s Hideout

After reacquiring the Sand Rod, travel back through the fissure to return to Lorule. Save at the Vacant House, then go south, into the Southern Ruins. Look for a cave along the Southern Ruins’ north wall.

This cave was empty before, but now it’s home to the Thief Girl. Well, it sure beats that smelly prison cell! Chat up the Thief Girl, then open the chest that she’s so kindly prepared for Link as thanks for her rescue.

Lorule Chest #15: Silver Rupee

Keep reading with a free account

The first 3 sections of The Legend of Zelda: A Link Between Worlds are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousThe Thieves' Hideout NextSand Rod Action