Prima Games eGuides
primagames.com Browse Redeem a code Help
The Legend of Zelda: A Link Between Worlds eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • How to Play
    • Save Data Management
    • Understanding the Game Screens
    • Subscreens
    • Overworld Maps
    • Playing the Hero
    • Environment
  • Gear and Items
    • Consumable Items
    • Collectible Items
    • Dungeon Collectibles
    • One-of-a-Kind Items
    • Equipment and Gear
    • Quest Items
    • Weapons and Their Upgrades
    • Swords and Upgrades
  • Friends and Fiends
    • Enemies
    • Citizens of Hyrule and Lorule
    • Mini-Game Characters
    • Bosses
  • Walkthrough
    • Link's Awakening
      • Link's House
      • Hyrule Field
      • Blacksmith's Forge
      • Hyrule Castle
      • Sanctuary
      • Graveyard
      • Secret Passage to the Sanctuary
      • Sanctuary
    • Seeking Sahasrahla
      • Rude Awakening
      • Hyrule Castle
      • Kakariko Village
      • Hyrule Field Explorations
    • The Eastern Palace
      • Eastern Palace
    • Great Explorations, Part I
      • Hyrule Field
      • Meet Mother Maiamai
      • Kakariko's Secrets
      • Head for the Desert
    • House of Gales
      • House of Gales
    • Tower of Hera
      • Tower of Hera
    • The Master Sword
      • Hyrule Field
      • Lost Woods
      • Buy Something, Will Ya?
      • Hyrule Field
      • Hyrule Castle
    • Great Explorations, Part II (in progress)
      • Lorule Blacksmith
      • Lorule Field
      • What A Dump!
      • Lorule Field
      • The Skull Woods
      • Lorule Lake Region (Lorule)
      • Graveyard Region (Lorule)
      • Dark Ruins Region (Lorule)
      • Death Mountain (Lorule)
    • The Thieves' Hideout
      • The Thieves' Hideout
      • Thieves' Town
      • Sand Rod Action
    • The Desert Palace
      • Desert Palace
      • Titan's Mitt Tour
    • The Skull Woods
      • Skull Woods
    • The Dark Palace
      • Dark Palace
    • The Swamp Palace
      • Swamp Palace
    • Turtle Rock
      • Turtle Rock
    • The Ice Ruins
      • Ice Ruins
    • The Final Battle
      • Lorule Castle
  • Tour of Hyrule
    • Introduction
    • Lost Woods Region
    • Death Mountain Region
    • Sanctuary & Zoras Domain Region
    • Kakariko Village Region
    • Hyrule Castle Region
    • Eastern Ruins Region
    • Desert Region
    • Southern Ruins Region
    • Lake Hylia Region
  • Tour of Lorule
    • Introduction
    • Skull Woods Region
    • Death Mountain Region (Lorule)
    • Graveyard Region
    • Thieves Town & Lorule Castle Region
    • Dark Ruins Region
    • Misery Mire Region
    • Lorule Lake Region
  • Legendary Checklist
    • Items and Gear
    • Hyrule Chests
    • Lorule Chests
    • Pieces of Heart
    • Lost Maiamais

The Legend of Zelda: A Link Between Worlds Guide › Walkthrough › Seeking Sahasrahla

Hyrule Castle

Guards in the Yard

This time, the castle gate is open. Speak to the soldiers who are practicing their swordsmanship in the courtyard. One of them will teach you how to perform a spin attack by holding to charge up power and then releasing to perform the move.

Tip

Take It For a Spin

Stand in the middle of the nearby tall grass and hold . Release after Link’s sword is fully charged to perform a spin attack that quickly cuts down all of the grass. Nice! This move is sure to come in handy when monsters swarm.

The Royal Nursemaid

Talk to the soldier near the castle’s front door. He gets a good laugh at Link’s story, that is until the royal nursemaid, Impa, comes out to greet you. To the soldier’s surprise, Impa believes Link’s story, and asks Link to follow her inside.

Majestic Murals

Inside the castle, Impa tells Link to wait while she speaks with the princess. Take this opportunity to examine the magnificent murals on the north wall. Each mural tells of Hyrule’s history, and the dots on the carpet in front of each mural indicate the order in which they should be viewed.

Hyrule Historia

“The Golden Triforce”

This gift from the gods, Hyrule’s greatest treasure, will grant the wish of any mortal who touches it. The Triforce once stoked greed in the hearts of men. A legendary war was fought to keep it out of evil hands.

“The Sealing of the Triforce”

To end the war for the Triforce, the royal family decided to seal off the Sacred Realm where it was kept. Thus they summoned the Seven Sages of legend, who sealed the Triforce away—where no one could get at it.

“Demon King Ganon”

The Demon King Ganon was once just a man—until he broke into the Sacred Realm. There he stole the Triforce and transformed himself, and then brought his evil campaign back to Hyrule.

“The Hero Awakens”

A hero of legend arose from humble beginnings, awoken to his purpose by a princess of Hyrule. With the Master Sword, the blade of evil’s bane, he sought the descendants of the Seven Sages. Together they defeated the Demon King Ganon—and sealed him away in darkness.

“The Triforce, Split Apart”

The Triforce was split into three pieces, separated forever. One piece remains with the royal family. Another piece has fallen into Ganon’s hands once more, sealed away with him. The third piece of the Triforce has vanished, though legend says it is hidden in the heart of a true hero. It slumbers now somewhere in Hyrule—waiting for the time when the world needs a new hero.

It’s not long before Impa emerges from the princess’s chamber. Princess Zelda is ready to see you now, and Impa invites you to join her upstairs. Hurry through the north door.

The Princess’s Plan

Princess Zelda awaits in her chamber. The fair maiden’s beauty catches Link off guard, but our hero quickly regains his senses and relays his troubling tale.

Much to Link’s surprise, the princess believes every word of his story. In fact, though Link’s name is unfamiliar to her, Zelda recognizes Link from her recent dreams. It’s clear that something is amiss in Hyrule, and Zelda asks Link to seek out Sahasrahla, the elder of Kakariko Village. Sahasrahla’s wisdom is vast, and the elder may be able to offer valuable advice.

Before sending Link on his way, Princess Zelda hands him a special charm. This charm has been in the royal family for generations, and Zelda believes Link will need it before long.

Charm

A special gift that you received from Princess Zelda.

Castle Combing

Kakariko Village is your next stop, but since you’re here, let’s take a moment to explore Hyrule Castle. Now that you’ve spoken with Princess Zelda, the soldiers will keep out of your way. Go through the east door after leaving the throne room to visit the castle’s east wing.

Speak with the guards in the east wing if you like, then go through the south door to reach the castle’s ramparts. Beware of the Crows perched in the trees once you’re outside.

Crow

Damage:1/2 Heart

These bothersome birds swoop down at Link when they spy him from their lofty perches. Crows move quickly while diving toward Link, so swing the sword rapidly to clip their wings.

Out on the ramparts, a soldier won’t let you enter the castle’s second-floor door. No matter—there’s something worth finding out here!

Run south along the eastern rampart to reach a treasure chest that contains a precious Purple Rupee. Just one of these is worth 50 Rupees. Score!

Hyrule Chest #4: Purple Rupee

Run around to the west rampart and drop from the gap in the wall to land back in the courtyard. Go north and enter the northwest door to return to visit the castle’s west wing.

Another chest sits on the west wing’s ground floor. This one contains a Blue Rupee, worth five Rupees. Every little bit helps!

Hyrule Chest #5: Blue Rupee

 

Keep reading with a free account

The first 3 sections of The Legend of Zelda: A Link Between Worlds are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousRude Awakening NextKakariko Village