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The Legend of Zelda: A Link Between Worlds eGuide
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Contents

  • How to Play
    • Save Data Management
    • Understanding the Game Screens
    • Subscreens
    • Overworld Maps
    • Playing the Hero
    • Environment
  • Gear and Items
    • Consumable Items
    • Collectible Items
    • Dungeon Collectibles
    • One-of-a-Kind Items
    • Equipment and Gear
    • Quest Items
    • Weapons and Their Upgrades
    • Swords and Upgrades
  • Friends and Fiends
    • Enemies
    • Citizens of Hyrule and Lorule
    • Mini-Game Characters
    • Bosses
  • Walkthrough
    • Link's Awakening
      • Link's House
      • Hyrule Field
      • Blacksmith's Forge
      • Hyrule Castle
      • Sanctuary
      • Graveyard
      • Secret Passage to the Sanctuary
      • Sanctuary
    • Seeking Sahasrahla
      • Rude Awakening
      • Hyrule Castle
      • Kakariko Village
      • Hyrule Field Explorations
    • The Eastern Palace
      • Eastern Palace
    • Great Explorations, Part I
      • Hyrule Field
      • Meet Mother Maiamai
      • Kakariko's Secrets
      • Head for the Desert
    • House of Gales
      • House of Gales
    • Tower of Hera
      • Tower of Hera
    • The Master Sword
      • Hyrule Field
      • Lost Woods
      • Buy Something, Will Ya?
      • Hyrule Field
      • Hyrule Castle
    • Great Explorations, Part II (in progress)
      • Lorule Blacksmith
      • Lorule Field
      • What A Dump!
      • Lorule Field
      • The Skull Woods
      • Lorule Lake Region (Lorule)
      • Graveyard Region (Lorule)
      • Dark Ruins Region (Lorule)
      • Death Mountain (Lorule)
    • The Thieves' Hideout
      • The Thieves' Hideout
      • Thieves' Town
      • Sand Rod Action
    • The Desert Palace
      • Desert Palace
      • Titan's Mitt Tour
    • The Skull Woods
      • Skull Woods
    • The Dark Palace
      • Dark Palace
    • The Swamp Palace
      • Swamp Palace
    • Turtle Rock
      • Turtle Rock
    • The Ice Ruins
      • Ice Ruins
    • The Final Battle
      • Lorule Castle
  • Tour of Hyrule
    • Introduction
    • Lost Woods Region
    • Death Mountain Region
    • Sanctuary & Zoras Domain Region
    • Kakariko Village Region
    • Hyrule Castle Region
    • Eastern Ruins Region
    • Desert Region
    • Southern Ruins Region
    • Lake Hylia Region
  • Tour of Lorule
    • Introduction
    • Skull Woods Region
    • Death Mountain Region (Lorule)
    • Graveyard Region
    • Thieves Town & Lorule Castle Region
    • Dark Ruins Region
    • Misery Mire Region
    • Lorule Lake Region
  • Legendary Checklist
    • Items and Gear
    • Hyrule Chests
    • Lorule Chests
    • Pieces of Heart
    • Lost Maiamais

The Legend of Zelda: A Link Between Worlds Guide › How to Play

Overworld Maps

Hyrule and Lorule

The maps in this game are divided into light (Hyrule) and dark (Lorule) worlds. Learning to navigate these areas is the key to finding your way around the overworld. Some areas are accessed differently depending on which world you are in.

Tip

If you select the Lost Maiamai icon on the Touch Screen, colored sections appear on top of the map. This creates an easy way to explore the map in sections, especially when searching for hidden caves, pieces of heart, or lost Maiamai.

During your adventure, a red X on the map points out the next major destination meant to move the plot forward.

Note

The map also shows different castles and temples as well as any discovered weather vanes or fissures.

Dungeon Maps

Once you enter a dungeon, the map shows what level you are on. Dark rooms are undiscovered rooms, and once a room has been discovered, the room brightens, making it easier to understand where you have or have not been. After Link finds and collects the compass, every treasure chest appears on the map. Most dungeons have multiple floors; select the floor tabs on the map’s left side to search for unopened treasure chests or undiscovered rooms.

Tip

To make tomb raiding far less stressful, collect the compass as soon as possible. The walkthough shows how to find every compass.

Maiamai Map

On the map’s left side is the Lost Maiamai icon. Touch this icon to display colored sections on the map, sectioning off portions of the map with a number on each section. This number corresponds to the 100 lost Maiamai left scattered throughout Hyrule and Lorule. Lost Maiamai chirp when Link approaches their position. Some are hidden in plain sight, while others may be underneath rocks, atop trees, stuck on the side of walls, or even underwater. After you have collected at least 10 lost Maiamai, you can take them to the Mother Maiamai. In return for finding her precious little runaways, she will upgrade one of your weapons.

Note

Mother Maiamais will only upgrade weapons you have purchased from Ravio. She will not upgrade rented weapons. If you collect all 100 Maiamai, she will give you a special move, called the great spin attack, which becomes incredibly helpful during certain minigames and dungeon bosses.

Fissures

Fissures are gateways or cracks in the walls spread across Hyrule and Lorule, allowing Link to travel between worlds. Press to wall merge and slip through the fissure to the other world. Fissures, once found, appear on the map, and Link can travel through again at any time. Some areas can only be accessed by traveling back and forth through these fissures, because the terrain is so different between the light and dark worlds.

Note

For example, if Link’s path is blocked in the light world, he may be able to use a fissure to travel to the dark world, where the path is open. Traveling through fissures between worlds is very important to be able to complete everything in the game.

Weather Vanes

Weather vanes allow you to save your game, but they also double as fast-travel access points. Once you have discovered a weather vane and interacted with it (by pressing ), you can travel to it from anywhere in the overworld at any time, simply by selecting the bell on the Touch Screen to summon Irene.

Note

Remember, if you discover a weather vane in the light world, it will not be discovered in the dark world. You must locate each world’s weather vanes separately.

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