Introduction
This chapter lists all the residents of Hyrule and Lorule, explains their importance, and details where you can find them. The characters you run into in the realm of Hyrule are not the same people that you will encounter in the darkness of Lorule, and that will be clarified as you read on. Furthermore, every enemy and boss that stands in your way will be dissected, including their appearance and the best way to defeat them. Keeping your friends close and your enemies closer does not apply here.
The following characters dwell in the world of light and dark. Some help Link on his quest by giving items, some act out in random and hilarious ways that add to the ambience and atmosphere of the game, and some hinder and attempt to destroy Link.
Link
Link is the lazy boy from Hyrule who has trouble getting out of bed. However once Zelda is kidnapped along with other leading citizens of Hyrule, Link must become the hero of legend and acquire the Triforce to overcome evil and bring the balance of power back into the hands of the good guys. He’s fighting not only for the good people of Hyrule, but for those who dwell in Lorule as well. This time around, however, he gains the ability to change into a painting to travel between Hyrule and Lorule.
Impa
Lady Impa is Zelda’s most respected and loyal right hand lady and nurse. Impa may look old and decrepit, but she is gruff, tough, and stern. Impa is highly respected by royalty and commoners alike for her previous influence over the kingdom of Hyrule. She is a descendant of one of the Seven Sages and will need Link’s help along the way, because Yuga turns her into a painting.
Princess Zelda
The princess of Hyrule is just and kind, even though she is still a child. She has the sole responsibility of looking after the Triforce of Hyrule, with such characteristics as power, wisdom, and courage. Her reign is strong, although not strong enough, because she is kidnapped in an unorthodox way, by being turned into a painting! Let’s hope our hero in green can wake up before noon to help rescue the princess of the world of light.
Sahasrahla
While his name may be difficult to say, he is an easy man to befriend and look up to. He is the wisest man in Hyrule, Osfala’s master, and a highly respected councilor to the royalty of Hyrule. He helps Link throughout his quest, explaining certain important facts, while also lending a hand when times are too tough for Link to handle alone. Whenever you are in a bind, go speak to this kindhearted old man.
Osfala
Osfala is apprenticed to Sahasrahla and quite the formidable friend to Princess Zelda and those on the side of good. While his name may be almost as difficult to pronounce as his master’s, he is not as wise or as powerful, and at times he runs into battle a bit hastily. Osfala is also known to be a descendant of the Seven Sages and is later kidnapped by Yuga and turned into a painting.
Priest
The priest of the Sanctuary by the graveyard in Hyrule is a kind man with good intentions. His daughter is Seres, the nun of the church of the light world.
Seres
Seres, the priest’s daughter, is just as kind as him. She is a nun at the Sanctuary and is always happy to hear from you. She is descended from one of the Seven Sages of Hyrule. She is one of the first people that Yuga turns into a painting.
Oren
Oren is the radiant and just ruler of the Zora people of the sea. While she is a kind soul, she will become quite the opposite if her smooth gem is stolen, so watch out! She is a descendant of one of the Seven Sages and is one of the people kidnapped by Yuga and turned into a painting.
The Old Witch
This witch is the grandmother of Irene, the witch who helps Link travel around Hyrule. As an inside note, this character appeared in The Legend of Zelda: Link to the Past, but she was much younger. This could be a clue into just how much time has passed. With the right ingredients, this witch can make Link a variety of potions to assist him in battle. Visit her often and select to just to chat; she will be so grateful that she will cure Link for free!
Irene
Irene is a young and cocky up-and-coming witch of Hyrule. She is the granddaughter of the old witch. Irene gives Link a bell; ring this bell and Irene will appear and whisk Link away to any unlocked weather vane throughout Hyrule. She is believed to be a descendant of one of the Seven Sages and is kidnapped and turned into a painting by Yuga.
Broomie
Broomie is Irene’s broom and mode of transportation. At a certain point, Irene is out of commission, and Broomie transports Link. How does this broom get to you so fast?
Rosso
This heavy-set and homely man is the miner of Hyrule. Link finds his signs on the way to his mines. Link can go to his house to receive the Power Glove, which allows Link to pick up small rocks with ease. Help Rosso clear out the rocks around his house and he will pay you handsomely. While he may not look it, Rosso is believed to be a descendant of one of the Seven Sages. His muscles do not help him when Yuga kidnaps him and turns him into a painting.
Dampé
While Rosso may be homely, Dampé is just plain ugly. Do not let his looks fool you; he really does have a heart of gold and just wants to be loved. Dampé is not the intellectual heavyweight of Hyrule, so he was only able to get work as a grave digger. Link can find Dampé loitering around by the Graveyard next to the Sanctuary in Hyrule. He happens to be around during the beginning of the terrible events that occur in Hyrule.
Captain of the Guard
The Captain is the commander of Hyrule’s troops of and the recipient of Link’s first delivery in the beginning of the game. The Blacksmith forges an amazing sword for the Captain, but he forgot to take it, so Link must bring the aptly named forgotten sword to him. The Captain is the victim of a wickedly cruel scheme in the beginning of the events in Hyrule.
The Blacksmith
The Blacksmith forges all the weapons and shields in Hyrule and is Link’s master. He is a gruff man and is not pleased when Link sleeps in and is late for work. The Blacksmith tasks Link with bringing the Captain the forgotten sword when it is...well, forgotten. He becomes quite useful for sharpening and forging anew the Master Sword when Link finds pieces of Master Ore. The Blacksmith of Lorule is actually much more capable, and he upgrades the Master Sword to the highest level.
The Blacksmith’s Wife
The wife of the Blacksmith is a kindhearted woman who tries to defend Link’s tardiness in the beginning of the game. She dearly loves her son Gulley. She made the pouch that Link finds on a tree stump, which allows him to equip more items.
Gulley
This short and stumpy boy is Link’s best friend. Gulley is a gentle and peaceful boy who wishes to befriend everyone, regardless of their nature. He enjoys sitting in a forest clearing and hanging out with animals. He may not look it, but he’s a descendant of one of the Seven Sages of Hyrule. Sadly, Gulley is turned into a painting and kidnapped by Yuga.
Ravio
Who is this guy and why is he dressed like a bunny with dental problems? The mysterious merchant helps Link back home after his first confrontation with Yuga. He is even more curious in appearance, wearing his mask throughout the game. Along with his winged friend, Ravio moves into Link’s house and sets up shop selling weapons. Link can rent quest items for cheap, or buy them for a cool stack of Rupees. Ravio gives Link a bracelet that, when activated, allows Link to freely turn into a painting and wall merge, which also grants Link a way to travel between worlds.
Sheerow
Ravio’s animal companion does not leave his side except to retrieve any of Ravio’s rented weapons from your crumpled body. He will even travel to Lorule to get them! This bird is loyal and determined, but lacking in compassion. Don’t expect any sympathy from Sheerow if you faint in battle.
Mother Maiamai
This distressed mother has lost all 100 of her children. She dwells in a cave east of Link’s house in Hyrule. Whenever Link finds 10 lost Maiamai and brings them to her, she is so grateful that she upgrades any weapon Link has purchased from Ravio (she won’t upgrade rented weapons). If Link finds all 100 chirping lost Maiamai, the loving mother upgrades Link’s spin attack into the great spin attack.
Ganon the Demon King
The Demon King is the evil force that threatens to take over Hyrule and the Triforce. Ganon takes a backseat to Yuga in this adventure. Yuga attempts to gain Ganon’s power to defeat Link and control the Triforce for himself.
Hilda
Hilda is the princess and ruler of the realm of Lorule, which is the dark, opposite side of Hyrule. This poor distressed woman has been beaten down by her kingdom’s troubles and has no choice but to call on Link to help her and Lorule become whole again. After her forefathers destroyed their Triforce, the balance of good and evil became tipped and chaos has reigned ever since. While her intentions seem pure, her true goals are not revealed.
Yuga
This evil antagonist came from Lorule to obtain the Triforce for his own selfish purposes. Yuga wields a mysterious rod that confines people in a painting. Yuga attempts to turn Link into a painting, but thankfully, Ravio’s bracelet protects him from a horrible fate. Yuga eventually summons Ganon to absorb his power in an effort to overcome Link and take the Triforce for himself.
Thief Girl
This odd looking woman is confined in a cell in the Thieves’ Hideout. Link must free her to complete the dungeon and get out. She is completely useless in battle but helps to activate switches. After you win her freedom, she will find a home in a cave and will reward you with a fat stack of Rupees.
StreetPass Gramps
This man is a legend in StreetPass battle tactics and settings. Find him in Kakariko Village and he will share his knowledge of StreetPass. Whatever you want to know to participate and thrive while communicating via StreetPass, he is your man!
Hint Ghost
The Hint Ghost does not dwell on any normal plane of existence. He waits to bestow his knowledge and foresight to anyone with Play Coins. By using the Hint Glasses, the great beyond is available for viewing. If you are truly stuck, speak to the Hint Ghost. At the cost of one Play Coin, he may have the answer for you!
Fortune-Teller
The Fortune-Teller is an odd person who will be happy tell your fortune, for a price. Visit the Fortune-Teller often throughout your journey to get tips and hints into what to do and where to go next. Just make sure you have some deep pockets.