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The Legend of Zelda: A Link Between Worlds eGuide
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Contents

  • How to Play
    • Save Data Management
    • Understanding the Game Screens
    • Subscreens
    • Overworld Maps
    • Playing the Hero
    • Environment
  • Gear and Items
    • Consumable Items
    • Collectible Items
    • Dungeon Collectibles
    • One-of-a-Kind Items
    • Equipment and Gear
    • Quest Items
    • Weapons and Their Upgrades
    • Swords and Upgrades
  • Friends and Fiends
    • Enemies
    • Citizens of Hyrule and Lorule
    • Mini-Game Characters
    • Bosses
  • Walkthrough
    • Link's Awakening
      • Link's House
      • Hyrule Field
      • Blacksmith's Forge
      • Hyrule Castle
      • Sanctuary
      • Graveyard
      • Secret Passage to the Sanctuary
      • Sanctuary
    • Seeking Sahasrahla
      • Rude Awakening
      • Hyrule Castle
      • Kakariko Village
      • Hyrule Field Explorations
    • The Eastern Palace
      • Eastern Palace
    • Great Explorations, Part I
      • Hyrule Field
      • Meet Mother Maiamai
      • Kakariko's Secrets
      • Head for the Desert
    • House of Gales
      • House of Gales
    • Tower of Hera
      • Tower of Hera
    • The Master Sword
      • Hyrule Field
      • Lost Woods
      • Buy Something, Will Ya?
      • Hyrule Field
      • Hyrule Castle
    • Great Explorations, Part II (in progress)
      • Lorule Blacksmith
      • Lorule Field
      • What A Dump!
      • Lorule Field
      • The Skull Woods
      • Lorule Lake Region (Lorule)
      • Graveyard Region (Lorule)
      • Dark Ruins Region (Lorule)
      • Death Mountain (Lorule)
    • The Thieves' Hideout
      • The Thieves' Hideout
      • Thieves' Town
      • Sand Rod Action
    • The Desert Palace
      • Desert Palace
      • Titan's Mitt Tour
    • The Skull Woods
      • Skull Woods
    • The Dark Palace
      • Dark Palace
    • The Swamp Palace
      • Swamp Palace
    • Turtle Rock
      • Turtle Rock
    • The Ice Ruins
      • Ice Ruins
    • The Final Battle
      • Lorule Castle
  • Tour of Hyrule
    • Introduction
    • Lost Woods Region
    • Death Mountain Region
    • Sanctuary & Zoras Domain Region
    • Kakariko Village Region
    • Hyrule Castle Region
    • Eastern Ruins Region
    • Desert Region
    • Southern Ruins Region
    • Lake Hylia Region
  • Tour of Lorule
    • Introduction
    • Skull Woods Region
    • Death Mountain Region (Lorule)
    • Graveyard Region
    • Thieves Town & Lorule Castle Region
    • Dark Ruins Region
    • Misery Mire Region
    • Lorule Lake Region
  • Legendary Checklist
    • Items and Gear
    • Hyrule Chests
    • Lorule Chests
    • Pieces of Heart
    • Lost Maiamais

The Legend of Zelda: A Link Between Worlds Guide › How to Play

Subscreens

Select the tabs on the bottom of Touch Screen to open up subscreens, allowing you to equip or sort quest items, or view gear that Link has obtained throughout his journey.

Gear Subscreen

This screen shows the gear that Link can equip once he’s found it. This screen also shows key items that are needed to progress through the game, as well as special items that can be used for enhancement.

Equipment

Unlike the items that you must equip manually in the Item screen, these pieces of gear are equipped automatically when Link obtains them in the field. The first slot is for Link’s sword, the second slot is for his clothing, and the third is for his shield.

Key Items

This next six boxes, just below your equipment, contain the key items that Link obtains after succeeding at a certain task. These items equip themselves automatically once obtained, and will help you access new areas.

Pendants

At certain points in the game, Link collects the three Pendants of Courage, Wisdom, and Power. These appear in three circles on the right side of the Touch Screen. These cannot be equipped like gear or quest items, but they’re critical for obtaining the Master Sword.

Paintings of the Seven Sages

These seven oval slots hold the paintings of the Seven Sages after you have rescued them from dungeon quests. Link needs these to access Hyrule Castle in the latter part of the game.

Pieces of Heart

On the Touch Screen’s bottom left, this heart container becomes filled as Link obtains pieces of heart that are scattered throughout Hyrule and Lorule. Each piece of heart gained fills a quarter of the heart container, meaning Link needs four pieces of heart to fill the container once. Once the container is filled, an extra heart is added to Link’s life gauge.

Special Items

This last row holds any collectible items that Link discovers in the overworld, such as monster horns, monster guts, monster tails, and Maiamais. These items allow Link to gain upgrades or have potions made.

Item Subscreen

This screen holds all the quest items that Link has collected. These can be equipped to either or by scrolling over and selecting them or by touching them and dragging and dropping the item into the or boxes. Later in your journey, you gain a quick equip function that appears as a vertical menu when you press and hold either or equipment slots on the right side of the Touch Screen. Simultaneously, a new slider tab appears at the bottom of the Item screen. Sliding this helps arrange your equippable items, making the quick equip function even quicker!

Tip

Try moving your frequently used items, such as weapons and tools, to one side of the Item screen, while leaving lesser used items on the other side. Then, slide the tab so that the divider line surrounds your frequently equipped items. Doing so ensures that your commonly used items are the only ones that appear on the quick equip submenu. Switching between your items can now be a more streamlined process.

Game Over

If Link falls in battle, the Game Over screen appears with two options. You may choose to retry and continue from where you fell, or quit and restart from a saved game. If you choose to retry, you lose any weapons that you were renting from Ravio. If you choose to quit, you are returned to the Title screen to reload your last save.

Tip

If you have the extra Rupees, be sure to purchase (rather than rent) as many weapons that you can. That way, if you fall in battle, you can keep your weapons when you retry.

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