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Rise of the Tomb Raider eGuide
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Contents

  • Combat and First Aid Basics
    • Overview
    • Game Difficulty
    • Movement
    • Zip Lines
    • Combat
    • Progression and Collections
  • Skills
    • Overview
    • Brawler
    • Hunter
    • Survivor
  • Guide to Survival
    • Overview
    • Controls
    • Menus
  • Weapons and Outfits
    • Bows
    • Handguns
    • Rifles
    • Shotguns
    • Axes
    • Outfits
    • Equipment and Upgrades
    • Ammunition
    • Improvised Weaponry
    • Crafting Ingredients
  • Walkthrough
    • Summary
    • Mountain Peak
      • Summary
      • Ascension
    • The Prophet's Tomb
      • Summary
      • The Lost Tomb
    • Siberian Wilderness
      • Summary
      • A Cold Welcome
      • Echoes of the Past
      • Best Laid Plans
    • Glacial Cavern
      • Summary
      • The Lost Expedition
    • Soviet Installation
      • Summary
      • Among the Enemy
      • Prison Break
      • The Way Out
      • Get Out of Dodge
      • Alone Again
    • Abandoned Mines
      • Summary
      • Shortcut
    • Geothermal Valley
      • Summary
      • Warming Up
      • Prepare for Battle
      • To the Tower
    • The Acropolis
      • Summary
      • Into the Acropolis
      • Reach the Tower
      • Back to the Forest
      • Silent Night
    • Flooded Archives
      • Summary
      • The Cathedral
      • Rising Tide
      • Escape the Archive
      • The Gathering
      • The Rescue
    • Research Base
      • Summary
      • Tracking Down Trinity
    • The Orrery
      • Summary
      • Path of the Deathless
    • Path of the Deathless
      • Summary
      • Through the Glacier
      • Into the Hidden City
    • The Lost City
      • Summary
      • The Frozen City
      • Gate Crasher
      • You Shall Not Pass
      • Ascension
      • The Divine Source
  • Major Characters
    • Lara Croft
    • Jonah
    • Ana
    • Konstantin
    • Jacob
    • Sofia
    • Wildlife
    • Enemies
  • Collecting Treasures
    • Overview
    • Mountain Peak
    • The Prophet's Tomb
      • Syrian Cliffs Base Camp
      • Syrian Catacomb Base Camp
      • Syrian Tomb Base Camp
      • The Prophets Tomb Challenges
    • Siberian Wilderness
      • Wilderness Refuge Base Camp
      • Siberian Wilderness Challenges
    • Glacial Cavern
      • Mongolian Passage Base Camp
      • Glacial Cavern Tombs
    • Soviet Installation
      • Installation Vista Base Camp
      • Train Yard Base Camp
      • Logging Camp Base Camp
      • Cistern Cavern base camp
      • Hidden Refuge Base Camp
      • Communications Tower Base Camp
      • Gulag Base Camp
      • Copper Mill Yard Base Camp
      • Copper Mill Bridge Base Camp
      • Frozen Gorge base camp
      • Soviet Installation Tombs
      • Soviet Installation Crypts
      • Soviet Installation Missions
      • Soviet Installation Challenges
    • Abandoned Mines
      • Excavation shaft Base Camp
    • Geothermal Valley
      • Valley Farmstead Base Camp
      • Ruins Encampment Base Camp
      • Ridgeline Base Camp
      • Cathedral Courtyard Base Camp
      • Cliffside Lookout Base Camp
      • Whirlpool Sanctuary Base Camp
      • Infirmary Base Camp
      • Hidden Ravine Base Camp
      • Aquifer Cavern Base Camp
      • Geothermal Valley Tombs
      • Geothermal Valley Crypt
      • Geothermal Valley Missions
      • Geothermal Valley Challenges
    • The Acropolis
      • Remnant Bazaar Base Camp
      • Riverside Landing Base Camp
      • Tower Courtyard Base Camp
      • Acropolis Challenges
    • Flooded Archives
      • Chamber of Records Base Camp
      • Greek Fire Depot Base Camp
    • Research Base
      • Weather Station Base Camp
      • Soviet Facility Base Camp
      • Research Base Challenges
    • The Orrery
      • Solemn Crevasse Base Camp
    • Path of the Deathless
      • Hall of Guardians Base Camp
      • Icy Bluff Base Camp
      • Path of the Deathless Challenges
    • The Lost City
      • Threshold of Kitezh Base Camp
      • Citadel Plaza Base Camp
      • Geothermal Caverns Base Camp
      • The Lost City Tombs
      • The Lost City Crypts
      • The Lost City Challenges
  • Lara's Search Continues
    • Introduction
  • Achievements
    • Special Achievements
  • Surviving Expeditions
    • Overview
    • The Basics
    • Tips for Specific Expeditions
  • Maps
    • Prophet's Tomb
    • Siberian Wilderness
    • Glacial Cavern
    • Soviet Installation
    • Abandoned Mines
    • Geothermal Valley
    • Acropolis
    • Flooded Archives
    • Research Base
    • The Orrery
    • Path of the Deathless
    • The Lost City

Rise of the Tomb Raider Guide › Weapons and Outfits

Shotguns

Shotguns are close-quarters weapons that sport high damage and major stopping power. They throw people around, making it easier to stop their attacks as you work to defeat them. Shotguns excel against small groups and individuals, but lose their viability when you’re surrounded, have too many targets, or are attacked at long range.

Pump-Action Shotgun

Stats Base
Damage 40
Recoil Stability 35
Reload Speed 30
Ammo Capacity 30
Rate of Fire 30
Upgrades

Tier I

-Custom Forcing Cone (Improves Damage)

-Rapid Fire Modification (Raises Firing Rate)

-Padded Grip (Increases Recoil Stability)

-Barrel Shroud (Faster Reloading)

-Tube Magazine Extender (Added Ammo Capacity)

Tier II

-Custom Trigger (Raises Firing Rate)

-Modified Ejector (Faster Reloading)

Tier III

-Back-Bored Barrel (Improves Damage)

-Muzzle Weight (Increases Recoil Stability)

Tier IV

-Auto Load Modification (Faster Reloading)

-Pump Grip (Increases Recoil Stability)

This Shotgun is always useful. It is a balanced weapon for any arsenal.

All of the Shotguns sport high damage potential. This one trades some of that damage so that it has a decent amount of ammo and can stand up in a longer engagement. Use the pump action shotgun against groups with multiple, light opponents.

Break-Action Shotgun

Stats Base
Damage 60
Recoil Stability 20
Reload Speed 40
Ammo Capacity 10
Rate of Fire 40
Upgrades

Tier I

-Custom Forcing Cone (Improves Damage)

-Padded Grip (Increases Recoil Stability)

-Barrel Shroud (Faster Reloading)

Tier II

-Custom Trigger (Raises Firing Rate)

-Wrapped Grip (Increases Recoil Stability)

Tier III

-Back-Bored Barrel (Improves Damage)

-Forced Ejector Mod (Faster Reloading)

-Muzzle Weight (Increases Recoil Stability)

Tier IV

-Lubricated Hinge (Faster Reloading)

-Balanced Stock (Increases Recoil Stability)

When stopping power is key, this is the Shotgun of choice.

The Break-Action Shotgun gives you maximal force. You have to reload often, and it doesn’t fire quickly. You won’t stand up well to a push from many opponents. However, it’s perfect when there is a single melee attacker that needs to die right freaking now. The Break-Action Shotgun pairs wonderfully with long-range Rifles and a player who uses cover well. When a target charges to try and flank you, switch to this Shotgun, eliminate that opponent almost instantly, and get back to business with your Bow/Rifle.

Full-Auto Shotgun

Stats Base
Damage 20
Recoil Stability 25
Reload Speed 50
Ammo Capacity 40
Rate of Fire 50
Upgrades

Tier I

-Custom Forcing Cone (Improves Damage)

-Padded Grip (Increases Recoil Stability)

-Barrel Shroud (Faster Reloading)

Tier II

-Extended Magazine (Added Ammo Capacity)

-Modified Ejector (Faster Reloading)

Tier III

-Back-Bored Barrel (Improves Damage)

-Improved Feeder (Raises Firing Rate)

-Large Drum Magazine (Added Ammo Capacity)

Tier IV

-Quick Drum Release (Faster Reloading)

This Shotgun is a powerhouse that deals damage at high speed.

Though this Shotgun has lower damage per shot, it spits shells at blinding speed. It’s also surprisingly accurate. Use this gun when you’re trying to eliminate small groups or individual targets at short- or medium-range. This weapon almost entirely replaces the Pump-Action Shotgun. Though you don’t have the ammo capacity of the earlier Shotgun, this one reloads quickly, hits targets at a superior range, and bursts well enough to stop heavier opponents.

Tactical Shotgun

Stats Base
Damage 30
Recoil Stability 55
Reload Speed 30
Ammo Capacity 30
Rate of Fire 25
Upgrades

Tier I

-Custom Forcing Cone (Improves Damage)

-Rapid Fire Modification (Raises Firing Rate)

-Padded Grip (Increases Recoil Stability)

-Barrel Shroud (Faster Reloading)

-Tube Magazine Extender (Added Ammo Capacity)

Tier II

-Custom Trigger (Raises Firing Rate)

-Modified Ejector (Faster Reloading)

Tier III

-Back-Bored Barrel (Improves Damage)

-Vented Barrel (Increases Recoil Stability)

-Drum Magazine (Added Ammo Capacity)

Tier IV

-Ghost Ring Sight (Raises Firing Rate)

Smooth and steady firing with plenty of power.

The Tactical Shotgun is purchased from the Supply Shack. It’s a potent Shotgun that doesn’t have any weaknesses. Once upgraded, it becomes your core weapon for any short-range battle.

Thunderclap

Stats Base
Damage 80
Recoil Stability 20
Reload Speed 40
Ammo Capacity 10
Rate of Fire 40
Upgrades

Tier I

-Custom Forcing Cone (Improves Damage)

-Padded Grip (Increases Recoil Stability)

-Barrel Shroud (Faster Reloading)

Tier II

-Custom Trigger (Raises Firing Rate)

-Wrapped Grip (Increases Recoil Stability)

Tier III

-Back-Bored Barrel (Improves Damage)

-Forced Ejector Mod (Faster Reloading)

-Muzzle Weight (Increases Recoil Stability)

Tier IV

-Lubricated Hinge (Faster Reloading)

-Balanced Stock (Increases Recoil Stability)

Gilded break-action shotgun that deals heavy damage and isn’t quiet about it.

This extremely deadly weapon is awarded to Lara after she reaches 100% completion on the game (find all collectible items, complete the story, and beat all Challenges, Tombs, Crypts, and Missions). The damage output, per second of firing, is higher than anything else in the game. Melt everything that gets close to you.

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