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Rise of the Tomb Raider eGuide
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Contents

  • Combat and First Aid Basics
    • Overview
    • Game Difficulty
    • Movement
    • Zip Lines
    • Combat
    • Progression and Collections
  • Skills
    • Overview
    • Brawler
    • Hunter
    • Survivor
  • Guide to Survival
    • Overview
    • Controls
    • Menus
  • Weapons and Outfits
    • Bows
    • Handguns
    • Rifles
    • Shotguns
    • Axes
    • Outfits
    • Equipment and Upgrades
    • Ammunition
    • Improvised Weaponry
    • Crafting Ingredients
  • Walkthrough
    • Summary
    • Mountain Peak
      • Summary
      • Ascension
    • The Prophet's Tomb
      • Summary
      • The Lost Tomb
    • Siberian Wilderness
      • Summary
      • A Cold Welcome
      • Echoes of the Past
      • Best Laid Plans
    • Glacial Cavern
      • Summary
      • The Lost Expedition
    • Soviet Installation
      • Summary
      • Among the Enemy
      • Prison Break
      • The Way Out
      • Get Out of Dodge
      • Alone Again
    • Abandoned Mines
      • Summary
      • Shortcut
    • Geothermal Valley
      • Summary
      • Warming Up
      • Prepare for Battle
      • To the Tower
    • The Acropolis
      • Summary
      • Into the Acropolis
      • Reach the Tower
      • Back to the Forest
      • Silent Night
    • Flooded Archives
      • Summary
      • The Cathedral
      • Rising Tide
      • Escape the Archive
      • The Gathering
      • The Rescue
    • Research Base
      • Summary
      • Tracking Down Trinity
    • The Orrery
      • Summary
      • Path of the Deathless
    • Path of the Deathless
      • Summary
      • Through the Glacier
      • Into the Hidden City
    • The Lost City
      • Summary
      • The Frozen City
      • Gate Crasher
      • You Shall Not Pass
      • Ascension
      • The Divine Source
  • Major Characters
    • Lara Croft
    • Jonah
    • Ana
    • Konstantin
    • Jacob
    • Sofia
    • Wildlife
    • Enemies
  • Collecting Treasures
    • Overview
    • Mountain Peak
    • The Prophet's Tomb
      • Syrian Cliffs Base Camp
      • Syrian Catacomb Base Camp
      • Syrian Tomb Base Camp
      • The Prophets Tomb Challenges
    • Siberian Wilderness
      • Wilderness Refuge Base Camp
      • Siberian Wilderness Challenges
    • Glacial Cavern
      • Mongolian Passage Base Camp
      • Glacial Cavern Tombs
    • Soviet Installation
      • Installation Vista Base Camp
      • Train Yard Base Camp
      • Logging Camp Base Camp
      • Cistern Cavern base camp
      • Hidden Refuge Base Camp
      • Communications Tower Base Camp
      • Gulag Base Camp
      • Copper Mill Yard Base Camp
      • Copper Mill Bridge Base Camp
      • Frozen Gorge base camp
      • Soviet Installation Tombs
      • Soviet Installation Crypts
      • Soviet Installation Missions
      • Soviet Installation Challenges
    • Abandoned Mines
      • Excavation shaft Base Camp
    • Geothermal Valley
      • Valley Farmstead Base Camp
      • Ruins Encampment Base Camp
      • Ridgeline Base Camp
      • Cathedral Courtyard Base Camp
      • Cliffside Lookout Base Camp
      • Whirlpool Sanctuary Base Camp
      • Infirmary Base Camp
      • Hidden Ravine Base Camp
      • Aquifer Cavern Base Camp
      • Geothermal Valley Tombs
      • Geothermal Valley Crypt
      • Geothermal Valley Missions
      • Geothermal Valley Challenges
    • The Acropolis
      • Remnant Bazaar Base Camp
      • Riverside Landing Base Camp
      • Tower Courtyard Base Camp
      • Acropolis Challenges
    • Flooded Archives
      • Chamber of Records Base Camp
      • Greek Fire Depot Base Camp
    • Research Base
      • Weather Station Base Camp
      • Soviet Facility Base Camp
      • Research Base Challenges
    • The Orrery
      • Solemn Crevasse Base Camp
    • Path of the Deathless
      • Hall of Guardians Base Camp
      • Icy Bluff Base Camp
      • Path of the Deathless Challenges
    • The Lost City
      • Threshold of Kitezh Base Camp
      • Citadel Plaza Base Camp
      • Geothermal Caverns Base Camp
      • The Lost City Tombs
      • The Lost City Crypts
      • The Lost City Challenges
  • Lara's Search Continues
    • Introduction
  • Achievements
    • Special Achievements
  • Surviving Expeditions
    • Overview
    • The Basics
    • Tips for Specific Expeditions
  • Maps
    • Prophet's Tomb
    • Siberian Wilderness
    • Glacial Cavern
    • Soviet Installation
    • Abandoned Mines
    • Geothermal Valley
    • Acropolis
    • Flooded Archives
    • Research Base
    • The Orrery
    • Path of the Deathless
    • The Lost City

Rise of the Tomb Raider Guide › Collecting Treasures › Soviet Installation

Copper Mill Yard Base Camp

063 N of Copper Mill Yard camp: Use a rope arrow to pull open a cave blocked by roped up boards to find a Strongbox.

064 SE of Copper Mill Yard camp: Pry open the door of the first building by the base camp you for a Relic.

065 SE of Copper Mill Yard camp: A small southern building houses several bunks as well as a Document.

066 SE of Copper Mill Yard camp: Pass the bunkhouse and the train car. A Survival Cache is buried by the wall.

067 SE of Copper Mill Yard camp: A Mural is located on the outside of the first building by the base camp.

068069 SE of Copper Mill Yard camp: Climb the ladder and jump across to get inside the upper levels. A Document is immediately on the left as you enter. Climb the nearby ladder and continue through the building to find a fenced off Strongbox. To get it, simply climb over the nearby wall and drop down behind the fenced off area. You can climb back out, or continue into the nearby Excavation Shaft Tomb.

070071072073074075076077 SE of Copper Mill Yard Camp, in the Excavation Shaft: This Tomb has access to many treasures. This includes three Survival Caches, two Relics, two Documents, and a Mural. Items found inside the Tomb are not shown on the map.

078 SE of Copper Mill Yard camp: In the main building, past the fenced off area with the Excavation shaft, a burnable curtain of cloth and debris hides a small room with a Relic.

079080081082 SE of Copper Mill Yard camp: the wooden building on the upper floor houses a Relic on the lower floor. Look for a Mural when you’re exploring the building with the breakable wall that slides down to the bottom of the mill. The Mural is across from the rope wall that you break to descend. You can also claim a Strongbox here. If you miss the jump you have to go all the way back up to try again! Once you have it, use the nearby rope pillar to ascend to another Relic.

083 NE of Copper Mill Yard camp: The upper level of the mill requires some climbing, balancing, and swinging on ropes. After climbing the large red fuel tank, Work your way to the top level for a Strongbox, but remember to bring your Lockpicks. 

084 E of Copper Mill Yard camp: Continue to rope and climb the upper Mill section. Work your way to the southern section of the upper level to find a Document on nearby tables.

085 E of Copper Mill Yard camp: At the top of the mill, before swinging across on the rope bundle, collect the Document on the table.

086 NE of Copper Mill Yard: You pass through a crusher room before reaching the fiery section that ends the mill portion of this area. A Strongbox is in that room, on the right side.

087 E of Copper Mill Yard camp: The inside of the upper mill is barren of collectibles, but pull down a set of roped up boards overhead to find a ledge that takes you to a slide. At the bottom is a Relic, and a burnable cloth wall.

088 Far NE of Copper Mill Yard Camp: As you reach the next Base Camp (Copper Mill Bridge), you get a Strongbox. This isn’t available until later in the game.

089 NW of Copper Mill Yard Camp: A Survival Cache is buried in the snow underneath the wooden walkway leading to base camp.

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