Prima Games eGuides
primagames.com Browse Redeem a code Help
Rise of the Tomb Raider eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Combat and First Aid Basics
    • Overview
    • Game Difficulty
    • Movement
    • Zip Lines
    • Combat
    • Progression and Collections
  • Skills
    • Overview
    • Brawler
    • Hunter
    • Survivor
  • Guide to Survival
    • Overview
    • Controls
    • Menus
  • Weapons and Outfits
    • Bows
    • Handguns
    • Rifles
    • Shotguns
    • Axes
    • Outfits
    • Equipment and Upgrades
    • Ammunition
    • Improvised Weaponry
    • Crafting Ingredients
  • Walkthrough
    • Summary
    • Mountain Peak
      • Summary
      • Ascension
    • The Prophet's Tomb
      • Summary
      • The Lost Tomb
    • Siberian Wilderness
      • Summary
      • A Cold Welcome
      • Echoes of the Past
      • Best Laid Plans
    • Glacial Cavern
      • Summary
      • The Lost Expedition
    • Soviet Installation
      • Summary
      • Among the Enemy
      • Prison Break
      • The Way Out
      • Get Out of Dodge
      • Alone Again
    • Abandoned Mines
      • Summary
      • Shortcut
    • Geothermal Valley
      • Summary
      • Warming Up
      • Prepare for Battle
      • To the Tower
    • The Acropolis
      • Summary
      • Into the Acropolis
      • Reach the Tower
      • Back to the Forest
      • Silent Night
    • Flooded Archives
      • Summary
      • The Cathedral
      • Rising Tide
      • Escape the Archive
      • The Gathering
      • The Rescue
    • Research Base
      • Summary
      • Tracking Down Trinity
    • The Orrery
      • Summary
      • Path of the Deathless
    • Path of the Deathless
      • Summary
      • Through the Glacier
      • Into the Hidden City
    • The Lost City
      • Summary
      • The Frozen City
      • Gate Crasher
      • You Shall Not Pass
      • Ascension
      • The Divine Source
  • Major Characters
    • Lara Croft
    • Jonah
    • Ana
    • Konstantin
    • Jacob
    • Sofia
    • Wildlife
    • Enemies
  • Collecting Treasures
    • Overview
    • Mountain Peak
    • The Prophet's Tomb
      • Syrian Cliffs Base Camp
      • Syrian Catacomb Base Camp
      • Syrian Tomb Base Camp
      • The Prophets Tomb Challenges
    • Siberian Wilderness
      • Wilderness Refuge Base Camp
      • Siberian Wilderness Challenges
    • Glacial Cavern
      • Mongolian Passage Base Camp
      • Glacial Cavern Tombs
    • Soviet Installation
      • Installation Vista Base Camp
      • Train Yard Base Camp
      • Logging Camp Base Camp
      • Cistern Cavern base camp
      • Hidden Refuge Base Camp
      • Communications Tower Base Camp
      • Gulag Base Camp
      • Copper Mill Yard Base Camp
      • Copper Mill Bridge Base Camp
      • Frozen Gorge base camp
      • Soviet Installation Tombs
      • Soviet Installation Crypts
      • Soviet Installation Missions
      • Soviet Installation Challenges
    • Abandoned Mines
      • Excavation shaft Base Camp
    • Geothermal Valley
      • Valley Farmstead Base Camp
      • Ruins Encampment Base Camp
      • Ridgeline Base Camp
      • Cathedral Courtyard Base Camp
      • Cliffside Lookout Base Camp
      • Whirlpool Sanctuary Base Camp
      • Infirmary Base Camp
      • Hidden Ravine Base Camp
      • Aquifer Cavern Base Camp
      • Geothermal Valley Tombs
      • Geothermal Valley Crypt
      • Geothermal Valley Missions
      • Geothermal Valley Challenges
    • The Acropolis
      • Remnant Bazaar Base Camp
      • Riverside Landing Base Camp
      • Tower Courtyard Base Camp
      • Acropolis Challenges
    • Flooded Archives
      • Chamber of Records Base Camp
      • Greek Fire Depot Base Camp
    • Research Base
      • Weather Station Base Camp
      • Soviet Facility Base Camp
      • Research Base Challenges
    • The Orrery
      • Solemn Crevasse Base Camp
    • Path of the Deathless
      • Hall of Guardians Base Camp
      • Icy Bluff Base Camp
      • Path of the Deathless Challenges
    • The Lost City
      • Threshold of Kitezh Base Camp
      • Citadel Plaza Base Camp
      • Geothermal Caverns Base Camp
      • The Lost City Tombs
      • The Lost City Crypts
      • The Lost City Challenges
  • Lara's Search Continues
    • Introduction
  • Achievements
    • Special Achievements
  • Surviving Expeditions
    • Overview
    • The Basics
    • Tips for Specific Expeditions
  • Maps
    • Prophet's Tomb
    • Siberian Wilderness
    • Glacial Cavern
    • Soviet Installation
    • Abandoned Mines
    • Geothermal Valley
    • Acropolis
    • Flooded Archives
    • Research Base
    • The Orrery
    • Path of the Deathless
    • The Lost City

Rise of the Tomb Raider Guide › Walkthrough › Siberian Wilderness

A Cold Welcome

Find a Place to Take Shelter

Having seen the events that brought Lara to the Siberian Wilderness, we now return to the present. Lara has been separated from Jonah, so she’s alone in the middle of a growing blizzard. That could be quite fatal in an area that’s this desolate, so you’re going to need shelter very soon.

Wade through the heavy snow in front of Lara. Don’t take any time to search around for collectibles. Survival is your top goal, and there isn’t anything worth picking up right here anyway. Take the path forward and turn to the right as it starts to descend.

You find an old campsite not far away. That’s the first good luck that you’ve had in some time.

Gather Resources to Build a Fire and Shelter

Everything that you need is to the east, going by your map. Take a look where to go, and then use your Survival Instincts if you have any trouble spotting the three items that you have to gather. There are two dead tress that you break for Hardwood, and then a slain stag gets you Hides and a Deer Antler. Approach these items and use the Interact button to gather everything that’s there.

The storm is getting really foul. Hurry back to the campsite and use your resources to start a fire. You won’t live without it. Watch a scene as Lara makes it through the evening. Weaponless at first, she uses her time well and starts crafting a Bow.

Base Camp

While you’re at Base Camps, you can manage your inventory, work on skills, upgrade weapons, or travel between other camps (though this is not available yet).

Your first weapon out here is a Makeshift LongBow. It’s nothing great, but it’ll do. While you’re still at Base Camp, go into the Weapon Upgrade menu, click on the Makeshift LongBow, and then see if you have the materials to do anything right now. It turns out that you can add Reinforced Limbs to the weapon with just three Hardwood and three Hides. Excellent. Craft that upgrade now to improve your Arrow speed and damage (this applies to the Makeshift Bow and to all future Bows).

Next, go into the Skills menu. Use your first point to invest in a skill from one of three lines: Brawler, Hunter, or Survivor. All of these are extremely useful, so your choice should be based on the playstyle that you enjoy the most.

Brawler skills help you take down targets and restore your health. This line has some of the best upgrades for avoiding death. The higher your difficulty, the better it is to get some of these early on.

Hunter skills are quite useful for ranged attacks, sustaining your ammunition, finding prey, etc. These skills are very aggressive. They help you win encounters, rather than just survive them.

Survivor skills assist with crafting items, gaining experience, and finding rare objects. These are usually the least essential skills for fighting, but they have tons of peripheral value. You get assistance in finding hidden items, and the experience boosts let you earn skill points faster. Once you get your basic combat skills down, make sure to invest here so that you grow quickly in the wilds.

Leave Base Camp after you’ve made your decision.

Keep reading with a free account

The first 3 sections of Rise of the Tomb Raider are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousSummary NextEchoes of the Past