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Rise of the Tomb Raider eGuide
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Contents

  • Combat and First Aid Basics
    • Overview
    • Game Difficulty
    • Movement
    • Zip Lines
    • Combat
    • Progression and Collections
  • Skills
    • Overview
    • Brawler
    • Hunter
    • Survivor
  • Guide to Survival
    • Overview
    • Controls
    • Menus
  • Weapons and Outfits
    • Bows
    • Handguns
    • Rifles
    • Shotguns
    • Axes
    • Outfits
    • Equipment and Upgrades
    • Ammunition
    • Improvised Weaponry
    • Crafting Ingredients
  • Walkthrough
    • Summary
    • Mountain Peak
      • Summary
      • Ascension
    • The Prophet's Tomb
      • Summary
      • The Lost Tomb
    • Siberian Wilderness
      • Summary
      • A Cold Welcome
      • Echoes of the Past
      • Best Laid Plans
    • Glacial Cavern
      • Summary
      • The Lost Expedition
    • Soviet Installation
      • Summary
      • Among the Enemy
      • Prison Break
      • The Way Out
      • Get Out of Dodge
      • Alone Again
    • Abandoned Mines
      • Summary
      • Shortcut
    • Geothermal Valley
      • Summary
      • Warming Up
      • Prepare for Battle
      • To the Tower
    • The Acropolis
      • Summary
      • Into the Acropolis
      • Reach the Tower
      • Back to the Forest
      • Silent Night
    • Flooded Archives
      • Summary
      • The Cathedral
      • Rising Tide
      • Escape the Archive
      • The Gathering
      • The Rescue
    • Research Base
      • Summary
      • Tracking Down Trinity
    • The Orrery
      • Summary
      • Path of the Deathless
    • Path of the Deathless
      • Summary
      • Through the Glacier
      • Into the Hidden City
    • The Lost City
      • Summary
      • The Frozen City
      • Gate Crasher
      • You Shall Not Pass
      • Ascension
      • The Divine Source
  • Major Characters
    • Lara Croft
    • Jonah
    • Ana
    • Konstantin
    • Jacob
    • Sofia
    • Wildlife
    • Enemies
  • Collecting Treasures
    • Overview
    • Mountain Peak
    • The Prophet's Tomb
      • Syrian Cliffs Base Camp
      • Syrian Catacomb Base Camp
      • Syrian Tomb Base Camp
      • The Prophets Tomb Challenges
    • Siberian Wilderness
      • Wilderness Refuge Base Camp
      • Siberian Wilderness Challenges
    • Glacial Cavern
      • Mongolian Passage Base Camp
      • Glacial Cavern Tombs
    • Soviet Installation
      • Installation Vista Base Camp
      • Train Yard Base Camp
      • Logging Camp Base Camp
      • Cistern Cavern base camp
      • Hidden Refuge Base Camp
      • Communications Tower Base Camp
      • Gulag Base Camp
      • Copper Mill Yard Base Camp
      • Copper Mill Bridge Base Camp
      • Frozen Gorge base camp
      • Soviet Installation Tombs
      • Soviet Installation Crypts
      • Soviet Installation Missions
      • Soviet Installation Challenges
    • Abandoned Mines
      • Excavation shaft Base Camp
    • Geothermal Valley
      • Valley Farmstead Base Camp
      • Ruins Encampment Base Camp
      • Ridgeline Base Camp
      • Cathedral Courtyard Base Camp
      • Cliffside Lookout Base Camp
      • Whirlpool Sanctuary Base Camp
      • Infirmary Base Camp
      • Hidden Ravine Base Camp
      • Aquifer Cavern Base Camp
      • Geothermal Valley Tombs
      • Geothermal Valley Crypt
      • Geothermal Valley Missions
      • Geothermal Valley Challenges
    • The Acropolis
      • Remnant Bazaar Base Camp
      • Riverside Landing Base Camp
      • Tower Courtyard Base Camp
      • Acropolis Challenges
    • Flooded Archives
      • Chamber of Records Base Camp
      • Greek Fire Depot Base Camp
    • Research Base
      • Weather Station Base Camp
      • Soviet Facility Base Camp
      • Research Base Challenges
    • The Orrery
      • Solemn Crevasse Base Camp
    • Path of the Deathless
      • Hall of Guardians Base Camp
      • Icy Bluff Base Camp
      • Path of the Deathless Challenges
    • The Lost City
      • Threshold of Kitezh Base Camp
      • Citadel Plaza Base Camp
      • Geothermal Caverns Base Camp
      • The Lost City Tombs
      • The Lost City Crypts
      • The Lost City Challenges
  • Lara's Search Continues
    • Introduction
  • Achievements
    • Special Achievements
  • Surviving Expeditions
    • Overview
    • The Basics
    • Tips for Specific Expeditions
  • Maps
    • Prophet's Tomb
    • Siberian Wilderness
    • Glacial Cavern
    • Soviet Installation
    • Abandoned Mines
    • Geothermal Valley
    • Acropolis
    • Flooded Archives
    • Research Base
    • The Orrery
    • Path of the Deathless
    • The Lost City

Rise of the Tomb Raider Guide › Combat and First Aid Basics

Progression and Collections

Following Objectives

The main story takes you through the world from one objective to the next. Use your map and Survival Instincts to locate these objectives. Look for the diamond marker on the HUD or the large, gold beacons when using Survival Instincts. Objectives are not hidden, so it’s always clear where you need to go when it’s time to advance the plot.

You can take time off between plot points to harvest items, craft, search for collectibles, and explore. Use Base Camps to quickly switch between different areas.

Side Content

This game has so much additional content that you are likely to spend even more time collecting goodies and exploring than you will on the story. There are hundreds of items to collect, and then there are Crypts, Tombs, Missions, and Challenges as well. All of them have rewards, grant experience to Lara, and usually have additional bonuses to unlock as well. Beyond that, you get a few Achievements for being a completionist.

Challenges and Missions

Challenges are map-based mini objectives. As soon as you enter a new area, go into your map screen and press to see the local Missions and Challenges. Challenges don’t have major rewards, but they all provide experience. Usually you have to find or destroy a smattering of items in a specific area.

Missions are triggered when you talk to individuals in Soviet Installation or Geothermal Valley. These tasks have stories, their own objectives, and greater rewards. You receive outfits, weapon accessories, and even a Lock Pick from one. You always want to complete the Missions because they’re quite valuable.

Collecting Items

Relics, Documents, Strongboxes, and both Coin and Survival Caches are all over the world. Almost every map has some of them, and a couple of the maps have dozens and dozens of hidden items to uncover.

Monoliths, Archivist Maps, Murals, and Explorer’s Satchels are collectible items that don’t directly give you anything. Instead, they reveal the locations of more valuable items. It’s well worth your time to grab these because you might uncover treasures that can be quite difficult to discover otherwise. The Maps and Satchels are easy; just pick them up whenever you find them. Monoliths require a certain level of language skill in Russian, Greek, or Mongolian. You raise your language skills by finding Documents and Relics that deal with those three languages.

Relics are items from the past. They’re found in small chests all over the world. None of the chests are locked, so you can get any Relic without trouble as long as you can find it! Some are kept in areas that require Rope, Climbable Arrows, Grenade Arrows, and other pieces of equipment that you get during the story. To get every Relic, you sometimes have to backtrack to earlier areas and use these tools.

Strongboxes are big chests that are easy to spot, though they’re sometimes hidden away in remote areas. Break these open to get parts for new weapons. A few Strongboxes are locked, and require a Lock Pick to open. Complete the first Mission in Soviet Installation to get your Lock Pick.

Documents are similar to Relics in that they’re easy to pick up once you find them. Look for papers that are left here and there, all over the map. Lara can always read the Documents that she finds.

Murals are insignias, reliefs, or other types of art that are located on the walls of most maps. Interact with these for a bit of fun and culture. Murals also increase Lara’s language skill when translated.

Survival Caches are hidden in the ground. The controller shakes if you get close to one, and Lara can dig them up without delay. The tricky part is to find all of the caches, because they aren’t usually marked in any way. They’re on ledges, hidden by the wayside, and you don’t usually step on them on your own. If you’re lucky, you might spot the occasional glint that shines off of a cache to let you know that it’s there! Survival Caches give you crafting resources.

Coin Caches are the toughest items of all to find. They can’t be dug out of the dirt until you know that they’re there. As such, you must translate Documents and Murals to learn more about the languages, and then use Monoliths to reveal the Coin Caches’ locations. It’s worth the hard work to get these, because Coins are hard to come by, and the Supply Shack in Soviet Installation lets you buy awesome items with these Coins.

Sarcophagi are found at the end of Crypts (of which there are five in the game). Crypts are small, hidden dungeons that are laden with treasure. There aren’t any enemies to fight, nor are there tough puzzles inside Crypts. Just explore them, get the treasure, and then open the Sarcophagus for your big reward.

Tombs are hidden just like Crypts, but they’re much more involved. These areas have complex puzzles, tons of collectible items, and you get to learn more about the ruins as you explore them. Each one has its own past and history, and that’s fun to learn as you discover the Relics and Documents inside each Tomb. One Mission has to explore all of the Tombs in the game and rewards you with Coins and arguably the coolest freaking outfit you can possibly get. Beyond that, each Tomb has a Codex at the end of the path. Codices unlock special skills for Lara that she cannot get otherwise.

Finding Ingredients

Item Purposes Where to Find
Coins Buy items from the Supply Shack Crypts, Tombs, Coin Caches
Oil Crafting explosives and flammable items Yellow oil canisters, pools of oil
Feathers Crafting Arrows Bird’s nests on top of buildings and trees, looting birds
Hardwood Crafting Arrows, lighting Base Camps, Weapon Upgrades Wilderness areas with dead trees or piles of sticks in developed areas
Mushrooms Poison Arrows Dead logs and the walls of caves
Salvage Weapon and Equipment upgrades Dead bodies and breakable boxes in developed areas
Hides Weapon and Equipment upgrades Hunt animals in the wilderness
Exotic Hides Weapon and Equipment upgrades Look for bears in caves, hunting cats and boars in Geothermal Valley’s wilderness, deer with antlers wherever there are deer
Herbs Healing Bushels of herbs are in civilized areas, and there are red bushes of these items out in the wild
Cloth Healing and Crafting Search dead bodies and breakable containers

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