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Rise of the Tomb Raider eGuide
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Contents

  • Combat and First Aid Basics
    • Overview
    • Game Difficulty
    • Movement
    • Zip Lines
    • Combat
    • Progression and Collections
  • Skills
    • Overview
    • Brawler
    • Hunter
    • Survivor
  • Guide to Survival
    • Overview
    • Controls
    • Menus
  • Weapons and Outfits
    • Bows
    • Handguns
    • Rifles
    • Shotguns
    • Axes
    • Outfits
    • Equipment and Upgrades
    • Ammunition
    • Improvised Weaponry
    • Crafting Ingredients
  • Walkthrough
    • Summary
    • Mountain Peak
      • Summary
      • Ascension
    • The Prophet's Tomb
      • Summary
      • The Lost Tomb
    • Siberian Wilderness
      • Summary
      • A Cold Welcome
      • Echoes of the Past
      • Best Laid Plans
    • Glacial Cavern
      • Summary
      • The Lost Expedition
    • Soviet Installation
      • Summary
      • Among the Enemy
      • Prison Break
      • The Way Out
      • Get Out of Dodge
      • Alone Again
    • Abandoned Mines
      • Summary
      • Shortcut
    • Geothermal Valley
      • Summary
      • Warming Up
      • Prepare for Battle
      • To the Tower
    • The Acropolis
      • Summary
      • Into the Acropolis
      • Reach the Tower
      • Back to the Forest
      • Silent Night
    • Flooded Archives
      • Summary
      • The Cathedral
      • Rising Tide
      • Escape the Archive
      • The Gathering
      • The Rescue
    • Research Base
      • Summary
      • Tracking Down Trinity
    • The Orrery
      • Summary
      • Path of the Deathless
    • Path of the Deathless
      • Summary
      • Through the Glacier
      • Into the Hidden City
    • The Lost City
      • Summary
      • The Frozen City
      • Gate Crasher
      • You Shall Not Pass
      • Ascension
      • The Divine Source
  • Major Characters
    • Lara Croft
    • Jonah
    • Ana
    • Konstantin
    • Jacob
    • Sofia
    • Wildlife
    • Enemies
  • Collecting Treasures
    • Overview
    • Mountain Peak
    • The Prophet's Tomb
      • Syrian Cliffs Base Camp
      • Syrian Catacomb Base Camp
      • Syrian Tomb Base Camp
      • The Prophets Tomb Challenges
    • Siberian Wilderness
      • Wilderness Refuge Base Camp
      • Siberian Wilderness Challenges
    • Glacial Cavern
      • Mongolian Passage Base Camp
      • Glacial Cavern Tombs
    • Soviet Installation
      • Installation Vista Base Camp
      • Train Yard Base Camp
      • Logging Camp Base Camp
      • Cistern Cavern base camp
      • Hidden Refuge Base Camp
      • Communications Tower Base Camp
      • Gulag Base Camp
      • Copper Mill Yard Base Camp
      • Copper Mill Bridge Base Camp
      • Frozen Gorge base camp
      • Soviet Installation Tombs
      • Soviet Installation Crypts
      • Soviet Installation Missions
      • Soviet Installation Challenges
    • Abandoned Mines
      • Excavation shaft Base Camp
    • Geothermal Valley
      • Valley Farmstead Base Camp
      • Ruins Encampment Base Camp
      • Ridgeline Base Camp
      • Cathedral Courtyard Base Camp
      • Cliffside Lookout Base Camp
      • Whirlpool Sanctuary Base Camp
      • Infirmary Base Camp
      • Hidden Ravine Base Camp
      • Aquifer Cavern Base Camp
      • Geothermal Valley Tombs
      • Geothermal Valley Crypt
      • Geothermal Valley Missions
      • Geothermal Valley Challenges
    • The Acropolis
      • Remnant Bazaar Base Camp
      • Riverside Landing Base Camp
      • Tower Courtyard Base Camp
      • Acropolis Challenges
    • Flooded Archives
      • Chamber of Records Base Camp
      • Greek Fire Depot Base Camp
    • Research Base
      • Weather Station Base Camp
      • Soviet Facility Base Camp
      • Research Base Challenges
    • The Orrery
      • Solemn Crevasse Base Camp
    • Path of the Deathless
      • Hall of Guardians Base Camp
      • Icy Bluff Base Camp
      • Path of the Deathless Challenges
    • The Lost City
      • Threshold of Kitezh Base Camp
      • Citadel Plaza Base Camp
      • Geothermal Caverns Base Camp
      • The Lost City Tombs
      • The Lost City Crypts
      • The Lost City Challenges
  • Lara's Search Continues
    • Introduction
  • Achievements
    • Special Achievements
  • Surviving Expeditions
    • Overview
    • The Basics
    • Tips for Specific Expeditions
  • Maps
    • Prophet's Tomb
    • Siberian Wilderness
    • Glacial Cavern
    • Soviet Installation
    • Abandoned Mines
    • Geothermal Valley
    • Acropolis
    • Flooded Archives
    • Research Base
    • The Orrery
    • Path of the Deathless
    • The Lost City

Rise of the Tomb Raider Guide › Skills

Hunter

Hunter skills assist with Bow attacks, hunting itself, harvesting ingredients, and ranged killing in general.

Tier I
Icon Skill Description Notes
Arrow Retrieval Occasionally recover Arrows when looting enemies that were killed with your Bow. This is nice to have but is entirely non-essential for most players. You get plenty of Arrows already, and can harvest Hardwood and Feathers to make even more.
Breath Control You have more Steady Aim time with Bows. Take this to improve your sniping. It’s easier to get the best headshots if you have enough time to line everything up. Hold off on this skill if you’re more interested in non-Bow combat.
Scavenger You get more ammunition from corpses. Non-essential but nice to have. This is more useful in the early game, so take this quickly or wait until you’re done with everything else.
Animal Instincts Animals glow when you’re using Survival Instincts. Larger animals leave footprints and blood trails. This is a fairly powerful skill if you have trouble spotting animals on your own. Hide collection is a major part of your upgrade cycle, and anything that prevents you from missing targets is a good thing.
Master of the Land Reveal when exotic animals are nearby. This shows you where exotic animals are located as long as Lara gets anywhere near them. Pair this with Animal Instincts to get the most out of your hunting sessions. Hold off on both of these if you’re just trying to race through the story.
Anatomical Knowledge Use Survival Instincts to highlight animals’ hearts. Shoot those areas for greatly increased damage. You find this in a Codex at the end of a Tomb. It makes hunting slightly easier, but it doesn’t work on bears or large cats.
Geologist You get more Magnesite from ore veins, and Lara sometimes harvests Chromite as well. This makes it easier to get your upgrade materials. It’s a skill that you learn from a Codex. Without this skill, Lara can never gather Chromite, which puts many upgrades completely out of reach.
Tier II
Icon Skill Description Notes
Double Shot Fire up to two Arrows at different targets when you’re locked on. Zoom in while charging a Bow attack. Highlight two different enemies to lock onto them, and then unleash your attack when ready. Combine with Triple Shot and True Shot to become a sniping god. We can’t stress enough how powerful this trio of skills becomes.
Nerves of Steel Improves Steady Aim time. Combine this with Breath Control if you feel like you need even more time to aim your Bow attacks. This is player dependent, and skilled archers may not require both.
Dead Eye Shows an icon over a target’s head when your aim is true. It’s nice to know when you’re on-target for a good headshot. This skill helps you perfect your aim. It’s stronger for newer players but fades somewhat as people get more and more used to the weapons in this game.
Finesse Earn bonus XP from headshots and all types of stealth kills. Long chains of headshots and stealth kills earn you a HUGE amount of experience over time. This skill is effective, fun, and it encourages skilled gameplay. Always get this. It should be one of your first Tier II purchases. The extra experience pays for the skill over time, so this is almost a freebie.
Naturalist You gain increased natural resources when harvesting. This skill is a time saver. Hold off on it if you’re having trouble simply surviving, but go after it as soon as you feel like you have your basic battle skills down. The less time you spend harvesting, the more time you have to explore and fight.
Survivalist You gain increased man-made resources when searching. Pair this with Naturalist to get the most crafting items out of your time.
Ancient Abilities Quickly fire two successive Arrows without delay. Cannot be paired with Double/Triple Shot. You get this skill from a Codex, so it’s free. This is very useful if you aren’t going after the Triple Shot/True Shot line of skills because it gives Lara more combat oomph when she’s using her Bow. The other line is more for Bow sniping. This one is for direct combat. Rapid fire skills like this one are also good for killing enemies with helmets. The first shot can break the helmet and the second one can kill with a headshot.
Tier III
Icon Skill Description Notes
Triple Shot Simultaneously fire up to three Arrows against locked targets. Zoom in and charge your Bow attack while locking in up to three targets. Get True Shot as soon as you can, and this becomes the best sniping combo in the game. You can take out the patrollers in a group when they’re isolated, and then Triple Shot any Soldiers that are watching each other. Silent. Quick. Easy.
True Shot Locked targets are automatically hit in the head. We’ve already mentioned why this skill is amazing—See Triple Shot. Use a high-damage Bow (e.g. Compound Bow) to get the most out of this.
Bow Expert Unlocks a Bow Finisher attack and increases your chance of looting special ammo for this weapon type. Use to execute incapacitated enemies when you have the Bow out. There are several Expert skills like this. They’re not as powerful as taking the Dodge skills and then upgrading your Axes. That’s a better use of your skill points for most players.
Pistol Expert Unlocks a Pistol Finisher attack and increases your chance of looting special ammo for this weapon type. Use to execute incapacitated enemies when you have the Pistol out.
Rifle Expert Unlocks a Rifle Finisher attack and increases your chance of looting special ammo for this weapon type. Use to execute incapacitated enemies when you have the Rifle out.
Shotgun Expert Unlocks a Shotgun Finisher attack and increases your chance of looting special ammo for this weapon type. Use to execute incapacitated enemies when you have the Shotgun out.
Classically Trained Allows you to shoot up to three Arrows without pulling from the quiver. This skill is learned from a Codex. It lets you rapid-fire Arrows against a target by pressing the right trigger several times in quick succession. It’s useful in direct combat but has no major value for sniping unless you miss your headshot and need to power through a target.

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