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Rise of the Tomb Raider eGuide
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Contents

  • Combat and First Aid Basics
    • Overview
    • Game Difficulty
    • Movement
    • Zip Lines
    • Combat
    • Progression and Collections
  • Skills
    • Overview
    • Brawler
    • Hunter
    • Survivor
  • Guide to Survival
    • Overview
    • Controls
    • Menus
  • Weapons and Outfits
    • Bows
    • Handguns
    • Rifles
    • Shotguns
    • Axes
    • Outfits
    • Equipment and Upgrades
    • Ammunition
    • Improvised Weaponry
    • Crafting Ingredients
  • Walkthrough
    • Summary
    • Mountain Peak
      • Summary
      • Ascension
    • The Prophet's Tomb
      • Summary
      • The Lost Tomb
    • Siberian Wilderness
      • Summary
      • A Cold Welcome
      • Echoes of the Past
      • Best Laid Plans
    • Glacial Cavern
      • Summary
      • The Lost Expedition
    • Soviet Installation
      • Summary
      • Among the Enemy
      • Prison Break
      • The Way Out
      • Get Out of Dodge
      • Alone Again
    • Abandoned Mines
      • Summary
      • Shortcut
    • Geothermal Valley
      • Summary
      • Warming Up
      • Prepare for Battle
      • To the Tower
    • The Acropolis
      • Summary
      • Into the Acropolis
      • Reach the Tower
      • Back to the Forest
      • Silent Night
    • Flooded Archives
      • Summary
      • The Cathedral
      • Rising Tide
      • Escape the Archive
      • The Gathering
      • The Rescue
    • Research Base
      • Summary
      • Tracking Down Trinity
    • The Orrery
      • Summary
      • Path of the Deathless
    • Path of the Deathless
      • Summary
      • Through the Glacier
      • Into the Hidden City
    • The Lost City
      • Summary
      • The Frozen City
      • Gate Crasher
      • You Shall Not Pass
      • Ascension
      • The Divine Source
  • Major Characters
    • Lara Croft
    • Jonah
    • Ana
    • Konstantin
    • Jacob
    • Sofia
    • Wildlife
    • Enemies
  • Collecting Treasures
    • Overview
    • Mountain Peak
    • The Prophet's Tomb
      • Syrian Cliffs Base Camp
      • Syrian Catacomb Base Camp
      • Syrian Tomb Base Camp
      • The Prophets Tomb Challenges
    • Siberian Wilderness
      • Wilderness Refuge Base Camp
      • Siberian Wilderness Challenges
    • Glacial Cavern
      • Mongolian Passage Base Camp
      • Glacial Cavern Tombs
    • Soviet Installation
      • Installation Vista Base Camp
      • Train Yard Base Camp
      • Logging Camp Base Camp
      • Cistern Cavern base camp
      • Hidden Refuge Base Camp
      • Communications Tower Base Camp
      • Gulag Base Camp
      • Copper Mill Yard Base Camp
      • Copper Mill Bridge Base Camp
      • Frozen Gorge base camp
      • Soviet Installation Tombs
      • Soviet Installation Crypts
      • Soviet Installation Missions
      • Soviet Installation Challenges
    • Abandoned Mines
      • Excavation shaft Base Camp
    • Geothermal Valley
      • Valley Farmstead Base Camp
      • Ruins Encampment Base Camp
      • Ridgeline Base Camp
      • Cathedral Courtyard Base Camp
      • Cliffside Lookout Base Camp
      • Whirlpool Sanctuary Base Camp
      • Infirmary Base Camp
      • Hidden Ravine Base Camp
      • Aquifer Cavern Base Camp
      • Geothermal Valley Tombs
      • Geothermal Valley Crypt
      • Geothermal Valley Missions
      • Geothermal Valley Challenges
    • The Acropolis
      • Remnant Bazaar Base Camp
      • Riverside Landing Base Camp
      • Tower Courtyard Base Camp
      • Acropolis Challenges
    • Flooded Archives
      • Chamber of Records Base Camp
      • Greek Fire Depot Base Camp
    • Research Base
      • Weather Station Base Camp
      • Soviet Facility Base Camp
      • Research Base Challenges
    • The Orrery
      • Solemn Crevasse Base Camp
    • Path of the Deathless
      • Hall of Guardians Base Camp
      • Icy Bluff Base Camp
      • Path of the Deathless Challenges
    • The Lost City
      • Threshold of Kitezh Base Camp
      • Citadel Plaza Base Camp
      • Geothermal Caverns Base Camp
      • The Lost City Tombs
      • The Lost City Crypts
      • The Lost City Challenges
  • Lara's Search Continues
    • Introduction
  • Achievements
    • Special Achievements
  • Surviving Expeditions
    • Overview
    • The Basics
    • Tips for Specific Expeditions
  • Maps
    • Prophet's Tomb
    • Siberian Wilderness
    • Glacial Cavern
    • Soviet Installation
    • Abandoned Mines
    • Geothermal Valley
    • Acropolis
    • Flooded Archives
    • Research Base
    • The Orrery
    • Path of the Deathless
    • The Lost City

Rise of the Tomb Raider Guide › Skills

Survivor

Survivor skills improve improvised weapons, the search for collectible items, and general movement.

Tier I
Icon Skill Description Notes
Rapid Crafting Makes it faster for Lara to craft ammo and improvised weapons on the run. This ability is less useful in the early game, when you won’t be making as many Specialty Arrows and thrown weapons. However, it becomes better and better as you learn more crafting recipes and start to use powerful Arrows more commonly. Take this in the mid- or late-game to get the most out of it.
Resourceful Combatant Improvised weapons give you bonus experience when they kill an enemy. This skill is situational. It’s very useful if you rely on Molotovs and Shrapnel Grenades often. It’s much less important if you only use these items during major battles.
Incendiary Bombs You learn how to craft throwable explosives with Gas Cans and Radios. You get two new types of explosives to craft by taking this skill. These items aren’t seen very often, but both are extremely powerful. Gas Cans are turned into Explosive Bombs and are wonderful for taking out groups. The Radios becomes Proximity Mines and should be used to lure patrollers to their deaths.
Lightfoot Use to land safely from heights that may hurt Lara, but aren’t outright fatal. This is a skill that improves your movement, protects Lara from some damage, and it looks hardcore. Unless you like taking the slow way down, grab this skill early and use it often.
Avid Learner You gain bonus experience from Survival Caches, Documents, Relics, and Challenges. Take this early or not at all. The sooner you grab it, the more experience it gives you.
Eye for Detail Challenge objects show up when you use Survival Instincts. Our guide negates some of the value for this skill, but it’s still pretty darn useful for spotting what you need to interact with while completing Challenges.
Iron Grip Lara is faster at climbing. You get this from a Codex. It’s a nice way to speed up the many climbing sections that you face in this game.
Tier II
Icon Skill Description Notes
Crafting Mastery Allows Lara to make higher-capacity quivers and ammo pouches. It also improves the ammo quantities that you craft out in the field. This non-essential skill is convenient and helps somewhat during larger battles where your supply of ammunition is tested the most. It is never a live or die type of skill.
Body Trap Specialist Place poison on corpses and wait for enemies to find their fallen ally. For stealth players, this is a fairly useful addition to their arsenal. Kill a patroller, trap their body, and wait for their friends to swing by. Craft an explosive while you wait, and use that on any of the opponents who survive the poison gas.
Grenadier Craft explosive Grenades for the Rifle Grenade Launcher. Once you purchase the Grenade Launcher, this skill lets you make very nice ammo for the Rifle. Blow up barricades, take out groups, and trash armored enemies without needing to switch to your Bow.
Hollow-Point Bullets Enables crafting of high-damage bullets for the Pistol. The normal Pistol shots don’t have quite enough stopping power. Mine plenty of ore and use it to craft hollow points. This ensures that your backup sidearm can still take out targets quickly.
Dragonfire Shells Craft incendiary Shotgun shells. Though expensive, you can make your Shotgun even more powerful. It’s perfect for taking out mobile targets that attempt to flank Lara.
Demolitions Expert` Improvised weapons have a larger blast radius. Your crafted explosives are much more effective against groups after you learn this skill. Combine this with Incendiary Bombs and Resourceful Combatant to see some nice rewards.
Bright Eyes Traps automatically glow when you’re close to them. You get this skill automatically after reading a Codex. It’s nice for keeping Lara from running right into pit traps.
Natural Instincts Natural crafting sources are revealed on the map and through Survival Instincts. This is another Codex skill. It helps a little when going on crafting runs.
Tier III
Icon Skill Description Notes
Arrow Climber Press to use a Climbable Arrow mid-jump. This makes it easier to use Climbable Arrows without much setup time. It’s non-essential, but can really help with speed runs.
Intuitive Survival Instincts highlights collectible items even through solid walls. Crypts show up on your map and are no longer hidden. Our maps make this non-essential, but it’s an amazing skill when you’re going through the game without using maps to find the collectible items.
Napalm Arrows Upgrade fire arrows to increase the range of the fire burst that erupts on impact. The increased blast of fire is moderately worthwhile, but Fire Arrows are still the most limited of your Specialty Arrows.
Death Cloud Arrows Increase the size and duration of the poisonous cloud created by poison arrows. On the other hand, this skill is stunning. Death Cloud Arrows, even on Survivor, are able to help you kill bears, Deathless, Enforcers, and Defenders. Easily. This is a must-have upgrade for the late-game.
Cluster Bomb Arrows Upgrade grenade arrows to disperse additional explosives on impact. Though useful, because your explosions are bigger and have an entire second wave, this skill is a bit dangerous. Try not to race right into your own explosions, even if you kill everything with the initial blast! Not that we’ve ever done that…
Greek Fire Fire Arrows and Molotov Cocktails do more damage and hurt armored enemies. With this Codex skill, you start to get the most out of Fire Arrows. Once you get that, Napalm Arrows becomes a more viable skill and starts to really help Lara’s damage output against groups of enemies.

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