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Rise of the Tomb Raider eGuide
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Contents

  • Combat and First Aid Basics
    • Overview
    • Game Difficulty
    • Movement
    • Zip Lines
    • Combat
    • Progression and Collections
  • Skills
    • Overview
    • Brawler
    • Hunter
    • Survivor
  • Guide to Survival
    • Overview
    • Controls
    • Menus
  • Weapons and Outfits
    • Bows
    • Handguns
    • Rifles
    • Shotguns
    • Axes
    • Outfits
    • Equipment and Upgrades
    • Ammunition
    • Improvised Weaponry
    • Crafting Ingredients
  • Walkthrough
    • Summary
    • Mountain Peak
      • Summary
      • Ascension
    • The Prophet's Tomb
      • Summary
      • The Lost Tomb
    • Siberian Wilderness
      • Summary
      • A Cold Welcome
      • Echoes of the Past
      • Best Laid Plans
    • Glacial Cavern
      • Summary
      • The Lost Expedition
    • Soviet Installation
      • Summary
      • Among the Enemy
      • Prison Break
      • The Way Out
      • Get Out of Dodge
      • Alone Again
    • Abandoned Mines
      • Summary
      • Shortcut
    • Geothermal Valley
      • Summary
      • Warming Up
      • Prepare for Battle
      • To the Tower
    • The Acropolis
      • Summary
      • Into the Acropolis
      • Reach the Tower
      • Back to the Forest
      • Silent Night
    • Flooded Archives
      • Summary
      • The Cathedral
      • Rising Tide
      • Escape the Archive
      • The Gathering
      • The Rescue
    • Research Base
      • Summary
      • Tracking Down Trinity
    • The Orrery
      • Summary
      • Path of the Deathless
    • Path of the Deathless
      • Summary
      • Through the Glacier
      • Into the Hidden City
    • The Lost City
      • Summary
      • The Frozen City
      • Gate Crasher
      • You Shall Not Pass
      • Ascension
      • The Divine Source
  • Major Characters
    • Lara Croft
    • Jonah
    • Ana
    • Konstantin
    • Jacob
    • Sofia
    • Wildlife
    • Enemies
  • Collecting Treasures
    • Overview
    • Mountain Peak
    • The Prophet's Tomb
      • Syrian Cliffs Base Camp
      • Syrian Catacomb Base Camp
      • Syrian Tomb Base Camp
      • The Prophets Tomb Challenges
    • Siberian Wilderness
      • Wilderness Refuge Base Camp
      • Siberian Wilderness Challenges
    • Glacial Cavern
      • Mongolian Passage Base Camp
      • Glacial Cavern Tombs
    • Soviet Installation
      • Installation Vista Base Camp
      • Train Yard Base Camp
      • Logging Camp Base Camp
      • Cistern Cavern base camp
      • Hidden Refuge Base Camp
      • Communications Tower Base Camp
      • Gulag Base Camp
      • Copper Mill Yard Base Camp
      • Copper Mill Bridge Base Camp
      • Frozen Gorge base camp
      • Soviet Installation Tombs
      • Soviet Installation Crypts
      • Soviet Installation Missions
      • Soviet Installation Challenges
    • Abandoned Mines
      • Excavation shaft Base Camp
    • Geothermal Valley
      • Valley Farmstead Base Camp
      • Ruins Encampment Base Camp
      • Ridgeline Base Camp
      • Cathedral Courtyard Base Camp
      • Cliffside Lookout Base Camp
      • Whirlpool Sanctuary Base Camp
      • Infirmary Base Camp
      • Hidden Ravine Base Camp
      • Aquifer Cavern Base Camp
      • Geothermal Valley Tombs
      • Geothermal Valley Crypt
      • Geothermal Valley Missions
      • Geothermal Valley Challenges
    • The Acropolis
      • Remnant Bazaar Base Camp
      • Riverside Landing Base Camp
      • Tower Courtyard Base Camp
      • Acropolis Challenges
    • Flooded Archives
      • Chamber of Records Base Camp
      • Greek Fire Depot Base Camp
    • Research Base
      • Weather Station Base Camp
      • Soviet Facility Base Camp
      • Research Base Challenges
    • The Orrery
      • Solemn Crevasse Base Camp
    • Path of the Deathless
      • Hall of Guardians Base Camp
      • Icy Bluff Base Camp
      • Path of the Deathless Challenges
    • The Lost City
      • Threshold of Kitezh Base Camp
      • Citadel Plaza Base Camp
      • Geothermal Caverns Base Camp
      • The Lost City Tombs
      • The Lost City Crypts
      • The Lost City Challenges
  • Lara's Search Continues
    • Introduction
  • Achievements
    • Special Achievements
  • Surviving Expeditions
    • Overview
    • The Basics
    • Tips for Specific Expeditions
  • Maps
    • Prophet's Tomb
    • Siberian Wilderness
    • Glacial Cavern
    • Soviet Installation
    • Abandoned Mines
    • Geothermal Valley
    • Acropolis
    • Flooded Archives
    • Research Base
    • The Orrery
    • Path of the Deathless
    • The Lost City

Rise of the Tomb Raider Guide › Walkthrough › Glacial Cavern

The Lost Expedition

Follow the Mongolian Path and Search forSigns of the Lost City

There is a nasty-looking drop ahead of Lara. Instead of jumping down like a crazy woman, leap across the gap and try to grab hold of the icy wall ahead using your axes. And that goes…not entirely well. But you get to the bottom without dying, so that’s some good news.

When you hit the bottom, turn around and climb up an ice wall. Search the top for a Document (Shores of Svetloyar). From there, you can jump to another wall and climb all the way back to the top. If you have to return to the Siberian Wilderness any time in the near future, that’s the way to get up there. That said, you might have a faster way back quite soon

Stay at the bottom of the cavern and forge ahead. The path is narrow and doesn’t have any branches for now. You quickly arrive in a room with a Relic on the left side. Collect that (Bone Arrowhead) and move on.

Brace yourself and then dive into the brisk water at the end of the cave. Dive under the old archway and swim quickly through the submerged area. The way out of here is directly ahead, but a split to the right takes you toward hidden treasure. Swim under there and surface as soon as you can. In that recess, you find a Relic (Paiza).

The central route through the water spits you out into another large cavern. A Base Camp is there. Restore your supply of Arrows, buy any new skills that you’d like, upgrade equipment, and Fast Travel back to the Siberian Wilderness if you have anything to do there. You can now jump between these two camps whenever you’re resting.

No Free Wood Here

On higher difficulty modes, you need to spend your own Wood to start the fires at some Base Camps. This one is such a camp. Make sure that you can spare a few pieces of Hardwood each time, because these sites are extremely useful if you need to come back here in the future.

The room around the Base Camp has a couple of containers with minor items. Get those at your leisure, and rest at the camp. Don’t worry about the Tomb that is mentioned as you go through this room. It’s not hidden here; you find it in the northern part of the Glacial Cavern, and that’s coming up in a moment.

Climb the ledge on the left side of this room and jump to the small hallway through the ice ahead of Lara. Walk through there into an immense vault of ice. Take a narrow ledge through that room, jump over a gap, and climb to safety.

Proceed around the southern edge of this room. When you get about halfway along the ledge, you have a choice. The objective is easy to reach if you keep going forward. However, this is where you can get into the Tomb for this map. We suggest that you take on the Tomb! We fully explain how to beat the puzzles there in our Collecting Treasures chapter on page 162.

The Power of Tombs

Hidden Tombs have many treasures, special rewards that you can’t get anywhere else in the game, and they’re filled with fun puzzles as well. Don’t miss these opportunities unless you’re really trying to race through the story.

If you’re skipping the Tomb, use the ledge to travel east toward the next objective. Players who completed the Tomb use a zip line that leads onto an ice slide, farther north. Ride that to the bottom where you find a chest with a Relic (Wooden Cross). People who skipped the Tomb can get this by taking the main ledge a little bit past the objective.

Now that you’re past the Tomb, take the route on the eastern side of the map to leave the area. Jump over a large gap and grab hold of the ice wall there.

The rest of this map is easier. You still have to make a few long jumps, but you aren’t under much pressure right now. Take the corridor out and look for a few lose Coins on the way, on the right side of the third ledge.

Swim through an underwater portion of the passage as quickly as you can, because Lara can’t hold her breath that long when she’s in ice-cold water. Rush through and stay to the right to cut down on your travel time. Emerge from there and then get the final Document in this area. It’s on the right side of the room after you get out of the water.

Follow the cavern all the way out. You’re soon going to be back out on the mountain, for better and for worse.

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