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Rise of the Tomb Raider eGuide
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Contents

  • Combat and First Aid Basics
    • Overview
    • Game Difficulty
    • Movement
    • Zip Lines
    • Combat
    • Progression and Collections
  • Skills
    • Overview
    • Brawler
    • Hunter
    • Survivor
  • Guide to Survival
    • Overview
    • Controls
    • Menus
  • Weapons and Outfits
    • Bows
    • Handguns
    • Rifles
    • Shotguns
    • Axes
    • Outfits
    • Equipment and Upgrades
    • Ammunition
    • Improvised Weaponry
    • Crafting Ingredients
  • Walkthrough
    • Summary
    • Mountain Peak
      • Summary
      • Ascension
    • The Prophet's Tomb
      • Summary
      • The Lost Tomb
    • Siberian Wilderness
      • Summary
      • A Cold Welcome
      • Echoes of the Past
      • Best Laid Plans
    • Glacial Cavern
      • Summary
      • The Lost Expedition
    • Soviet Installation
      • Summary
      • Among the Enemy
      • Prison Break
      • The Way Out
      • Get Out of Dodge
      • Alone Again
    • Abandoned Mines
      • Summary
      • Shortcut
    • Geothermal Valley
      • Summary
      • Warming Up
      • Prepare for Battle
      • To the Tower
    • The Acropolis
      • Summary
      • Into the Acropolis
      • Reach the Tower
      • Back to the Forest
      • Silent Night
    • Flooded Archives
      • Summary
      • The Cathedral
      • Rising Tide
      • Escape the Archive
      • The Gathering
      • The Rescue
    • Research Base
      • Summary
      • Tracking Down Trinity
    • The Orrery
      • Summary
      • Path of the Deathless
    • Path of the Deathless
      • Summary
      • Through the Glacier
      • Into the Hidden City
    • The Lost City
      • Summary
      • The Frozen City
      • Gate Crasher
      • You Shall Not Pass
      • Ascension
      • The Divine Source
  • Major Characters
    • Lara Croft
    • Jonah
    • Ana
    • Konstantin
    • Jacob
    • Sofia
    • Wildlife
    • Enemies
  • Collecting Treasures
    • Overview
    • Mountain Peak
    • The Prophet's Tomb
      • Syrian Cliffs Base Camp
      • Syrian Catacomb Base Camp
      • Syrian Tomb Base Camp
      • The Prophets Tomb Challenges
    • Siberian Wilderness
      • Wilderness Refuge Base Camp
      • Siberian Wilderness Challenges
    • Glacial Cavern
      • Mongolian Passage Base Camp
      • Glacial Cavern Tombs
    • Soviet Installation
      • Installation Vista Base Camp
      • Train Yard Base Camp
      • Logging Camp Base Camp
      • Cistern Cavern base camp
      • Hidden Refuge Base Camp
      • Communications Tower Base Camp
      • Gulag Base Camp
      • Copper Mill Yard Base Camp
      • Copper Mill Bridge Base Camp
      • Frozen Gorge base camp
      • Soviet Installation Tombs
      • Soviet Installation Crypts
      • Soviet Installation Missions
      • Soviet Installation Challenges
    • Abandoned Mines
      • Excavation shaft Base Camp
    • Geothermal Valley
      • Valley Farmstead Base Camp
      • Ruins Encampment Base Camp
      • Ridgeline Base Camp
      • Cathedral Courtyard Base Camp
      • Cliffside Lookout Base Camp
      • Whirlpool Sanctuary Base Camp
      • Infirmary Base Camp
      • Hidden Ravine Base Camp
      • Aquifer Cavern Base Camp
      • Geothermal Valley Tombs
      • Geothermal Valley Crypt
      • Geothermal Valley Missions
      • Geothermal Valley Challenges
    • The Acropolis
      • Remnant Bazaar Base Camp
      • Riverside Landing Base Camp
      • Tower Courtyard Base Camp
      • Acropolis Challenges
    • Flooded Archives
      • Chamber of Records Base Camp
      • Greek Fire Depot Base Camp
    • Research Base
      • Weather Station Base Camp
      • Soviet Facility Base Camp
      • Research Base Challenges
    • The Orrery
      • Solemn Crevasse Base Camp
    • Path of the Deathless
      • Hall of Guardians Base Camp
      • Icy Bluff Base Camp
      • Path of the Deathless Challenges
    • The Lost City
      • Threshold of Kitezh Base Camp
      • Citadel Plaza Base Camp
      • Geothermal Caverns Base Camp
      • The Lost City Tombs
      • The Lost City Crypts
      • The Lost City Challenges
  • Lara's Search Continues
    • Introduction
  • Achievements
    • Special Achievements
  • Surviving Expeditions
    • Overview
    • The Basics
    • Tips for Specific Expeditions
  • Maps
    • Prophet's Tomb
    • Siberian Wilderness
    • Glacial Cavern
    • Soviet Installation
    • Abandoned Mines
    • Geothermal Valley
    • Acropolis
    • Flooded Archives
    • Research Base
    • The Orrery
    • Path of the Deathless
    • The Lost City

Rise of the Tomb Raider Guide › Walkthrough › Soviet Installation

Prison Break

Find a Way to Break Out of the Cell

So, things have happened. You get into the prison with a bit more gusto than intended. Now you have to find a way to get out of it (or, at least, out of your cell). Break off the pipe on the rear wall, and bash through the brickwork on the side of the room. You get into a supply chamber with a Recurve Bow and a Rope. Take both of them back into your cell and try out your new toys.

Use your Bow on the Rope Coil that’s above your cell door.

The Destructive

Powers of Rope!

Throughout the world you find barriers and other odd areas with Rope Coils on them. Now that you have what you need, Lara can break through these items. This is required for getting quite a few secrets.

At the moment, it’s also required simply for breaking out of your cell! To use items that are Rope-accessible, aim your Bow with the left trigger and then fire with the right trigger to activate everything. An icon appears when you hover your reticle over any Rope Coils, so it’s easy to tell when you’re aiming at the right spot.

Powers of Rope!

Throughout the world you find barriers and other odd areas with Rope Coils on them. Now that you have what you need, Lara can break through these items. This is required for getting quite a few secrets.

At the moment, it’s also required simply for breaking out of your cell! To use items that are Rope-accessible, aim your Bow with the left trigger and then fire with the right trigger to activate everything. An icon appears when you hover your reticle over any Rope Coils, so it’s easy to tell when you’re aiming at the right spot.

Jump through the tiny opening above your cell door, collect your equipment, and let the other prisoner out of his cell. He says that his name is Jacob. Hopefully he’ll be able to help you (or at least not get in your way).

Escape the PrisonWith Jacob

Before leaving, search the jailor’s desk for a Document (Resistance). A nearby cubby also has a Relic (Cigarette Case). Take both as you head out of the jail.

Follow Jacob out of the room and down an external staircase. He enters a room below, and there are a few interesting items in there too. Get a Document from the table (Betrayal). Cycle through the slides from a projector on the table. Jacob tells you some of the history of the area as you do this.

After the slideshow, break through the door at the back and go into the next room. Climb a staircase after looking for a bit of Salvage nearby, and then take a ladder at the top. You find a Strongbox with another Compound Bow piece.

Jump through an opening in the wall with Jacob in tow. You get to see more Trinity Soldiers coming into the prison. They’ll be a serious problem until you can get away from this place.

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