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Rise of the Tomb Raider eGuide
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Contents

  • Combat and First Aid Basics
    • Overview
    • Game Difficulty
    • Movement
    • Zip Lines
    • Combat
    • Progression and Collections
  • Skills
    • Overview
    • Brawler
    • Hunter
    • Survivor
  • Guide to Survival
    • Overview
    • Controls
    • Menus
  • Weapons and Outfits
    • Bows
    • Handguns
    • Rifles
    • Shotguns
    • Axes
    • Outfits
    • Equipment and Upgrades
    • Ammunition
    • Improvised Weaponry
    • Crafting Ingredients
  • Walkthrough
    • Summary
    • Mountain Peak
      • Summary
      • Ascension
    • The Prophet's Tomb
      • Summary
      • The Lost Tomb
    • Siberian Wilderness
      • Summary
      • A Cold Welcome
      • Echoes of the Past
      • Best Laid Plans
    • Glacial Cavern
      • Summary
      • The Lost Expedition
    • Soviet Installation
      • Summary
      • Among the Enemy
      • Prison Break
      • The Way Out
      • Get Out of Dodge
      • Alone Again
    • Abandoned Mines
      • Summary
      • Shortcut
    • Geothermal Valley
      • Summary
      • Warming Up
      • Prepare for Battle
      • To the Tower
    • The Acropolis
      • Summary
      • Into the Acropolis
      • Reach the Tower
      • Back to the Forest
      • Silent Night
    • Flooded Archives
      • Summary
      • The Cathedral
      • Rising Tide
      • Escape the Archive
      • The Gathering
      • The Rescue
    • Research Base
      • Summary
      • Tracking Down Trinity
    • The Orrery
      • Summary
      • Path of the Deathless
    • Path of the Deathless
      • Summary
      • Through the Glacier
      • Into the Hidden City
    • The Lost City
      • Summary
      • The Frozen City
      • Gate Crasher
      • You Shall Not Pass
      • Ascension
      • The Divine Source
  • Major Characters
    • Lara Croft
    • Jonah
    • Ana
    • Konstantin
    • Jacob
    • Sofia
    • Wildlife
    • Enemies
  • Collecting Treasures
    • Overview
    • Mountain Peak
    • The Prophet's Tomb
      • Syrian Cliffs Base Camp
      • Syrian Catacomb Base Camp
      • Syrian Tomb Base Camp
      • The Prophets Tomb Challenges
    • Siberian Wilderness
      • Wilderness Refuge Base Camp
      • Siberian Wilderness Challenges
    • Glacial Cavern
      • Mongolian Passage Base Camp
      • Glacial Cavern Tombs
    • Soviet Installation
      • Installation Vista Base Camp
      • Train Yard Base Camp
      • Logging Camp Base Camp
      • Cistern Cavern base camp
      • Hidden Refuge Base Camp
      • Communications Tower Base Camp
      • Gulag Base Camp
      • Copper Mill Yard Base Camp
      • Copper Mill Bridge Base Camp
      • Frozen Gorge base camp
      • Soviet Installation Tombs
      • Soviet Installation Crypts
      • Soviet Installation Missions
      • Soviet Installation Challenges
    • Abandoned Mines
      • Excavation shaft Base Camp
    • Geothermal Valley
      • Valley Farmstead Base Camp
      • Ruins Encampment Base Camp
      • Ridgeline Base Camp
      • Cathedral Courtyard Base Camp
      • Cliffside Lookout Base Camp
      • Whirlpool Sanctuary Base Camp
      • Infirmary Base Camp
      • Hidden Ravine Base Camp
      • Aquifer Cavern Base Camp
      • Geothermal Valley Tombs
      • Geothermal Valley Crypt
      • Geothermal Valley Missions
      • Geothermal Valley Challenges
    • The Acropolis
      • Remnant Bazaar Base Camp
      • Riverside Landing Base Camp
      • Tower Courtyard Base Camp
      • Acropolis Challenges
    • Flooded Archives
      • Chamber of Records Base Camp
      • Greek Fire Depot Base Camp
    • Research Base
      • Weather Station Base Camp
      • Soviet Facility Base Camp
      • Research Base Challenges
    • The Orrery
      • Solemn Crevasse Base Camp
    • Path of the Deathless
      • Hall of Guardians Base Camp
      • Icy Bluff Base Camp
      • Path of the Deathless Challenges
    • The Lost City
      • Threshold of Kitezh Base Camp
      • Citadel Plaza Base Camp
      • Geothermal Caverns Base Camp
      • The Lost City Tombs
      • The Lost City Crypts
      • The Lost City Challenges
  • Lara's Search Continues
    • Introduction
  • Achievements
    • Special Achievements
  • Surviving Expeditions
    • Overview
    • The Basics
    • Tips for Specific Expeditions
  • Maps
    • Prophet's Tomb
    • Siberian Wilderness
    • Glacial Cavern
    • Soviet Installation
    • Abandoned Mines
    • Geothermal Valley
    • Acropolis
    • Flooded Archives
    • Research Base
    • The Orrery
    • Path of the Deathless
    • The Lost City

Rise of the Tomb Raider Guide › Walkthrough › Geothermal Valley

Prepare for Battle

Investigate the Valley

Look for a Strongbox after the scene ends. It’s near Lara, and you get a Crafting Tool when you open it. This important item lets you create a number of more powerful upgrades for your weapons. Ahead is the Valley Farmstead Base Camp. Rest there and see if you have the materials for any new upgrades! Search the area near the camp for a Relic (Planter Vase).

Hunting and Gathering

As with the Soviet Installation map, there are so many collectible items here that it would make the walkthrough extremely confusing to follow if we called out everything that’s here. We’re going to take you to the next objective, but know that this is a good time to stop and go through “Collecting Treasure” if you’re interested in more experience or goodies before advancing the plot.

To proceed, leave the village and take the eastern route away from the buildings. If you leave via the northern route you have to leap across the river to get where you’re going. That’s fun, but unnecessary.

Approach the objective marker and zip down to the bottom of the valley. Jacob radios in, and you can talk with him while running south. Cross a wooden bridge and enter another Remnant outpost. Warriors are there, preparing themselves for a battle with Trinity.

Gather Arrows and ammo there before you leave, and then continue south, toward the Ruins Encampment. That Base Camp is very useful for getting back and forth between the main valley and the western settlement.

Break camp and keep going south, always to the south. Jacob gives you a task while you’re out there. He needs to contact everyone around the valley, and you can help him by lighting a signal fire that isn’t too far away from your current position.

Light the Signal Fire on the Spire

Use your Survival Instincts to see where you’re going and then walk to the end of a stone bridge that has fallen into the water. Your objective is there. Stand by a Rope Coil and shoot at another Coil across the gap. Use this zip line you’ve created to get across to the small island.

Climb the path around the right side of the hill, and vault over to a section of stonework ahead. Shimmy to the right side of the stones and then drop to a lower part of the hill. Make sure to catch the rocks with your Axe, or else Lara goes plummeting all the way down. If you have trouble, make sure that Lara isn’t moving at all before she drops. Hold onto the wall, press the button to let go, and then tap Interact quickly to reengage as soon as Lara gets close to the lower rockface.

Jump farther right and start to climb once you reach the handholds. Climb up and run around the corner. Vault to another platform, and scamper up the next wall so that you reach a handhold instead of falling short.

Shimmy farther right and jump to a rock wall. Climb up and approach the next jump on the path, but be careful with this one. It’s easy to jump wide when trying to reach the next handhold. Stay closer to the wall as you jump so that you don’t miss your target. You don’t need a running start, so line up your jump ahead of time.

Shift to the right and make another tenuous jump to a rockface. As before, be careful of overshooting. Climb to the top and get an Oil Flask from the desk inside.

Fire Arrow Crafting

Your new tool allows Lara to craft Fire Arrows. These ignite fabric, explosives, and non-armored opponents. To create these special Arrows you need to have Cloth, Oil, and Arrows.

Go out the other side of the room and climb up the tower. After a couple of jumps up, leap to the left and grab a rockface.

Shift to the left, scramble up the wall, and get over to a place where you can leap onto a hanging platform. Pull Lara onto that platform and craft a Fire Arrow. Shoot it into the top of the tower and talk to Jacob afterward.

Rejoin Jacob at the Upper Village

Make a new zip line for yourself after the scene ends, and then get back to lower ground. Follow the marker toward the right side of the settlement and start to climb the hill to the east. Trinity gunships fly overhead as you get to the objective, so pick up the pace.

Swim through the marsh on your way to the village. This keeps you out of the way and lets you reach your target without wasting any time. It’s a straight shot through the wilderness, so you get there very quickly.

Everyone should be glad that you hurried. You get to the village in time to see Trinity men interrogating some of the Remnant villagers. A scene plays out, and Lara gets a Pump Action Shotgun as you regain control. Shoot the Soldiers that are close by. The Shotgun does enough damage per hit that it staggers its targets. If you’re attacking the final Soldier of a group, run up to them for a Takedown while they’re staggered to ensure that you get an easy kill.

Advance through the next two buildings with bloody resolve. There are many Trinity Soldiers in your way. The Shotgun is indeed a good weapon for the fight. You’re in close quarters most of the time, and the enemies take huge damage each time you throw a slug in their direction.

The last building’s front door blows open as you enter from the side. Several Soldiers run into the room. Hang back and kill them with your Shotgun, and then reload everything you have to get ready for the next fight.

As you step outside, you square off against a Firefly, a Trinity attacker with massive armor and a full tank of petroleum on his back. Direct attacks aren’t going to work well against him, so this fight won’t be easy.

Switch to your Pistol or Rifle. Both of these are fast firing, and that’s very helpful against the Firefly. Aim for his bright, red tanks. A few hits on that spin the guy around, leaving his fuel tanks even more exposed for several seconds. Quickly switch to your Shotgun and fire as fast as you can directly into the tanks.

When the Firefly recovers, reload and run away. Heal if you need to while getting behind larger cover, and set up your next attack. Repeat this technique to win the fight. Damage the tanks with a fast weapon, and then go for maximum damage with the Shotgun. Boom, boom, boom.

No Finesse Here

The Firefly does way too much damage and can hit Lara quite easily. Partial cover is worthless. Sprinting only gets you a moment of peace. And, there isn’t much hard cover to be found. The best way to win is to attack aggressively. Hit the tanks early and then fire with everything you have while the Firefly recovers. You can kill him with two doses of these attacks even if you haven’t upgraded anything in your inventory.

This is truly a case of the best defense being a good offense.

Can’t Take the Heat? That’s Pretty Understandable.

Never stand and fight while this guy is shooting at you; the fire does way too much damage to take. Instead, back away and try to use the Firefly’s somewhat limited range against him. The farther away from him you get, the safer the fight gets.

The action breaks as soon as the Firefly dies. A scene plays, and you return to Lara as morning dawns.

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