Ilos: Trench Run
The tunnel slopes a short distance beyond the barrier, leading down into a murky trench. A trio of geth rocket troopers opens fire on the Mako from the base of the hill.
Pause to obliterate them with the Mako’s cannon before continuing onward.
Take a dive off the tall ledge that follows and land in the shallow water below. Round the next corner and cruise down the following slope.
The enemies that register on your radar as you descend are stationed around the next bend; move to the left side of the passage as you approach so that you can sight the first few rocket troopers from range.
Then use the turn’s inside wall as cover, rolling out to pick shots at the troops and mighty the colossus guarding the straight beyond. Advance no farther until after you’ve destroyed these threats.
The trench’s northern straight is synthetic-free. Bomb straight through without fear. The next group of hostiles is a trio of rocket troopers stationed in the following straight, but the dense fog makes them hard to spot.
Use your scope and radar, and look for their rocket fire to reveal their locations. Then be swift to punish them with long-range cannon blasts, while retreating around the corner to avoid their rockets.
The final group of rocket soldiers are positioned at the far southern end of the eastern tunnel. Position the Mako sideways, zoom in with its scope, and bombard them from afar.
The Conduit
The Conduit stands at the far end of the watery trench, heavily guarded by a quartet of colossi. Saren is nowhere in sight; he must have already passed through.
You’ve no time to waste on the synthetic giants he’s left behind. The Conduit is in a state of flux and soon will shut down. Motor directly toward the relay, using it to make an instant FTL jump to the Citadel.