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Mass Effect (PC) eGuide
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Contents

  • Essentials
    • Spectre Orientation Department
      • Start New Career
      • Mission Computer
      • Military Specialization
      • Morality
      • Dialogue
      • Fraternization
      • Transportation
      • Galatic Ecomomy
      • Mini-Games
    • Combat
      • Command Structure
      • Talents and Abilities
      • Requesitions
      • Manufacturer Showcase
      • Known Resistance
    • Planetary Database
      • Planets A-J
      • Planets K-Z
    • Appendix I-PC Achievements
      • Appendix I-PC Achievements
    • Appendix II-Merchants
      • Appendix II-Merchants
  • Walkthrough
    • Specture Missions: Introductions
      • Specture Missions
    • Prologue: Normandy and Eden Prime
      • The Normandy
      • Eden Prime
      • Objective 1: Speak with Captain Anderson
      • Objective 2: Head to the Dig Site
      • Objective 3: Find the Beacon
      • Objective 4: Speak with Joker
    • Chapter 1: The Citadel
      • Assignments
      • Objective 1: Attend the Council Hearing
      • Objective 2: Speak with Harkin or Barla Von
      • Objective 3: Take Down Fist; Save the Quarian
      • Objective 4: Reconvene with the Council
    • Chapter 2: Finding Liara
      • Assignments
      • The Normandy Revisited
      • Objective 1: Locate the Planet with Ruins
      • Objective 2: Land and Explore Planet Therum
      • Objective 3: Investigate Archeological Site
      • Objective 4: Escape to the Normandy
    • Chapter 3: Noveria
      • Assignments
      • The Normandy Revisited
      • Noveria
      • Objective 1: Visit Noveria; Speak to Anoleis
      • Objective 2: Access Port Hanshan's Garage
      • Objective 3: Investigate Peak 15
      • Objective 4: Confront Benezia; Escape Noveria
      • Showdown: Matriarch Benezia
    • Chapter 4: Feros
      • Assignments
      • The Normandy Revisited
      • Feros
      • Objective 1: Visit Feros; Secure the Tower
      • Objective 2: Cross the Skyway
      • Objective 3: Investigate ExoGeni
      • Objective 4: Destroy the Thorian
    • Chapter 5: Virmire
      • Assignments
      • The Normandy Revisited
      • Virmire
      • Objective 1: Visit Virmire; Reach the Camp
      • Objective 2: Infiltrate Saren's Base
      • Objective 3: Disable the AA Tower
      • Objective 4: Set the Nuke; Flee Virmire
    • Chapter 6: Lockdown
      • Assignments
      • The Normandy Revisited
      • The Citadel Revisited
      • Objective 1: Return to the Citadel
      • Objective 2: Speak with the Council
      • Objective 3: Meet with Captain Anderson
      • Objective 4: Steal the Normandy
    • Chapter 7: Ilos
      • Assignments
      • The Normandy Revisited
      • Ilos
      • Objective 1: Visit Ilos; Investigate Ruins
      • Objective 2: Disable the Security System
      • Objective 3: Enter Archives; Pursue Saren
      • Objective 4: Access the Conduit
    • Chapter 8: Endgame
      • The Citadel Besieged
      • Objective 1: Get Your Bearings
      • Objective 2: Scale the Tower
      • Objective 3: Break the Cycle
      • Objective 4: Usher a New Era
    • Spectre Assignments: First Citadel Visit
      • Citadel Maps
      • Citadel Assignments
    • Spectre Assignments: Noveria and Feros
      • Noveria Maps
      • Noveria Assignments
      • Feros Maps
      • Feros Assignments
    • Spectre Assisngments: Uncharted Worlds and A Return to the Citadel
      • Uncharted Worlds
      • Return to the Citadel
    • Spectra Assignments: Virmire and Citadel Lockdown
      • Virmire Assignments
      • Citadel: Lockdown Assignments
    • Spectre Assignments: Miscellaneous Assignments
      • Background Assignments
      • Alignment Assignments
      • Squad Member Assignments
      • Collection Assignments

Mass Effect (PC) Guide › Walkthrough › Chapter 5: Virmire

Assignments

Commander Shepard has scoured the galaxy far and wide in search of insight into Saren’s plans and motives.

Having conducted thorough investigations at Therum, Noveria, and Feros, the Spectre has only one place left to explore: a remote world called Virmire.

Shepard was recently informed that one of the Council’s infiltration teams stationed at Virmire has sent out an urgent distress call.

The message was little more than static, and the Council has become alarmed. They eagerly await the Spectre’s full situation report.

Note

Virmire becomes available after you complete your second post-Citadel plot world. The Council sends Shepard a private message that reveals the dire situation on the planet.

You may therefore complete Virmire before visiting one of Therum, Noveria, or Feros.

Morality Point Assignments

Completing your critical mission objectives on your third post-Citadel, plot-based world (Therum, Noveria, or Feros) most likely puts you at a point in your career where the following morality-based assignments will become available to you.

Naturally, this assumes you’re endeavoring to acquire either Paragon or Renegade points as often as possible by making the appropriate dialogue choices and actions.

The UNC: Besieged Base assignment is presented the moment you’ve filled four-fifths of your Paragon points bar. The UNC: The Negotiation assignment opens up once you’ve filled four-fifths of the Renegade points bar.

Please note that you can’t access both of these assignments during your initial playthrough; Shepard can attain enough morality points in only one alignment or the other on the first time through the game.

Shortly after you reach the requisite amount of morality points, you’ll be contacted by Admiral Hackett via a deep-space transmission to inform you of the quest’s availability.

Post-Plot World Assignments, Volume III

Name Starting Location Giver
UNC: Besieged Base Deep Space ( Normandy ) Admiral Hackett (via transmission)
UNC: The Negotiation Deep Space ( Normandy ) Admiral Hackett (via transmission)

Post-Feros Assignments

Those who’ve been following this walkthrough will have just completed their primary objectives on planet Feros. Clearing that world grants you access to the following assignments.

If you’re up for exploring these side tasks, check the "Spectre Assignments" portion of the guide for complete details.

Post-Feros Assignments

Name Starting Location Giver
Investigate Shipments\UNC: Espionage Probe Feros: Zhu’s Hope\Deep Space (Normandy) Terminal\Admiral Hackett (via transmission)
Investigate Facility\UNC: ExoGeni Facility Feros: ExoGeni Upper Level\Deep Space (Normandy) ExoGeni Terminal\Admiral Hackett (via transmission)
Investigate Samples\UNC: Colony of the Dead Feros: ExoGeni Upper Level Server Node

Virmire Assignments

You’ll find a handful of assignments you can easily fulfill while carrying out your primary mission at Virmire.

These optional tasks are mentioned in the walkthrough each time they crop up, but feel free to reference the Spectre Assignments portion of the guide if you’d like additional information on how to find and complete each one.

Virmire Assignments

Name Starting Location Giver
Virmire: Wrex and the Genophage Virmire: Landing Zone Captain Kirrahe
Virmire: Assisting Kirrahe’s Team Virmire: Landing Zone Captain Kirrahe

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