Prima Games eGuides
primagames.com Browse Redeem a code Help
Mass Effect (PC) eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Essentials
    • Spectre Orientation Department
      • Start New Career
      • Mission Computer
      • Military Specialization
      • Morality
      • Dialogue
      • Fraternization
      • Transportation
      • Galatic Ecomomy
      • Mini-Games
    • Combat
      • Command Structure
      • Talents and Abilities
      • Requesitions
      • Manufacturer Showcase
      • Known Resistance
    • Planetary Database
      • Planets A-J
      • Planets K-Z
    • Appendix I-PC Achievements
      • Appendix I-PC Achievements
    • Appendix II-Merchants
      • Appendix II-Merchants
  • Walkthrough
    • Specture Missions: Introductions
      • Specture Missions
    • Prologue: Normandy and Eden Prime
      • The Normandy
      • Eden Prime
      • Objective 1: Speak with Captain Anderson
      • Objective 2: Head to the Dig Site
      • Objective 3: Find the Beacon
      • Objective 4: Speak with Joker
    • Chapter 1: The Citadel
      • Assignments
      • Objective 1: Attend the Council Hearing
      • Objective 2: Speak with Harkin or Barla Von
      • Objective 3: Take Down Fist; Save the Quarian
      • Objective 4: Reconvene with the Council
    • Chapter 2: Finding Liara
      • Assignments
      • The Normandy Revisited
      • Objective 1: Locate the Planet with Ruins
      • Objective 2: Land and Explore Planet Therum
      • Objective 3: Investigate Archeological Site
      • Objective 4: Escape to the Normandy
    • Chapter 3: Noveria
      • Assignments
      • The Normandy Revisited
      • Noveria
      • Objective 1: Visit Noveria; Speak to Anoleis
      • Objective 2: Access Port Hanshan's Garage
      • Objective 3: Investigate Peak 15
      • Objective 4: Confront Benezia; Escape Noveria
      • Showdown: Matriarch Benezia
    • Chapter 4: Feros
      • Assignments
      • The Normandy Revisited
      • Feros
      • Objective 1: Visit Feros; Secure the Tower
      • Objective 2: Cross the Skyway
      • Objective 3: Investigate ExoGeni
      • Objective 4: Destroy the Thorian
    • Chapter 5: Virmire
      • Assignments
      • The Normandy Revisited
      • Virmire
      • Objective 1: Visit Virmire; Reach the Camp
      • Objective 2: Infiltrate Saren's Base
      • Objective 3: Disable the AA Tower
      • Objective 4: Set the Nuke; Flee Virmire
    • Chapter 6: Lockdown
      • Assignments
      • The Normandy Revisited
      • The Citadel Revisited
      • Objective 1: Return to the Citadel
      • Objective 2: Speak with the Council
      • Objective 3: Meet with Captain Anderson
      • Objective 4: Steal the Normandy
    • Chapter 7: Ilos
      • Assignments
      • The Normandy Revisited
      • Ilos
      • Objective 1: Visit Ilos; Investigate Ruins
      • Objective 2: Disable the Security System
      • Objective 3: Enter Archives; Pursue Saren
      • Objective 4: Access the Conduit
    • Chapter 8: Endgame
      • The Citadel Besieged
      • Objective 1: Get Your Bearings
      • Objective 2: Scale the Tower
      • Objective 3: Break the Cycle
      • Objective 4: Usher a New Era
    • Spectre Assignments: First Citadel Visit
      • Citadel Maps
      • Citadel Assignments
    • Spectre Assignments: Noveria and Feros
      • Noveria Maps
      • Noveria Assignments
      • Feros Maps
      • Feros Assignments
    • Spectre Assisngments: Uncharted Worlds and A Return to the Citadel
      • Uncharted Worlds
      • Return to the Citadel
    • Spectra Assignments: Virmire and Citadel Lockdown
      • Virmire Assignments
      • Citadel: Lockdown Assignments
    • Spectre Assignments: Miscellaneous Assignments
      • Background Assignments
      • Alignment Assignments
      • Squad Member Assignments
      • Collection Assignments

Mass Effect (PC) Guide › Walkthrough › Chapter 1: The Citadel

Assignments

Matters are quickly spiraling out of control for humanity and the Systems Alliance. The geth have assaulted a major human colony on Eden Prime, killing hundreds of peaceful inhabitants.

Worse, it seems that a turian Spectre named Saren is working alongside the vile synthetic race, perhaps in an effort to wipe humanity from existence.

The Council must take action against Saren and the geth, but convincing them to do so will not be easy.

Humanity has yet to become a part of the galactic Council, and therefore has little sway over such political matters.

Seeing no other alternative, Captain Anderson orders the Normandy into dock at Citadel Station, intent on meeting with the human emissary to the Council, Ambassador Udina.

Perhaps a united front between Shepard, the captain, and the human ambassador will be enough to convince the Council to intervene on the Alliance’s behalf.

Assignments Galore

When you’re able to fully explore the Citadel, a wide variety of nonessential assignments opens up to you.

Every task filed under "Assignments" in your journal is completely optional; you don’t need to explore any of them to fulfill your primary mission objectives.

Seeking out and completing assignments is a good idea, however. Many reward you with additional items, credits, and XP.

You can also earn morality points and unlock Codex entries you’d miss if you didn’t pursue these optional tasks.

The following table identifies every assignment you may opt to undertake after your initial hearing with the Citadel Council.

Refer to the Spectre Assignments section that follows after this critical-path walkthrough for in-depth coverage on each and every optional assignment in the game.

Citadel Assignments

Name Starting Location Giver
Citadel: Scan the Keepers Citadel: Tower Chorban
Citadel: Asari Consort Citadel: Presidium Sha’ira
Citadel: Homecoming Citadel: Presidium Samesh Bhatia
Citadel: Presidium Prophet Citadel: Presidium C-Sec Officer
Citadel: Jahleed’s Fears Citadel: Security Jahleed
Citadel: Xeltan’s Complaint Citadel: Lower Wards General Septimus
Citadel: Doctor Michel Citadel: Upper Wards Dr. Chloe Michel
Citadel: The Fan Citadel: Upper Wards Conrad Verner
Citadel: Reporter’s Request Citadel: Upper Wards Emily Wong
Citadel: Schells the Gambler Citadel: Flux and Wards Access Schells
Citadel: Rita’s Sister Citadel: Flux and Wards Access Rita
Citadel: Signal Tracking Citadel: Flux and Wards Access Suspicious Gambling Machine

The Citadel

A colossal, multilevel space station located in the heart of the dense Serpent Nebula, the Citadel has existed since time immemorial.

Nobody knows when the Citadel was constructed. Most believe the Protheans built it at the height of their empire, though some believe it was created even earlier.

In the 50,000 years since the Prothean extinction, numerous interstellar species have come to call the Citadel home. It is the political, cultural, and financial capital of the greater galactic community.

To represent their interests, most advanced spacefaring species maintain embassies on the Presidium, the Citadel’s inner ring.

Extending out from the Presidium are five arms known as wards, vast cosmopolitan cities populated by millions of inhabitants from across the galaxy.

The Citadel is built from the same material as the mass relays, making it virtually indestructible. If attacked, the station can close up its arms to form an impregnable shell, protecting all on board.

With a surrounding nebula cloud and a massive fleet as additional defenses, the Citadel is all but unassailable by hostile fleets.

Citadel: Presidium

Presidium Codex Entries

Primary Codex

Category Entry Name Find Location Found Via Character/Object Notes
Citadel and Galactic Government Citadel Council Citadel: Presidium Dialogue Ambassador Udina, Captain Anderson None
Aliens: Non-Council Races Elcor Citadel: Presidium Dialogue Calyn None
Aliens: Non-Council Races Volus Citadel: Presidium Dialogue Din Korlack None
Aliens: Council Races Asari Citadel: Presidium Dialogue Embassy Receptionist None
Technology Computers: Virtual Intelligence (VI) Citadel: Presidium Dialogue Avina Terminal 1 None
Aliens: Non-Council Races Keepers Citadel: Presidium Dialogue Avina Terminal 2 None
Technology Mass Relays Citadel: Presidium Dialogue Avina Terminal 2 None
Aliens: Extinct Races Rachni Citadel: Presidium Dialogue Avina Terminal 3 None
Aliens: Non-Council Races Hanar Citadel: Presidium Dialogue Emporium Shopkeeper None
Aliens: Non-Council Races Krogan Citadel: Presidium Dialogue Barla Von After Council hearing

Secondary Codex

Category Entry Name Find Location Found Via Character/Object Notes
Citadel and Galactic Government Citadel Station: Presidium Ring Citadel: Presidium Dialogue Embassy Receptionist None
Citadel and Galactic Government Citadel Conventions Citadel: Presidium Inspection Diplomatic Archive None
Citadel and Galactic Government Treaty of Farixen Citadel: Presidium Inspection Diplomatic Archive None
Citadel and Galactic Government Citadel Station: Citadel Security Services (C-Sec) Citadel: Presidium Dialogue Executor Pallin None
Technology Credits ("Creds") Citadel: Presidium Dialogue Emporium Shopkeeper None
Citadel and Galactic Government Citadel Station: Wards Citadel: Presidium Dialogue Barla Von None
Aliens: Non-Council Races Krogan: Krogan Rebellions Citadel: Presidium Dialogue Avina Terminal 3 None
Aliens: Non-Council Races Quarians: Pilgrimage Citadel: Presidium Dialogue Tali Save the quarian (Tali)

Citadel: Tower

Citadel: Flux and Wards Access

Citadel: Lower Wards

Citadel: Security

Tower Codex Entries

Primary Codex

Category Entry Name Find Location Found Via Character/Object Notes
Aliens: Council Races Salarians Citadel: Tower Dialogue Captain Anderson After Council hearing

C-Sec Codex Entries

Primary Codex

Category Entry Name Find Location Found Via Character/Object Notes
Aliens: Non-Council Races Quarians Citadel: Security Dialogue Wrex None
Weapons, Armor and Equipment Small Arms Citadel: Security Inspection Weapons Locker None

Secondary Codex

Category Entry Name Find Location Found Via Character/Object Notes
Ships and Vehicles Starships: Dreadnought Citadel: Security Inspection Tracking Terminal None
Ships and Vehicles Starships: Cruisers Citadel: Security Inspection Tracking Terminal None
Ships and Vehicles Starships: Frigates Citadel: Security Inspection Tracking Terminal None
Ships and Vehicles Starships: Fighters Citadel: Security Inspection Tracking Terminal None

Lower Wards Codex Entries

Secondary Codex

Category Entry Name Find Location Found Via Character/Object Notes
Technology Communications: Administration Citadel: Lower Wards Inspection Public Extranet Terminal None

Citadel: Upper Wards

Citadel: Docking Bays

Upper Wards Codex Entries

Primary Codex

Category Entry Name Find Location Found Via Character/Object Notes
Planets and Locations Planets: Feros Citadel: Upper Wards Dialogue Expat None
Planets and Locations Planets: Noveria Citadel: Upper Wards Dialogue Expat None

Secondary Codex

Category Entry Name Find Location Found Via Character/Object Notes
Citadel and Galactic Government Citadel Station: Serpent Nebula Citadel: Upper Wards Inspection View of Nebula None

Docking Bays Codex Entries

Primary Codex

Category Entry Name Find Location Found Via Character/Object Notes
Aliens: Non-Council Races Batarians Citadel: Docking Bays Dialogue Captain Anderson After becoming a Spectre
Planets and Locations Uncharted Worlds Citadel: Docking Bays Dialogue Captain Anderson After becoming a Spectre

Secondary Codex

Category Entry Name Find Location Found Via Character/Object Notes
Ships and Vehicles Starships: Thrusters Citadel: Docking Bays Inspection Normandy Thrusters None

Keep reading with a free account

The first 3 sections of Mass Effect (PC) are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousObjective 4: Speak with Joker NextObjective 1: Attend the Council Hearing