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Mass Effect (PC) eGuide
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Contents

  • Essentials
    • Spectre Orientation Department
      • Start New Career
      • Mission Computer
      • Military Specialization
      • Morality
      • Dialogue
      • Fraternization
      • Transportation
      • Galatic Ecomomy
      • Mini-Games
    • Combat
      • Command Structure
      • Talents and Abilities
      • Requesitions
      • Manufacturer Showcase
      • Known Resistance
    • Planetary Database
      • Planets A-J
      • Planets K-Z
    • Appendix I-PC Achievements
      • Appendix I-PC Achievements
    • Appendix II-Merchants
      • Appendix II-Merchants
  • Walkthrough
    • Specture Missions: Introductions
      • Specture Missions
    • Prologue: Normandy and Eden Prime
      • The Normandy
      • Eden Prime
      • Objective 1: Speak with Captain Anderson
      • Objective 2: Head to the Dig Site
      • Objective 3: Find the Beacon
      • Objective 4: Speak with Joker
    • Chapter 1: The Citadel
      • Assignments
      • Objective 1: Attend the Council Hearing
      • Objective 2: Speak with Harkin or Barla Von
      • Objective 3: Take Down Fist; Save the Quarian
      • Objective 4: Reconvene with the Council
    • Chapter 2: Finding Liara
      • Assignments
      • The Normandy Revisited
      • Objective 1: Locate the Planet with Ruins
      • Objective 2: Land and Explore Planet Therum
      • Objective 3: Investigate Archeological Site
      • Objective 4: Escape to the Normandy
    • Chapter 3: Noveria
      • Assignments
      • The Normandy Revisited
      • Noveria
      • Objective 1: Visit Noveria; Speak to Anoleis
      • Objective 2: Access Port Hanshan's Garage
      • Objective 3: Investigate Peak 15
      • Objective 4: Confront Benezia; Escape Noveria
      • Showdown: Matriarch Benezia
    • Chapter 4: Feros
      • Assignments
      • The Normandy Revisited
      • Feros
      • Objective 1: Visit Feros; Secure the Tower
      • Objective 2: Cross the Skyway
      • Objective 3: Investigate ExoGeni
      • Objective 4: Destroy the Thorian
    • Chapter 5: Virmire
      • Assignments
      • The Normandy Revisited
      • Virmire
      • Objective 1: Visit Virmire; Reach the Camp
      • Objective 2: Infiltrate Saren's Base
      • Objective 3: Disable the AA Tower
      • Objective 4: Set the Nuke; Flee Virmire
    • Chapter 6: Lockdown
      • Assignments
      • The Normandy Revisited
      • The Citadel Revisited
      • Objective 1: Return to the Citadel
      • Objective 2: Speak with the Council
      • Objective 3: Meet with Captain Anderson
      • Objective 4: Steal the Normandy
    • Chapter 7: Ilos
      • Assignments
      • The Normandy Revisited
      • Ilos
      • Objective 1: Visit Ilos; Investigate Ruins
      • Objective 2: Disable the Security System
      • Objective 3: Enter Archives; Pursue Saren
      • Objective 4: Access the Conduit
    • Chapter 8: Endgame
      • The Citadel Besieged
      • Objective 1: Get Your Bearings
      • Objective 2: Scale the Tower
      • Objective 3: Break the Cycle
      • Objective 4: Usher a New Era
    • Spectre Assignments: First Citadel Visit
      • Citadel Maps
      • Citadel Assignments
    • Spectre Assignments: Noveria and Feros
      • Noveria Maps
      • Noveria Assignments
      • Feros Maps
      • Feros Assignments
    • Spectre Assisngments: Uncharted Worlds and A Return to the Citadel
      • Uncharted Worlds
      • Return to the Citadel
    • Spectra Assignments: Virmire and Citadel Lockdown
      • Virmire Assignments
      • Citadel: Lockdown Assignments
    • Spectre Assignments: Miscellaneous Assignments
      • Background Assignments
      • Alignment Assignments
      • Squad Member Assignments
      • Collection Assignments

Mass Effect (PC) Guide › Walkthrough › Chapter 7: Ilos

Objective 2: Disable the Security System

Area Secure

Wiping out the hoppers secures the upper ruins. Check your team’s items and gear if you haven’t done that recently, then make for the southern elevator. Climb aboard and ride the elevator to reach the next area.

Tip

Use the eastern elevator to reach the balcony the shock troopers had been guarding. There you find a crate full of goodies.

Armature Bay Massacre

The elevator brings you to a wide armature bay. Step off the lift and advance down the short corridor that follows. Your radar soon becomes jammed, and a massive force of geth soldiers advance from the chamber’s northern end.

You face a number of destroyers and a towering geth prime in this difficult battle, so take no chances

Use your team’s most powerful abilities and concentrate their fire on the prime in an effort to drop him fast. Fall back afterward, if necessary, to give your team time to recover their abilities before making a second push.

Tip

The four armature repair stations within the bay can be hacked if your squad’s Decryption Talent is running strong. Each station you decrypt summons a hulking armature to fight on your side, granting your team a great advantage.

Tip

Make a dash for the high ground by Storming up onto the catwalk located just inside the bay. Getting up there can be risky, but the catwalk offers your team superior cover and firing angles.

The prime may have been the greatest threat, but you have many shock troopers and destroyers to deal with as well. Additional destroyers may be present at the far end of the bay, too. Keep alert and use cover as you make a final push to secure the area.

Opening the Archives

When the geth are no more, advance to the north end of the armature bay and move upstairs to access the bay’s elevated security room.

Activate the security panel you find there to receive a scrambled transmission that could only have been made by the Protheans 50,000 years ago.

Shepard isn’t able to learn much from the message, but it seems to be some sort of warning about the Conduit. No matter; the security system has been disabled.

You can now return to the Mako and pursue Saren into the archives. Head downstairs and use the elevator north of the security room to return to the upper ruins’ northern end, cutting down on travel time.

Tip

Find a crate hidden in the bay’s shadowy northeast corner before you leave.

Note

You couldn’t have entered the armature bay via the northern elevator until now. The security system needed to be deactivated to bring the elevator online.

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