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World of Final Fantasy eGuide
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Contents

  • The Mechanics of Grymoire
    • Introduction
    • Control Mechanics
    • Menu Mechanics
    • Personal Mechanics
    • Adventure Mechanics
    • Battle Mechanics
  • Post-Ending Content
    • Introduction
    • EX Dungeons Tips
    • EX Dungeon A
    • EX Dungeon B
    • EX Dungeon C
    • EX Dungeon Z
  • Main Story Walkthrough
    • Prologue: Meet the Mirage Keepers
    • Chapter 1: Land of the Lilikin
    • Chapter 2: Foretold by Prophecy
    • Chapter 3: Old Acquaintances
    • Chapter 4: A Legendary Warrior
    • Chapter 5: The Champion Who Saved Grymoire
    • Chapter 6: Solace from the Ice
    • Chapter 7: The Thane and the Knave
    • Chapter 8: Buccaneer Blues
    • Chapter 9: The Low Seas
    • Chapter 10: Too Warm a Welcome
    • Chapter 11: Crimson and Azure
    • Chapter 12: Ribbit Jiggle Panic
    • Chapter 13: Castle in the Desert
    • Chapter 14: Lost Powers
    • Chapter 15: The Mako Reactor and the Black Mages
    • Chapter 16: Clash on Big Bridge
    • Chapter 17: Naught but Nightmares
    • Chapter 18: The Fell Spell and the Quacho Queen
    • Chapter 19: The Other Nine Wood Hills
    • Chapter 20: The Crimson Prophecy’s End
    • Chapter 21: Chaos in Grymoire
    • Castle Exnine
    • Postscript: Turn Those Corners Up
    • Hunt for the Black Fox
    • The Final Battle
  • Miniventures & The Coliseum
    • Introduction
    • Town Subquests
    • Intervention Quests at the Girl’s Tearoom
    • Battles at the Coliseum
    • Coliseum Battles: First Team Wave
    • Coliseum Battles: Second Team Wave
    • Coliseum Battles: Mirage Bouts
  • Mirage Manual
    • Introduction
    • Imprismable Mirages Part 1
    • Imprismable Mirages Part 2
    • Imprismable Mirages Part 3
    • Imprismable Mirages Part 4
    • Imprismable Mirages Part 5
    • Unique Mirages
    • Unimprismable Mirages
  • Encyclopedia
    • Abilities
    • Items
    • The Chocolatte Mart
    • Trophies
  • Introduction: Forever Fantasy
    • Foreword
    • Your Quirky Cast of Characters

World of Final Fantasy Guide › Mirage Manual

Imprismable Mirages Part 4

Bomb

Masteries: Thunderbolt, Flash, Cornered Beast, HP+++, Water Resistance++, Resist Berserk

Bombino

Bomb

King Bomb

Phoenix

Masteries: Blizzara, Hypnosis, Fire Converter, HP+++, Dark Resistance++, Safety Bit

Phoenix

Toad

Masteries: Earthquake, Throw Stone, Poison Counter, HP+++, Thunder Resistance++, Resist Confusion

Water Toad

Lucky Toad

Wind Toad

Sphinx

Masteries: Fira, Dispel, Treasure Hunter, Magic Defense+++, Water Resistance++, Resist Poison

Manticore

Sphinx

Sandicore

Memecoleous

Worm

Masteries: Ice Storm, Drain, Enhanced Attack, HP+++, Thunder Resistance++, Resist Slow

Sand Worm

Sea Worm

Magitek Armor

Masteries: Thundara, Double Smash, Auto-Hi-Potion, Magic+++, Thunder Resistance++, Safety Bit

Searcher

Magitek Armor

Death Machine

Security Eye

Magitek Armor A

War Machine

Death Searcher

Diabolos

Masteries: Whirlwind, Subdue, Entropy, Magic+++, Light Resistance++, Resist Sleep

Imp

Diabolos

Garchimacera

Minotaur

Masteries: Holy, Flash, Critical+++, Defense+++, Wind Resistance++, Resist Oblivion

Brothertaur

Minotaur

Sistertaur

Asterius

Gilgamesh

Masteries: Blaze, Raise, Cornered Beast, HP+++, Earth Resistance++, Resist Berserk

Gilgamesh

Odin

Masteries: Watera, Triumphant Shout, Victory Charge, Strength+++, Thunder Resistance++, Safety Bit

Unicorn

Odin

Nightmare

Ultros

Masteries: Earthquake, Regen, SOS Regen, Magic+++, Thunder Resistance++, Resist Oblivion

Mindflayer

Kraken

Ultros

Squidraken

Cenchos

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