Grey Wardens come from all backgrounds in life, hone many skills, and walk the path of adventure as one of the three classes: warrior, mage, or rogue. As a warrior, you brave the heart of the enemy vanguard with solid steel in hand and sturdy shield to guard your side. You punish foes with great two-handed weapons or a spray of arrow volleys.
A mage draws mana from the Fade and bombards enemies with freezing blasts or blistering infernos. Their command of ranged attacks and unparalleled healing powers triumphs on the battlefield.
Hiding in the shadows, a rogue slays the unwary from behind and detects dungeon traps with a discerning eye. His thieving hands collect more coin than a covetous merchant. The possibilities are nearly endless no matter which class you choose.
Each level you gain three attribute points and one talent point. Attribute points can be spent on raising your core stats, while talent points can purchase new talents (for warriors and rogues) or new spells (for mages).
Mages and warriors get one skill point every three levels, while rogues get a skill point every two levels. You gain specialization points at levels 7 and 14.
Using this information, spend your points wisely. Don't be caught with a level 20 warrior who has only the first couple of abilities in many chains.
His contribution to the party will be limited, and you don't get a second chance at spending these points.
Experience Gain
| Level | XP Required to Gain a Level | Total Current XP |
|---|---|---|
| 1 | 2,000 | 0 |
| 2 | 2,500 | 4,500 |
| 3 | 3,000 | 7,500 |
| 4 | 3,500 | 11,000 |
| 5 | 4,000 | 15,000 |
| 6 | 4,500 | 19,500 |
| 7 | 5,000 | 24,500 |
| 8 | 5,500 | 30,000 |
| 9 | 6,000 | 36,000 |
| 10 | 6,500 | 42,500 |
| 11 | 7,000 | 49,500 |
| 12 | 7,500 | 57,000 |
| 13 | 8,000 | 65,000 |
| 14 | 8,500 | 73,500 |
| 15 | 9,000 | 82,500 |
| 16 | 9,500 | 92,000 |
| 17 | 10,000 | 102,000 |
| 18 | 10,500 | 112,500 |
| 19 | 11,000 | 123,500 |
| 20 | 11,500 | 135,000 |