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L.A. Noire eGuide
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Contents

  • Basics
    • Movement
    • Nintendo Switch Controls
    • Weapons
    • Detective Work
    • The Notebook
    • Interrogation
    • Intuition & Rank
    • The Case Report
  • Walkthrough
    • Overview
    • Patrol Cases
      • Overview
      • CASE# AP001: Upon Reflection (VR)
      • CASE# AP002: Armed and Dangerous (VR)
      • CASE# AP003: Warrants Outstanding
      • CASE# AP004: Buyer Beware
    • The Traffic Cases
      • Overview
      • CASE# AT001: The Driver’s Seat
      • CASE# AT002: The Consul’s Car (VR)
      • CASE# AT003: A Marriage Made in Heaven
      • CASE# AT004: A Slip of the Tongue
      • CASE# AT005: The Fallen Idol
    • The Homicide Cases
      • CASE# AH001: The Red Lipstick Murder
      • CASE# AH002: The Golden Butterfly
      • CASE# AH003: The Silk Stocking Murder (VR)
      • CASE# AH004: The White Shoe Slaying
      • CASE# AH005: The Studio Secretary Murder
      • CASE# AH006: The Quarter Moon Murders
    • The Vice Cases
      • CASE# AV001: The Black Caesar
      • CASE# AV002: Reefer Madness (VR)
      • CASE# AV003: The Set Up
      • CASE# AV004: The Naked City
      • CASE# AV005: Manifest Destiny
    • The Arson Cases
      • CASE# AA001: The Gas Man
      • CASE# AA002: A Walk In Elysian Fields
      • CASE# AA003: House of Sticks
      • CASE# AA004: A Polite Invitation
      • CASE# AA005: Nicholson Electroplating
      • CASE# AA006: A Different Kind of War (VR)
  • Achievements,Trophies, and Accomplishments
    • Game Achievements
  • The Badge Pursuit Challenge
    • Overview
    • Badge Locations
    • Badge Locations (VR)
  • Newspapers
    • Overview
    • Newspaper Locations
  • Novels
    • Overview
    • Novel Locations
    • Novel Locations (VR)
  • Golden Records
    • Overview
    • Golden Record Locations
  • Golden Film Reels
    • Overview
    • Golden Film Reel Locations
  • Landmarks
    • Overview
    • Hidden Landmarks
  • Outfits
    • Outfit Unlocks
  • Vehicle Showroom
    • Unlocking Vehicles
    • 2-Door (25)
    • 4-Door (19)
    • Sports (8)
    • Service (19)
    • Police (9)
    • Hidden Vehicles
  • Street Crimes
    • Overview
    • Traffic
      • Map
      • 1: Boxing Clever
      • 2: Cosmic Rays
      • 3: Masked Gunman
      • 4: Shoo-shoo Bandits
      • 5: Gangfight
      • 6: Amateur Hour
      • 7: Death from Above
      • 8: Theater Robbery
      • 9: Pawnshop Holdup
      • 10: Hotel Bandits
      • 11: Army Surplus
      • 12: Hung Out to Dry
    • Homicide
      • Map
      • 13: Vengeful Ex
      • 14: Death Plunge
      • 15: Canned Fish
      • 16: Would Be Robber
      • 17: Running Battle
      • 18: Bank Job
      • 19: Unsuccessful Holdup
      • 20: Cop Killer Shot
      • 21: Honey Boy
      • 22: Misunderstanding
      • 23: Thicker Than Water
      • 24: Killer Bandits
      • 25: Bowling Lane Robbery
    • Vice
      • Map
      • 26: Commies
      • 27: Fatal Plunge
      • 28: Against the Odds
      • 29: Daylight Robbery
      • 30: The Blue Line
      • 31: Zoot Suit Riot
      • 32: THe Badger Game
      • 33: Camera Obscura
      • 34: Secret Keepers
      • 35: Bad Date
    • Arson
      • Map
      • 36: Accident Prone
      • 37: Paper Sack Holdup
      • 38: Café Holdup
      • 39: Bus Stop Shooting
      • 40: Hot Property

L.A. Noire Guide › Street Crimes › Vice

31: Zoot Suit Riot

KGPL reports a 459 at 539 South Los Angeles Street at the Valor Tobacco Company.

Objectives

  • Subdue the armed robbery suspects.

Fail Conditions

  • Phelps or Earle dies.
  • Suspect escapes.
  • Citizen injured.

Time Available: 19:00—07:00.

Drive to the crime scene.

When you arrive at Valor Tobacco Company , a uniformed security guard asks you to move along, emphasizing that you’re on private property. When you announce “L.A.P.D”. and state there was a burglary report, the guard tries to explain that the thugs in the nice suits are actually nightshift workers. The bad guys sense this conversation is not going well and one pulls a gun. That’s when the violence begins.

Subdue the armed robbery suspects.

You’re left vulnerable with no cover at the beginning of this challenge. Dart to the right to take cover behind the blue dumpster in the alleyway. Two enemies appear on the mini-map. Earle takes care of the first threat (the only one exposed and the guy who started the shootout).

The remaining gunman guards the entrance to the warehouse to your right. Roy pushes forward to find cover ahead.

Follow the right wall to the corner, then pop out and shoot the gunman near the entrance. If you miss, he’ll run into the warehouse and join four other shooters. Note that one is up on a higher level (the red icon on the mini-map has an up arrow).

Enter the dark warehouse and cover behind the first stack of boxes. Move to the left side, then swing out and shoot the gunman on the left side of the lower warehouse.

You should also see the second shooter on the left, toward the back of the room. Move in that direction and cover behind the row of slot machines to get a better angle on him.

From the slot machines, you should be able to spot two of the three gunmen remaining on this first floor of the warehouse. Use cover and gun them down carefully. The shooter on the top floor begins firing during this stage of the battle. When you return the favor, an additional guard arrives from the left on the lower floor. Your partner usually advances further inside at this point.

Hold your position on the row of slot machines and move from the left edge to the right edge to find an enemy moving out of cover. Eventually, they both make that mistake and pay for it. Proceed to the top floor and eliminate the remaining gunman to complete the case.

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