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L.A. Noire eGuide
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Contents

  • Basics
    • Movement
    • Nintendo Switch Controls
    • Weapons
    • Detective Work
    • The Notebook
    • Interrogation
    • Intuition & Rank
    • The Case Report
  • Walkthrough
    • Overview
    • Patrol Cases
      • Overview
      • CASE# AP001: Upon Reflection (VR)
      • CASE# AP002: Armed and Dangerous (VR)
      • CASE# AP003: Warrants Outstanding
      • CASE# AP004: Buyer Beware
    • The Traffic Cases
      • Overview
      • CASE# AT001: The Driver’s Seat
      • CASE# AT002: The Consul’s Car (VR)
      • CASE# AT003: A Marriage Made in Heaven
      • CASE# AT004: A Slip of the Tongue
      • CASE# AT005: The Fallen Idol
    • The Homicide Cases
      • CASE# AH001: The Red Lipstick Murder
      • CASE# AH002: The Golden Butterfly
      • CASE# AH003: The Silk Stocking Murder (VR)
      • CASE# AH004: The White Shoe Slaying
      • CASE# AH005: The Studio Secretary Murder
      • CASE# AH006: The Quarter Moon Murders
    • The Vice Cases
      • CASE# AV001: The Black Caesar
      • CASE# AV002: Reefer Madness (VR)
      • CASE# AV003: The Set Up
      • CASE# AV004: The Naked City
      • CASE# AV005: Manifest Destiny
    • The Arson Cases
      • CASE# AA001: The Gas Man
      • CASE# AA002: A Walk In Elysian Fields
      • CASE# AA003: House of Sticks
      • CASE# AA004: A Polite Invitation
      • CASE# AA005: Nicholson Electroplating
      • CASE# AA006: A Different Kind of War (VR)
  • Achievements,Trophies, and Accomplishments
    • Game Achievements
  • The Badge Pursuit Challenge
    • Overview
    • Badge Locations
    • Badge Locations (VR)
  • Newspapers
    • Overview
    • Newspaper Locations
  • Novels
    • Overview
    • Novel Locations
    • Novel Locations (VR)
  • Golden Records
    • Overview
    • Golden Record Locations
  • Golden Film Reels
    • Overview
    • Golden Film Reel Locations
  • Landmarks
    • Overview
    • Hidden Landmarks
  • Outfits
    • Outfit Unlocks
  • Vehicle Showroom
    • Unlocking Vehicles
    • 2-Door (25)
    • 4-Door (19)
    • Sports (8)
    • Service (19)
    • Police (9)
    • Hidden Vehicles
  • Street Crimes
    • Overview
    • Traffic
      • Map
      • 1: Boxing Clever
      • 2: Cosmic Rays
      • 3: Masked Gunman
      • 4: Shoo-shoo Bandits
      • 5: Gangfight
      • 6: Amateur Hour
      • 7: Death from Above
      • 8: Theater Robbery
      • 9: Pawnshop Holdup
      • 10: Hotel Bandits
      • 11: Army Surplus
      • 12: Hung Out to Dry
    • Homicide
      • Map
      • 13: Vengeful Ex
      • 14: Death Plunge
      • 15: Canned Fish
      • 16: Would Be Robber
      • 17: Running Battle
      • 18: Bank Job
      • 19: Unsuccessful Holdup
      • 20: Cop Killer Shot
      • 21: Honey Boy
      • 22: Misunderstanding
      • 23: Thicker Than Water
      • 24: Killer Bandits
      • 25: Bowling Lane Robbery
    • Vice
      • Map
      • 26: Commies
      • 27: Fatal Plunge
      • 28: Against the Odds
      • 29: Daylight Robbery
      • 30: The Blue Line
      • 31: Zoot Suit Riot
      • 32: THe Badger Game
      • 33: Camera Obscura
      • 34: Secret Keepers
      • 35: Bad Date
    • Arson
      • Map
      • 36: Accident Prone
      • 37: Paper Sack Holdup
      • 38: Café Holdup
      • 39: Bus Stop Shooting
      • 40: Hot Property

L.A. Noire Guide › Basics

The Notebook

The notebook is automatically updated with Person(s) of Interest (P.O.I.), Clues, and Locations instantly as they are discovered. Some clues are given automatically at the beginning of a case after your captain explains the case to you. The notebook also keeps track of the captain’s case objectives and contains the questions to ask suspects during interrogations.

Question Order

The order in which the questions line up in your notebook is often determined by when you discovered the clues linked to those questions. So your question sequence may not exactly match the lists featured in this guide.

People

A Person of Interest (P.O.I.) is usually any name learned during the course of an investigation. They’re all new people to you. Everyone is suspect. As you learn more information about a P.O.I., the notebook automatically updates their file.

Clues

Clues become evidence when entered into the notebook, but not all clues make it in there—only those pertinent to the case get inked. Sometimes you uncover more information and a clue is simply updated. This evidence is essential when accusing someone of lying during an interrogation.

Locations

Locations are added when one of these events occurs: crime happens, you discover actual addresses, suspect names another establishment or residence. Once these locations are written in your notebook, you can select them to set a destination. This allows you to follow a flag blip on your mini-map to that location. You can also take advantage of fast travel by letting your partner drive.

Some locations may have a “?” beside them. You cannot select these locations as destinations. You must first find the address. Getting on the nearest phone or gamewell and calling R&I usually solves this problem.

Waypoint

You can place a waypoint (small gray circle) at any location on the map. A directional blip will then appear on the mini-map to guide you there. You can also fast travel to waypoints. This is how we suggest using our maps to quickly find hidden goodies.

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