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Jagged Alliance: Back in Action eGuide
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Contents

  • Essentials
    • Bootcamp
      • Before You Begin
      • Laptop Menu
      • World Map
      • Combat Deployment Areas
      • Plan and Go System (Command Mode)
      • Loyalty and Income
      • Militia
      • NPCs
    • Combat Tactics
      • Aiming
      • Firing Modes
      • Melee
      • Grenade Usage
      • Guard Mode
      • Range
      • Terrain
      • Cover
      • Elevation
      • Stealth
      • Stances
      • Preparing for Battle
      • Indoor/Outdoor
      • Plan and Go vs. Real Time
      • Save/Reload
    • Squad Tactics
      • Weapon Variety
      • Team Building
      • Play to your Strengths
      • Morale
      • The Four F's
      • Enemy Disposal
      • Enemy A.I.
      • Night Ops
    • Association of International Mercenaries (A.I.M) and Recruits
      • Mercs and Recruits
      • Merc Stats
      • Traits and Morale
      • Mercenary Overview GUI
      • Aquiring Mercs and Recruits
      • Merc and Recruit Data
    • Mercenaries
      • Barry
      • Blood
      • Bull
      • Buns
      • Buzz
      • Cliff
      • Danny
      • Dr. Q
      • Fidel
      • Fox
      • Grizzly
      • Grunty
      • Gus
      • Hitman
      • Ice
      • Igor
      • Ivan
      • Len
      • Lynx
      • Magic
      • Malice
      • MD
      • Meltdown
      • Nails
      • Raider
      • Raven
      • Reaper
      • Red
      • Scope
      • Scully
      • Shadow
      • Sidney
      • Spider
      • Static
      • Stephen
      • Steroid
      • Thor
      • Trevor
      • Vicki
      • Wolf
    • Recruits
      • Carlos
      • Conrad
      • Devin
      • Dimitri
      • Dr Vince
      • Dynamo
      • Hamous
      • Iggy
      • Ira
      • Maddog
      • Miguel
      • Shank
    • Quests
      • Quest List
      • Quest Map
    • Weapons and Equipment
      • Weapons
      • Armor
      • Attatchments
      • Grenades
      • Ammunition
      • Equipment

Jagged Alliance: Back in Action Guide › Essentials › Recruits

Devin

NAME: Devin
LOCATION: Balime Slums
METHOD TO AQUIRE:
Complete quest "Recruit Devin"
HEALTH :
71
STAMINA :
91
STARTING LEVEL
:
6

STARTING GEAR

GEAR IMAGE
Shirt
Jeans
Casual shoes
Land mines x2
C4 with remote control x2
C4 with timer

ATTRIBUTES

ATTRIBUTE LEVEL
AGILITY 91
DEXTERITY 89
STRENGTH 71
INTELLEGENCE 93
PERCEPTION 76

SKILLS

SKILL LEVEL
MEDICAL 0
EXPLOSIVES 93
MECHANICAL 64
MARKSMANSHIP 27
STEALTH 42

TRAITS

Scavenger: Luckier person who often spots a nickel on the road

Explosives: Expert at using explosives

Death wish: Morale increases when health is low

Strengths/Weaknesses:

Devin is a bit of a firebug, with his expert trait in explosives complemented by very high ratings in dexterity and explosives. He's also got an above-average mechanical to start out with.

For a guy who's so good with his hands, it's a surprise to see that he has such a low starting marksmanship. That's definitely a problem area for Devin, and one that you'll need to work on.

Tactics:

Devin's tactics are in his starting inventory. Use him to set traps for the enemy. He's probably best in a more defensive role on one of your second-tier squads, at least until you can get him to the point where he can gun down enemies.

He's also someone you can count on in a secondary role for lower-level mechanical tasks. Give Devin either a shotgun or SMG when you outfit him because he'll often be near the front lines, and both of those weapons are well-suited for spraying and praying. Also equip him with some quality armor, unless you want to spend those precious skill points on strength.

Long-Term Play:

Focus on Devin's marksmanship first. He's not going to get very far with that 27 rating, even with an 89 in dexterity to offset it. Keep on pushing that figure higher and higher. You could also think about strengthening his mechanical rating down the road, but don't even consider it until his marksmanship is up at around 70 or so.

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