CONTRACT
HIRING COST
:
$5,500
EQUIPMENT COSTS
:
$6,816
TOTAL COSTS
:
$12,316
STARTING GEAR
| GEAR | IMAGE |
|---|---|
| AKSU-74 |
|
| 5.45x39mm x30 |
|
| Knife |
|
| Uniform |
|
| Spectra Leggings |
|
| Military Boots |
|
ATTRIBUTES
| ATTRIBUTE | LEVEL |
|---|---|
| AGILITY | 89 |
| DEXTERITY | 70 |
| STRENGTH | 82 |
| INTELLEGENCE | 84 |
| PERCEPTION | 86 |
SKILLS
| SKILL | LEVEL |
|---|---|
| MEDICAL | 17 |
| EXPLOSIVES | 19 |
| MECHANICAL | 36 |
| MARKSMANSHIP | 62 |
| STEALTH | 45 |
TRAITS
Pathfinder: Increased traveling speed on World Map
Chameleon: Skilled at hiding even without the perfect camouflage equipment
Strengths/Weaknesses
Igor is a very fit merc who hasn't had nearly enough training in most skills.
However, his starting attributes are all very high; dexterity is the lowest at 70, and the rest are all in the 80s. This is balanced by a low set of starting skills, with marksmanship topping out as the highest at 62.
Igor's chameleon trait will be handier as you start to develop his stealth skill, and his pathfinder trait is helpful whenever you need to get your squad somewhere quickly to halt an enemy incursion.
Tactics
Until you're able to develop him into an all-star, Igor is consigned to being one of your second-tier grunts.
He's absolutely a valuable addition to your team because his attributes are high enough that you can focus on developing his skills. Keep him on the front lines.
In addition to his high strength and starting SMG being a boon, he'll also rack up experience that much more quickly.
Hiring Igor also allows you to hire the superior Ivan once you've saved up enough cash. Just be aware that you'll only be able to hire Igor if you hire Grunty first, which also means that you'll still need to hire a medic.
Long-Term Play
Igor is a great pickup for early in the game because he really needs some time to properly develop some of his skills. The key when planning out your upgrade path is the chameleon trait.
Only a handful of mercs have it, so you'll want to take advantage of it and gear them all toward stealth actions. Stealth is the sole skill that isn't influenced by one of your attributes, so be sure to work on this right away.
The rest comes down to how you'd prefer to play Igor. His marksmanship is on the lower side and dexterity is his lowest attribute, but boosting those could turn him into a formidable gunfighter.
However, his strength is much higher, and another option is to develop him as a stealthy melee fighter. Frankly, with such high starting attributes, you'll probably find that it's best to develop Igor's melee and shooting skills, so it's really more a matter of which you'd prefer to focus on. It's a balance for sure, with equal tradeoffs on each side.