STARTING GEAR
| GEAR | IMAGE |
|---|---|
|
Military shirt
|
|
|
Kevlar pants
|
|
|
Military boots
|
|
ATTRIBUTES
| ATTRIBUTE | LEVEL |
|---|---|
| AGILITY | 65 |
| DEXTERITY |
70
|
| STRENGTH |
93
|
| INTELLEGENCE |
92
|
| PERCEPTION |
80
|
SKILLS
| SKILL | LEVEL |
|---|---|
| MEDICAL |
25
|
| EXPLOSIVES |
31
|
| MECHANICAL |
21
|
| MARKSMANSHIP |
81
|
| STEALTH |
70
|
TRAITS
Scout: Increased sight distance on World Map
Macho: Morale rises when working in a squad with some women
Night ops: Morale rises in night missions
Strengths/Weaknesses
Conrad is a dependable recruit you'll be able to count on in a firefight. His dexterity could be higher, but it's at least above average and will do fine alongside the 81 rating in marksmanship. Conrad also has an above-average starting stealth rating, plus the night ops trait. His agility could be better, but the more you use him for sneaking around, the less you'll have to worry about rapidly draining stamina.
Tactics
It's easy to carve out a place on any covert ops squad for Conrad, even when he's just starting out. You'll definitely want him to have a firearm of some kind, but also be sure to give him some kind of melee weapon.
With a strength of 93, Conrad can hold his own pretty well in CQC. Take advantage of his strengths, and try to put at least one woman in his squad, to give him that macho trait boost.
Long-Term Play
You're going to want to put the bulk of Conrad's earned skill points into dexterity, at least for the first level or two. After that, just spread points out among dexterity, marksmanship, stealth, and agility, the last of which will boost his stamina.
You could also consider developing his explosives skill, but chances are that you'll have that need covered by other mercs by the time you recruit him.