Prima Games eGuides
primagames.com Browse Redeem a code Help
Jagged Alliance: Back in Action eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Essentials
    • Bootcamp
      • Before You Begin
      • Laptop Menu
      • World Map
      • Combat Deployment Areas
      • Plan and Go System (Command Mode)
      • Loyalty and Income
      • Militia
      • NPCs
    • Combat Tactics
      • Aiming
      • Firing Modes
      • Melee
      • Grenade Usage
      • Guard Mode
      • Range
      • Terrain
      • Cover
      • Elevation
      • Stealth
      • Stances
      • Preparing for Battle
      • Indoor/Outdoor
      • Plan and Go vs. Real Time
      • Save/Reload
    • Squad Tactics
      • Weapon Variety
      • Team Building
      • Play to your Strengths
      • Morale
      • The Four F's
      • Enemy Disposal
      • Enemy A.I.
      • Night Ops
    • Association of International Mercenaries (A.I.M) and Recruits
      • Mercs and Recruits
      • Merc Stats
      • Traits and Morale
      • Mercenary Overview GUI
      • Aquiring Mercs and Recruits
      • Merc and Recruit Data
    • Mercenaries
      • Barry
      • Blood
      • Bull
      • Buns
      • Buzz
      • Cliff
      • Danny
      • Dr. Q
      • Fidel
      • Fox
      • Grizzly
      • Grunty
      • Gus
      • Hitman
      • Ice
      • Igor
      • Ivan
      • Len
      • Lynx
      • Magic
      • Malice
      • MD
      • Meltdown
      • Nails
      • Raider
      • Raven
      • Reaper
      • Red
      • Scope
      • Scully
      • Shadow
      • Sidney
      • Spider
      • Static
      • Stephen
      • Steroid
      • Thor
      • Trevor
      • Vicki
      • Wolf
    • Recruits
      • Carlos
      • Conrad
      • Devin
      • Dimitri
      • Dr Vince
      • Dynamo
      • Hamous
      • Iggy
      • Ira
      • Maddog
      • Miguel
      • Shank
    • Quests
      • Quest List
      • Quest Map
    • Weapons and Equipment
      • Weapons
      • Armor
      • Attatchments
      • Grenades
      • Ammunition
      • Equipment

Jagged Alliance: Back in Action Guide › Essentials › Recruits

Conrad

NAME: Conrad
LOCATION: Alma City
METHOD TO AQUIRE:
Complete quest "Military Madness"
HEALTH :
93
STAMINA :
65
STARTING LEVEL
:
5

STARTING GEAR

GEAR IMAGE
Military shirt
Kevlar pants
Military boots

ATTRIBUTES

ATTRIBUTE LEVEL
AGILITY 65
DEXTERITY 70
STRENGTH 93
INTELLEGENCE 92
PERCEPTION 80

SKILLS

SKILL LEVEL
MEDICAL 25
EXPLOSIVES 31
MECHANICAL 21
MARKSMANSHIP 81
STEALTH 70

TRAITS

Scout: Increased sight distance on World Map

Macho: Morale rises when working in a squad with some women

Night ops: Morale rises in night missions

Strengths/Weaknesses

Conrad is a dependable recruit you'll be able to count on in a firefight. His dexterity could be higher, but it's at least above average and will do fine alongside the 81 rating in marksmanship. Conrad also has an above-average starting stealth rating, plus the night ops trait. His agility could be better, but the more you use him for sneaking around, the less you'll have to worry about rapidly draining stamina.

Tactics

It's easy to carve out a place on any covert ops squad for Conrad, even when he's just starting out. You'll definitely want him to have a firearm of some kind, but also be sure to give him some kind of melee weapon.

With a strength of 93, Conrad can hold his own pretty well in CQC. Take advantage of his strengths, and try to put at least one woman in his squad, to give him that macho trait boost.

Long-Term Play

You're going to want to put the bulk of Conrad's earned skill points into dexterity, at least for the first level or two. After that, just spread points out among dexterity, marksmanship, stealth, and agility, the last of which will boost his stamina.

You could also consider developing his explosives skill, but chances are that you'll have that need covered by other mercs by the time you recruit him.

Keep reading with a free account

The first 3 sections of Jagged Alliance: Back in Action are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousCarlos NextDevin