CONTRACT
Hiring cost: $18,000
Equipment costs: $7,450
Total costs: $25,450
STARTING GEAR
| Gear | Image |
|---|---|
|
M4 Carbine assault rifle |
|
|
5.56x45mm NATO x30 |
|
|
Light flak jacket |
|
|
T-shirt |
|
|
Spectra leggings |
|
|
Military boots |
|
ATTRIBUTES
| Attribute | Level |
|---|---|
| Agility | 84 |
| Dexterity | 47 |
| Strength | 68 |
| Intelligence | 90 |
| Perception | 96 |
SKILLS
| Skill | Level |
|---|---|
| Medical | 0 |
| Explosives | 19 |
| Mechanical | 5 |
| Markmanship | 86 |
| Stealth | 90 |
TRAITS
Amazon: Morale rises when working in a squad with only women
Assault rifle: Skilled at using assault rifles
Machine guns: Expert at using machine guns
Strengths/Weaknesses
When you need to plant a merc in a strategic position as you prep for an ambush, Buzz is your girl.
She's proficient with machine guns and an expert with assault rifles, so she's already a crack shot when she hits the ground in Arulco thanks to her M4 carbine.
Her dexterity is surprisingly low for a merc with such strong marksmanship abilities, but you can just lean on her AR expertise until you get that attribute to a more appropriate place.
Buzz also doesn't really have a secondary set of skills; she can kill just fine, with great fanfare or staying completely out of sight, but she'll need support around to do things like heal wounds, fix weapons, and disarm mines.
Tactics
Despite her high stealth rating, Buzz is really better suited to ambushing enemy forces than true covert ops.
Her weapon traits give her a bonus when using assault rifles and (even more so) machine guns, two weapon types that can't be silenced. That's fine, though. Buzz is plenty lethal without a silencer.
You'll want to put her in some quality armor, however. Her health isn't that low, but you'll want to keep her well protected because she'll always be depending on medics for healing.
Long-Term Play
There's no mystery at all to improving Buzz as she levels up. Put every point you can into dexterity. The starting figure of 47 is shockingly low for a merc that has one of the game's highest natural marksmanship stats.
Be sure to replace that M4 with a proper machine gun as soon as you can. Buzz's expert trait with MGs means a bigger bonus when using one, and every little bit will help until you can get her dexterity up to a more reasonable level.
Once you've got it up at around 70, it's okay to think in other directions. Strength is a good choice, as the health boost will be a big help.