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Jagged Alliance: Back in Action eGuide
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Contents

  • Essentials
    • Bootcamp
      • Before You Begin
      • Laptop Menu
      • World Map
      • Combat Deployment Areas
      • Plan and Go System (Command Mode)
      • Loyalty and Income
      • Militia
      • NPCs
    • Combat Tactics
      • Aiming
      • Firing Modes
      • Melee
      • Grenade Usage
      • Guard Mode
      • Range
      • Terrain
      • Cover
      • Elevation
      • Stealth
      • Stances
      • Preparing for Battle
      • Indoor/Outdoor
      • Plan and Go vs. Real Time
      • Save/Reload
    • Squad Tactics
      • Weapon Variety
      • Team Building
      • Play to your Strengths
      • Morale
      • The Four F's
      • Enemy Disposal
      • Enemy A.I.
      • Night Ops
    • Association of International Mercenaries (A.I.M) and Recruits
      • Mercs and Recruits
      • Merc Stats
      • Traits and Morale
      • Mercenary Overview GUI
      • Aquiring Mercs and Recruits
      • Merc and Recruit Data
    • Mercenaries
      • Barry
      • Blood
      • Bull
      • Buns
      • Buzz
      • Cliff
      • Danny
      • Dr. Q
      • Fidel
      • Fox
      • Grizzly
      • Grunty
      • Gus
      • Hitman
      • Ice
      • Igor
      • Ivan
      • Len
      • Lynx
      • Magic
      • Malice
      • MD
      • Meltdown
      • Nails
      • Raider
      • Raven
      • Reaper
      • Red
      • Scope
      • Scully
      • Shadow
      • Sidney
      • Spider
      • Static
      • Stephen
      • Steroid
      • Thor
      • Trevor
      • Vicki
      • Wolf
    • Recruits
      • Carlos
      • Conrad
      • Devin
      • Dimitri
      • Dr Vince
      • Dynamo
      • Hamous
      • Iggy
      • Ira
      • Maddog
      • Miguel
      • Shank
    • Quests
      • Quest List
      • Quest Map
    • Weapons and Equipment
      • Weapons
      • Armor
      • Attatchments
      • Grenades
      • Ammunition
      • Equipment

Jagged Alliance: Back in Action Guide › Essentials › Mercenaries

Buzz

NAME: Luisa "Buzz" Garneau
HEALTH: 68
STAMINA: 84
STARTING LEVEL: 4

CONTRACT

Hiring cost: $18,000

Equipment costs: $7,450

Total costs: $25,450

STARTING GEAR

Gear Image

M4 Carbine assault rifle

5.56x45mm NATO x30

Light flak jacket

T-shirt

Spectra leggings

Military boots

ATTRIBUTES

Attribute Level
Agility 84
Dexterity 47
Strength 68
Intelligence 90
Perception 96

SKILLS

Skill Level
Medical 0
Explosives 19
Mechanical 5
Markmanship 86
Stealth 90

TRAITS

Amazon: Morale rises when working in a squad with only women

Assault rifle: Skilled at using assault rifles

Machine guns: Expert at using machine guns

Strengths/Weaknesses

When you need to plant a merc in a strategic position as you prep for an ambush, Buzz is your girl.

She's proficient with machine guns and an expert with assault rifles, so she's already a crack shot when she hits the ground in Arulco thanks to her M4 carbine.

Her dexterity is surprisingly low for a merc with such strong marksmanship abilities, but you can just lean on her AR expertise until you get that attribute to a more appropriate place.

Buzz also doesn't really have a secondary set of skills; she can kill just fine, with great fanfare or staying completely out of sight, but she'll need support around to do things like heal wounds, fix weapons, and disarm mines.

Tactics

Despite her high stealth rating, Buzz is really better suited to ambushing enemy forces than true covert ops.

Her weapon traits give her a bonus when using assault rifles and (even more so) machine guns, two weapon types that can't be silenced. That's fine, though. Buzz is plenty lethal without a silencer.

You'll want to put her in some quality armor, however. Her health isn't that low, but you'll want to keep her well protected because she'll always be depending on medics for healing.

Long-Term Play

There's no mystery at all to improving Buzz as she levels up. Put every point you can into dexterity. The starting figure of 47 is shockingly low for a merc that has one of the game's highest natural marksmanship stats.

Be sure to replace that M4 with a proper machine gun as soon as you can. Buzz's expert trait with MGs means a bigger bonus when using one, and every little bit will help until you can get her dexterity up to a more reasonable level.

Once you've got it up at around 70, it's okay to think in other directions. Strength is a good choice, as the health boost will be a big help.

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