Only a handful of characters cannot be recruited for your team throughout the game. They have similar stat growth to any other unit, listed here so that you can get an idea of how much trouble you’ll be in if you try fighting them with the Stronger Enemies cheat on.
The listed stats under the “Encountered” header represent their baseline stats when encountered as an enemy. Due to factors such as randomly generated Innocents within their equipped items, these numbers may differ slightly when you run into them in actual play.
Virunga
Base Stats
Encountered
|
3328
|
440
|
390
|
388
|
448
|
388
|
349
|
258
|
APTITUDES
|
110%
|
110%
|
130%
|
110%
|
100%
|
110%
|
120%
|
90%
|
Weapon Mastery
Skills
Evility
|
Limitless Love
|
Increase stats of ally angels by 50%.
|
Xenolith
Base Stats
Encountered
|
9103
|
376
|
626
|
639
|
664
|
626
|
651
|
347
|
APTITUDES
|
130%
|
100%
|
110%
|
110%
|
110%
|
110%
|
100%
|
80%
|
Weapon Mastery
Skills
|
Chaos Divider
|
|
Dark Phenomenon
|
Evility
|
Artifact, The
|
Deals damage equal to 20% of max HP to attackers of this unit.
|
Xenolith (Final)
Base Stats
APTITUDES
|
60%
|
60%
|
60%
|
60%
|
60%
|
60%
|
60%
|
60%
|
Skills
Evility
|
Artifact Gone Wild
|
For all units within 10 panels, absorb stats by 3% per panel moved closer.
|
Darkdeath Evilman
Base Stats
Encountered
|
2,271,100
|
93,051
|
95,452
|
95,152
|
95152
|
50,005
|
30,405
|
10
|
Skills
|
Evilman Death Rave
|
|
Evilman Gigantus Ray
|
|
Evilman Slash
|
Evility
|
Final Boss Barrier
|
Damage taken decreased by 100%, but every hit decreases effect by 10%.
|
Pringer X
Base Stats
Encountered
|
3,868,846
|
452,013
|
438,409
|
438,409
|
442410
|
440,810
|
440,810
|
442,410
|
APTITUDES
|
120%
|
100%
|
120%
|
110%
|
120%
|
100%
|
100%
|
100%
|
Skills
|
Prinny Rush
|
|
Prinny Destroy
|
|
Prinny Beam X
|
Evility
|
Pringer Protection
|
Damage from the first attack of every turn is nullified.
|
Pringer Z
Base Stats
Encountered
|
21,962,080
|
992,024
|
652,019
|
642,897
|
658099
|
661,140
|
661,140
|
661,140
|
APTITUDES
|
120%
|
100%
|
120%
|
110%
|
120%
|
100%
|
100%
|
100%
|
Skills
|
Prinny Rush
|
|
Prinny Destroy
|
|
Prinny Beam X
|
Evility
|
Heavy Stance
|
Cannot be lifted.
|
Baal
Base Stats
Encountered
APTITUDES
|
300%
|
300%
|
300%
|
300%
|
300%
|
300%
|
300%
|
300%
|
Skills
|
Grand Sword
|
|
Grave Eternity
|
|
Sword Rain
|
Evility
|
T.O. Analysis
|
Always
|
Take 0 damage from skills previously taken. Increase Attack Power by 0.05%.
|
|
T.O. Despair
|
Stage 6
|
Destroy the Base Panel at end of turn.
|
|
T.O. Disaster
|
Stage 5
|
Deal damage to enemy units at end of turn.
|
|
T.O. Force
|
Stage 1
|
Attack units dispatched from the Base Panel.
|
|
T.O. Illusion
|
Stage 3
|
50% chance to evade all attacks.
|
|
T.O. Legion
|
Stage 4
|
Create ally units at end of turn.
|
|
T.O. Pandemic
|
Stage 2
|
Inflict enemy units with status ailments at end of turn.
|
Baal’s stats return to roughly the same level, plus or minus a few thousand points, when he transitions to the next stage of the fight. About 80% of his base stats are due to his equipment.