After clearing the Final Episode, pass the Meet a Super Dark Hero! bill through the Dark Assembly for 10,000 Mana. Dark Hero Show becomes available as a destination at the Dimension Guide.
Once again, the concert arena in the Sea of Gehenna is hosting ... a tiny misunderstanding.
Behind the Star
| Class | Lv | Qty | Evility | Weapon | Armor | Skills |
|---|---|---|---|---|---|---|
| Axel | 400 | 1 | Obvious Tendency: increases stats by 5% for every female unit on the map. | Guitar | Dragonmail, Dark Rosary, Devil Ring | My Autograph!, Aching Heart, Love Dynamite T |
| Storm Bringer | 280 | 1 | Counter Dodge | Devil Hand Wraps | Dragonmail | Triple Strike, Double Shadow, Side Out, Beast King, Aura Punch |
| Succubus | 280 | 1 | Shame | Goddess Emblem | Dragonmail | Diving Heart, Pink Illusion, Nightmare Carnival, Twin Attribute, Judgment Rendezvous, Fire, Mega Fire, Giga Fire, Giga Wind, Heal, Mega Heal, Giga Heal, Charm |
| Cait Sith | 280 | 1 | Weakening Aura | Kraken Tentacles | Dragonmail | Cat Setaria, Burning Hairball, Combo Attack, Blue Sky Surfer, Cat Umbrella Spin |
| Thalia | 280 | 1 | Lovely Song | Goddess Emblem | Dragonmail | Move!, Jump Jump Jump!, Counter Classes, Throw!, Magic Extender, Only Crits!, Water Guillotine, Tentacle, Ice Wall Circle, Dam Maker, With a Sea Angel!, Ice, Mega Ice, Giga Ice |
| Pharbitis | 280 | 1 | Sweet Aroma | Goddess Emblem | Dragonmail | Petal Cutter V, Solar Satellite, Scatter Thorn Shot, Thorn Drill Blast, Moon Spike, Wind, Mega Wind, Giga Wind, Braveheart, Shield, Magic Boost, Magic Wall |
| Holy Swordswoman | 280 | 1 | Bushido | Murasame | Dragonmail | Blade Rush, Hurricane Slash, Nether Slash, Musou Slash, Dark Night Slash |
| Necromancer | 280 | 1 | Cursed Dance | Rune Staff | Dragonmail | Star, Enfeeble, Armor Break, Mind Break, Resist Break, Blind, Slow, Poison, Slumber, Stun, Blank Out, Charm |
| Beast Lord | 280 | 1 | Dark Blood | Earthquaker | Dragonmail | Wild Groom, Dominate, Boulder Crush, Helmet Crush, Super Back Spin, Axe Wheel WMD |
| Blue Mage | 280 | 1 | Lights of Life | Rune Staff | Dragonmail | Ice, Mega Ice, Star, Mega Star, Omega Star |
| Tailring | 280 | 1 | Enemy on the Brink | Kraken Tentacles | Dragonmail | Cat Dance, Cat Punch Rush, Cat Wave Z, Hundred Cat Fist, Lovely Paw Fist, Poison, Stun, Blank Out, Charm |
| Valkyrie | 280 | 1 | Cooperativeness | Ruin Spear | Dragonmail | Impaler Drop, Blade Bash, Spear Blow, Trident, Dimension Rush |
| Rune Knight | 280 | 1 | Attack Weakness | Abyssal Gate | Dragonmail | Fire Charge, Wind Charge, Ice Charge, Anti-Fire, Anti-Wind, Anti-Ice, 451 Degrees of Evil, Gone with the Cotton, Sea Horse Charge, Fire, Mega Fire, Giga Fire, Wind, Mega Wind, Giga Wind, Ice, Mega Ice, Giga Ice, Giga Heal, Shield |
| Steel Knight | 280 | 1 | Defensive Stance | Ruin Spear | Dragonmail | Impaler Drop, Blade Bash, Spear Blow, Trident, Dimension Rush |
| Scout | 280 | 1 | Treasure Sensor | Titania | Dragonmail | Tri-Burst, Dark Matter Ether, Point Blank Blaster, Icicle Sword Gun |
| Angel Soldier | 280 | 1 | Angel Protection | Secret Skill Bow | Dragonmail | Dark Spica, Bright Canopus, Meteor Arrow Kick, Zielregen, Doppelganger, Heal, Mega Heal, Giga Heal, Espoir |
| Priest | 280 | 1 | Book of Medicine | Rune Staff | Dragonmail | Heal, Mega Heal, Giga Heal, Omega Heal, Espoir, Shield, Magic Wall, Enfeeble, Mind Break |
| Shooter | 280 | 1 | Acceleration Shot | Secret Skill Bow | Dragonmail | Dark Spica, Bright Canopus, Meteor Arrow Kick, Zielregen, Doppelganger |
| Geo Symbol | Geo Effect | Destroy | Note |
|---|---|---|---|
| Null #1 | Invincible | Clear | Moves one square to the side at the start of the second Enemy Turn. |
| Null #2 | No Entry | Clear | - |
| Null #3 | Warp | Clear | Moves one square to the side at the start of the second Enemy Turn. |
Here’s the first problem: Axel may not be all that bright, but he knows how to play to his strengths. He has an Evility that increases his stats by 5% for every female character on the map, friendly or hostile, so he brought 17 of them with him. That’s planning.
On top of that, the Necromancer’s got Cursed Dance, the Thalia’s using Lovely Song, the Succubus has Shame (so if you stick to using male units to avoid making Axel any more powerful, you’re buffing her instead), the Valkyrie’s using Cooperativeness, and the Beast Lord’s got Dark Blood. Every character on the enemy team who could have an Evility that’s based on their sheer number of allies does.
The second issue is that your characters are stuck in the stands. The green Geo Panels that line the floor confer both Warp and Invincible Geo Effects, so at the start of the first enemy turn, Axel and his entourage will teleport up into the stands with you and open fire. If you position your own characters on green Geo Panels, Axel’s posse won’t do any damage due to the Invincibility.
Eliminate as many enemies as possible on your second turn by Lifting and Throwing them onto red Geo Panels, which removes their Invincibility and allows you to set up ambushes. It’s hard to call your shots with any reliability because of the randomness of the Warp. That said, your first targets should be the Necromancer and Thalia, if possible, to take their respective Evilities off the board. After that, just take out as many enemies as you can; each character you defeat is 5% less stats for Axel to kill you with.
Then the third major complication kicks in. The Warp and Invincible Null Symbols are both mobile and will move themselves off their Geo Panels at the start of the second enemy turn. This prevents any of the enemy units from teleporting back onstage and gives them one full turn during which all of them can open up on you.
That’s the break point for the fight. If you can survive the second enemy turn, you can handle the rest of this stage. With that in mind, don’t deploy any of your low-DEF, low-HP support units, such as Clerics or Priests, until the start of your third turn. Otherwise, they’ll be the first ones to go when Axel and his crew start handing out beatdowns.
Axel himself gets markedly less scary as you disable his crew, although he’s still level 400 and should be taken at least somewhat seriously. His Guitar is a “joke” weapon, but it’s still an Axe and still induces a DEF hit when swung. His most common attack is hitting as many of your characters as he can with Love Dynamite T, and when it’s got the stat boost from his Evility behind it, it can do some real damage even to characters who have a hundred levels on him. The Chalkboard Scraper Innocent in his Guitar makes it 25% more difficult to hit Axel.
Victory on Behind the Star raises the Cheat Shop’s maximum Obtain Rate to 450% and gets you another 50 CP. You also receive the Tao of Axel Trophy.
When you defeat him, Axel forces his way onto your crew ... and into our hearts. When he enters play, he wields a Guitar, which is another joke weapon like Emizel’s Death Sickle, and wears Dragonmail, a Dark Rosary, and a Devil Ring. He’s a pretty good front-line fighter if you give him a Fist or Sword.
You cannot revisit Behind the Star after clearing it.
Map Events
- Station Laharl next to Axel.
- Station Sicily next to Axel.
- Station Etna next to Axel.