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Splatoon eGuide
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Contents

  • Welcome to Inkopolis
    • Introduction
    • Getting Started
    • Inkopolis Plaza: Points of Interest
    • amiibo Support
  • Octo Valley
    • Introduction
    • Equipment
    • Octo Valley Features
    • The Octarians
  • Zone 1
    • Introduction
    • Stage 01: Octotrooper Hideout
    • Stage 02: Lair of the Octoballs
    • Stage 03 : Rise of the Octocopters
    • Boss Battle: The Mighty Octostomp
  • Zone 3
    • Introduction
    • Stage 10: Inkrail Skyscape
    • Stage 11: Inkvisible Avenues
    • Stage 12: Flooder Junkyard
    • Stage 13: Shifting Splatforms
    • Stage 14: Octoling Assault
    • Stage 15: Undeniable Flying Object
    • Boss Battle: The Rampaging Octowhirl
  • Zone 4
    • Introduction
    • Stage 16: Propeller-Lift Fortress
    • Stage 17: Octosniper Ramparts
    • Stage 18: Spinning Spreaders
    • Stage 19: Tumbling Splatforms
    • Stage 20: Octoling Uprising
    • Stage 21: Unwelcome Flying Object
    • Boss Battle: The Ravenous Octomaw
  • Zone 5
    • Introduction
    • Stage 22: Splat-Switch Revolution
    • Stage 23: Spongy Observatory
    • Stage 24: Pinwheel Power Plant
    • Stage 25: Far-Flung Flooders
    • Stage 26: Octoling Onslaught
    • Stage 27: Unavoidable Flying Object
    • Boss Battle: Enter the Octobot King
  • Ink Battles
    • Introduction
    • Getting Started
    • Game Modes
    • Splatfest
    • Plaza Activities
    • Judd: Vibe Rank Bonus
    • Spyke: Orders and Sub Abilities
  • Blackbelly Skatepark
    • Overview
    • Turf War
    • Splat Zones
  • Zone 2
    • Introduction
    • Stage 04: Gusher Gauntlet
    • Stage 05: Floating Sponge Garden
    • Stage 06 : Propeller Lift Playground
    • Stage 07: Spreader Splatfest
    • Stage 08 : Octoling Invasion
    • Stage 09: Unidentified Flying Object
    • Boss Battle: The Dreaded Octonozzle
  • Weapons & Gear
    • Weapons
    • amiibo Weapons
    • Sub Weapons
    • Specials
    • Abilities
    • Gear
    • Tester Loadouts
  • Arowana Mall
    • Overview
    • Turf War
    • Splat Zones
  • Walleye Warehouse
    • Overview
    • Turf War
    • Splat Zones
  • Saltspray Rig
    • Overview
    • Turf War
    • Splat Zones
  • Urchin Underpass
    • Overview
    • Turf War
    • Splat Zones
  • Art
    • Art
  • NEW CONTENT
    • Port Mackerel
      • Overview
      • Turf War
      • Splat Zones

Splatoon Guide › Zone 4

Stage 21: Unwelcome Flying Object

Another Octostriker overlooks this stage from the safety of his flying saucer, so don’t linger in any one spot for very long to avoid getting targeted with an Inkstrike. A small army of Octocopters and Octotroopers have established a blockade in the center of the stage. Grab the Inkzooka and open fire. The tornados of ink fired by the Inkzooka are perfect for clearing a path. The tornados of ink are even tall enough to take out the hovering Octocopters. But while firing, be on watch for an incoming Inkstrike—and be ready to move.

Two Octobombers block the launchpad leading to the flying saucer. Move quickly to get past these threats. Swim up the inked sponge and grab the Bomb Rush special. Immediately toss a Splat Bomb between the two Octobombers to take them out. If you hesitate here too long, an Inkstrike or Splat Bombs tossed by the Octobombers will cause the sponge to shrink. So it’s important to complete this attack quickly to avoid getting bogged down around the sponge.

Sunken Scroll

After taking out the two Octobombers by the launchpad, backtrack to this perimeter corridor—it’s guarded by another Octobomber. Rush the Octobomber and take him out. Just behind him is a crate containing the level’s Sunken Scroll.

When it’s time to take the fight to the Octostriker, consider using the Inkrail on the inside track of the flying saucer. The Inkrail allows you to rapidly charge the Octostriker. When you’re close, hop off the Inkrail and shoot up at the Octostriker until he explodes. During the fight, don’t neglect the Octotroopers on the perimeter of the flying saucer. But as long as you keep moving, they shouldn’t be much of a threat. Once the fight is over, retrieve the Zapfish from the center of the flying saucer.

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