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Splatoon eGuide
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Contents

  • Welcome to Inkopolis
    • Introduction
    • Getting Started
    • Inkopolis Plaza: Points of Interest
    • amiibo Support
  • Octo Valley
    • Introduction
    • Equipment
    • Octo Valley Features
    • The Octarians
  • Zone 1
    • Introduction
    • Stage 01: Octotrooper Hideout
    • Stage 02: Lair of the Octoballs
    • Stage 03 : Rise of the Octocopters
    • Boss Battle: The Mighty Octostomp
  • Zone 3
    • Introduction
    • Stage 10: Inkrail Skyscape
    • Stage 11: Inkvisible Avenues
    • Stage 12: Flooder Junkyard
    • Stage 13: Shifting Splatforms
    • Stage 14: Octoling Assault
    • Stage 15: Undeniable Flying Object
    • Boss Battle: The Rampaging Octowhirl
  • Zone 4
    • Introduction
    • Stage 16: Propeller-Lift Fortress
    • Stage 17: Octosniper Ramparts
    • Stage 18: Spinning Spreaders
    • Stage 19: Tumbling Splatforms
    • Stage 20: Octoling Uprising
    • Stage 21: Unwelcome Flying Object
    • Boss Battle: The Ravenous Octomaw
  • Zone 5
    • Introduction
    • Stage 22: Splat-Switch Revolution
    • Stage 23: Spongy Observatory
    • Stage 24: Pinwheel Power Plant
    • Stage 25: Far-Flung Flooders
    • Stage 26: Octoling Onslaught
    • Stage 27: Unavoidable Flying Object
    • Boss Battle: Enter the Octobot King
  • Ink Battles
    • Introduction
    • Getting Started
    • Game Modes
    • Splatfest
    • Plaza Activities
    • Judd: Vibe Rank Bonus
    • Spyke: Orders and Sub Abilities
  • Blackbelly Skatepark
    • Overview
    • Turf War
    • Splat Zones
  • Zone 2
    • Introduction
    • Stage 04: Gusher Gauntlet
    • Stage 05: Floating Sponge Garden
    • Stage 06 : Propeller Lift Playground
    • Stage 07: Spreader Splatfest
    • Stage 08 : Octoling Invasion
    • Stage 09: Unidentified Flying Object
    • Boss Battle: The Dreaded Octonozzle
  • Weapons & Gear
    • Weapons
    • amiibo Weapons
    • Sub Weapons
    • Specials
    • Abilities
    • Gear
    • Tester Loadouts
  • Arowana Mall
    • Overview
    • Turf War
    • Splat Zones
  • Walleye Warehouse
    • Overview
    • Turf War
    • Splat Zones
  • Saltspray Rig
    • Overview
    • Turf War
    • Splat Zones
  • Urchin Underpass
    • Overview
    • Turf War
    • Splat Zones
  • Art
    • Art
  • NEW CONTENT
    • Port Mackerel
      • Overview
      • Turf War
      • Splat Zones

Splatoon Guide › Zone 2

Stage 08 : Octoling Invasion

You can take any path you’d like through this maze-like level, but watch out for enemies. The Octolings you encounter on this stage are dangerous and intelligent. In addition to aggressively attacking you, they’ll hide in their ink and occasionally toss Splat Bombs in your direction—all of this is excellent training for ink battles. To avoid getting splatted, take the high ground offered by the catwalk. You can fire down through the mesh floor of the catwalk to hit Octolings below. However, if you turn into squid form, you’ll fall through the mesh floor, potentially landing in enemy ink.

Once on the catwalk, rush the cylindrical platform in the center. The large crate here contains armor. Armor is vital during battles with Octolings, helping prevent you from getting splatted—the armor takes the damage instead of you. The top of this platform can also be inked, allowing you to hide in your ink and replenish your ink tank. So if you’re on the catwalk and need ink, move to this platform to reload. This is an ideal spot for raining down ink and Splat Bombs on the Octolings below.

Sunken Scroll

The level’s Sunken Scroll is hidden behind this ramp leading up to the catwalk—not far from the Zapfish. Be sure to grab it before completing the level.

You must use a couple of Inkrails to reach the Zapfish here. But before making a move for the Inkrails, make sure the area is clear of Octolings. In this fight, you’re likely at a height disadvantage. Instead of firing up at the Octolings, stay behind cover and lob Splat Bombs onto the upper platform—this is a good area to use the level’s Inkzooka as well. When you’ve splatted all Octolings here, traverse the Inkrails to grab the Zapfish.

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