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Splatoon eGuide
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Contents

  • Welcome to Inkopolis
    • Introduction
    • Getting Started
    • Inkopolis Plaza: Points of Interest
    • amiibo Support
  • Octo Valley
    • Introduction
    • Equipment
    • Octo Valley Features
    • The Octarians
  • Zone 1
    • Introduction
    • Stage 01: Octotrooper Hideout
    • Stage 02: Lair of the Octoballs
    • Stage 03 : Rise of the Octocopters
    • Boss Battle: The Mighty Octostomp
  • Zone 3
    • Introduction
    • Stage 10: Inkrail Skyscape
    • Stage 11: Inkvisible Avenues
    • Stage 12: Flooder Junkyard
    • Stage 13: Shifting Splatforms
    • Stage 14: Octoling Assault
    • Stage 15: Undeniable Flying Object
    • Boss Battle: The Rampaging Octowhirl
  • Zone 4
    • Introduction
    • Stage 16: Propeller-Lift Fortress
    • Stage 17: Octosniper Ramparts
    • Stage 18: Spinning Spreaders
    • Stage 19: Tumbling Splatforms
    • Stage 20: Octoling Uprising
    • Stage 21: Unwelcome Flying Object
    • Boss Battle: The Ravenous Octomaw
  • Zone 5
    • Introduction
    • Stage 22: Splat-Switch Revolution
    • Stage 23: Spongy Observatory
    • Stage 24: Pinwheel Power Plant
    • Stage 25: Far-Flung Flooders
    • Stage 26: Octoling Onslaught
    • Stage 27: Unavoidable Flying Object
    • Boss Battle: Enter the Octobot King
  • Ink Battles
    • Introduction
    • Getting Started
    • Game Modes
    • Splatfest
    • Plaza Activities
    • Judd: Vibe Rank Bonus
    • Spyke: Orders and Sub Abilities
  • Blackbelly Skatepark
    • Overview
    • Turf War
    • Splat Zones
  • Zone 2
    • Introduction
    • Stage 04: Gusher Gauntlet
    • Stage 05: Floating Sponge Garden
    • Stage 06 : Propeller Lift Playground
    • Stage 07: Spreader Splatfest
    • Stage 08 : Octoling Invasion
    • Stage 09: Unidentified Flying Object
    • Boss Battle: The Dreaded Octonozzle
  • Weapons & Gear
    • Weapons
    • amiibo Weapons
    • Sub Weapons
    • Specials
    • Abilities
    • Gear
    • Tester Loadouts
  • Arowana Mall
    • Overview
    • Turf War
    • Splat Zones
  • Walleye Warehouse
    • Overview
    • Turf War
    • Splat Zones
  • Saltspray Rig
    • Overview
    • Turf War
    • Splat Zones
  • Urchin Underpass
    • Overview
    • Turf War
    • Splat Zones
  • Art
    • Art
  • NEW CONTENT
    • Port Mackerel
      • Overview
      • Turf War
      • Splat Zones

Splatoon Guide › Zone 4

Stage 18: Spinning Spreaders

There isn’t much room to maneuver on these small platforms, so try to eliminate the Octocopters as quickly as possible. Ink a path ahead, then enter squid form, jumping from one platform to the next, collecting the armor along the way. Ink the tops of the two Spreaders and ride them, hiding in your ink until you’re close enough to engage the remaining Octocopters.

Sunken Scroll

After clearing out the Octocopters, ride the long Spreader toward this isolated platform. Ink the side of the approaching platform, then swim and jump toward it to reach the level’s Sunken Scroll.

Ink the top of this narrow pillar and hide in your ink while watching the nearby Spreader. Ambush the two Twintacle Octotroopers riding on the Spreader as they approach—pop out of your ink, open fire, then drop back into your ink. One of these Octotroopers has the key to the vault. Once both Octotroopers are eliminated, collect the dropped key from the Spreader, then carefully ink a path to the vault, swimming and jumping along the adjacent platform and pillar.

Before dropping down onto this platform, take a moment to spread some ink. As soon as you drop down, the Spreaders begin rotating, creating large circles of purple ink. To make matters worse, you come under attack by two Octolings—one after another. Make a beeline for the armor in the nearby crate, then confront the Octolings. If possible, make it to the Bomb Rush special on the right side of the platform. This allows you to throw unlimited Splat Bombs, Burst Bombs, and Seekers for a few seconds. This can come in handy during your fight against the Octolings. The second Octoling drops the key to the vault. Open the vault to access an Inkrail leading to the Zapfish.

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PreviousStage 17: Octosniper Ramparts NextStage 19: Tumbling Splatforms