Prima Games eGuides
primagames.com Browse Redeem a code Help
Splatoon eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Welcome to Inkopolis
    • Introduction
    • Getting Started
    • Inkopolis Plaza: Points of Interest
    • amiibo Support
  • Octo Valley
    • Introduction
    • Equipment
    • Octo Valley Features
    • The Octarians
  • Zone 1
    • Introduction
    • Stage 01: Octotrooper Hideout
    • Stage 02: Lair of the Octoballs
    • Stage 03 : Rise of the Octocopters
    • Boss Battle: The Mighty Octostomp
  • Zone 3
    • Introduction
    • Stage 10: Inkrail Skyscape
    • Stage 11: Inkvisible Avenues
    • Stage 12: Flooder Junkyard
    • Stage 13: Shifting Splatforms
    • Stage 14: Octoling Assault
    • Stage 15: Undeniable Flying Object
    • Boss Battle: The Rampaging Octowhirl
  • Zone 4
    • Introduction
    • Stage 16: Propeller-Lift Fortress
    • Stage 17: Octosniper Ramparts
    • Stage 18: Spinning Spreaders
    • Stage 19: Tumbling Splatforms
    • Stage 20: Octoling Uprising
    • Stage 21: Unwelcome Flying Object
    • Boss Battle: The Ravenous Octomaw
  • Zone 5
    • Introduction
    • Stage 22: Splat-Switch Revolution
    • Stage 23: Spongy Observatory
    • Stage 24: Pinwheel Power Plant
    • Stage 25: Far-Flung Flooders
    • Stage 26: Octoling Onslaught
    • Stage 27: Unavoidable Flying Object
    • Boss Battle: Enter the Octobot King
  • Ink Battles
    • Introduction
    • Getting Started
    • Game Modes
    • Splatfest
    • Plaza Activities
    • Judd: Vibe Rank Bonus
    • Spyke: Orders and Sub Abilities
  • Blackbelly Skatepark
    • Overview
    • Turf War
    • Splat Zones
  • Zone 2
    • Introduction
    • Stage 04: Gusher Gauntlet
    • Stage 05: Floating Sponge Garden
    • Stage 06 : Propeller Lift Playground
    • Stage 07: Spreader Splatfest
    • Stage 08 : Octoling Invasion
    • Stage 09: Unidentified Flying Object
    • Boss Battle: The Dreaded Octonozzle
  • Weapons & Gear
    • Weapons
    • amiibo Weapons
    • Sub Weapons
    • Specials
    • Abilities
    • Gear
    • Tester Loadouts
  • Arowana Mall
    • Overview
    • Turf War
    • Splat Zones
  • Walleye Warehouse
    • Overview
    • Turf War
    • Splat Zones
  • Saltspray Rig
    • Overview
    • Turf War
    • Splat Zones
  • Urchin Underpass
    • Overview
    • Turf War
    • Splat Zones
  • Art
    • Art
  • NEW CONTENT
    • Port Mackerel
      • Overview
      • Turf War
      • Splat Zones

Splatoon Guide › Zone 1

Stage 03 : Rise of the Octocopters

While in squid form, jump across these two platforms to reach the other side. The tops of the platforms are already coated in your ink, so there’s no need to stop. While swimming, you can move faster and jump greater distances. If you fall, ink the sides of one of the platforms and swim back to the top—barriers prevent you from swimming up the perimeter walls.

Smash one of the crates here to acquire an Inkzooka special. Use this powerful weapon to wipe out the distant Octocopters and Octotrooper. The Inkzooka fires a tall tornado of your ink, perfect for eliminating these threats. You have unlimited ammo with the Inkzooka for approximately five seconds—so don’t waste too much time aiming. However, each shot fired knocks you back a bit. Be mindful of your footing to avoid getting pushed off the platform or back into a puddle of enemy ink.

Sunken Scroll

The Sunken Scroll is located atop this pillar at the start of the second platform. Swim to the top of the neighboring pillar first. From there, ink the side of the Sunken Scroll’s pillar, then jump across in squid form, landing on the pillar’s side. Swim to the top of the pillar and bust open the crate to retrieve the Sunken Scroll.

Don’t expose yourself to the Octobomber—he throws powerful Splat Bombs. Instead, ink the area around the Octobomber, then swim through your ink to sneak up on him. One of the crates near the center of the platform contains an Inkzooka—grab the Inkzooka, pop out of your ink, and blast the Octobomber before he can respond. The path to the Zapfish is now clear—ink the moving blocks to reach it.

Keep reading with a free account

The first 3 sections of Splatoon are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousStage 02: Lair of the Octoballs NextBoss Battle: The Mighty Octostomp