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Splatoon eGuide
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Contents

  • Welcome to Inkopolis
    • Introduction
    • Getting Started
    • Inkopolis Plaza: Points of Interest
    • amiibo Support
  • Octo Valley
    • Introduction
    • Equipment
    • Octo Valley Features
    • The Octarians
  • Zone 1
    • Introduction
    • Stage 01: Octotrooper Hideout
    • Stage 02: Lair of the Octoballs
    • Stage 03 : Rise of the Octocopters
    • Boss Battle: The Mighty Octostomp
  • Zone 3
    • Introduction
    • Stage 10: Inkrail Skyscape
    • Stage 11: Inkvisible Avenues
    • Stage 12: Flooder Junkyard
    • Stage 13: Shifting Splatforms
    • Stage 14: Octoling Assault
    • Stage 15: Undeniable Flying Object
    • Boss Battle: The Rampaging Octowhirl
  • Zone 4
    • Introduction
    • Stage 16: Propeller-Lift Fortress
    • Stage 17: Octosniper Ramparts
    • Stage 18: Spinning Spreaders
    • Stage 19: Tumbling Splatforms
    • Stage 20: Octoling Uprising
    • Stage 21: Unwelcome Flying Object
    • Boss Battle: The Ravenous Octomaw
  • Zone 5
    • Introduction
    • Stage 22: Splat-Switch Revolution
    • Stage 23: Spongy Observatory
    • Stage 24: Pinwheel Power Plant
    • Stage 25: Far-Flung Flooders
    • Stage 26: Octoling Onslaught
    • Stage 27: Unavoidable Flying Object
    • Boss Battle: Enter the Octobot King
  • Ink Battles
    • Introduction
    • Getting Started
    • Game Modes
    • Splatfest
    • Plaza Activities
    • Judd: Vibe Rank Bonus
    • Spyke: Orders and Sub Abilities
  • Blackbelly Skatepark
    • Overview
    • Turf War
    • Splat Zones
  • Zone 2
    • Introduction
    • Stage 04: Gusher Gauntlet
    • Stage 05: Floating Sponge Garden
    • Stage 06 : Propeller Lift Playground
    • Stage 07: Spreader Splatfest
    • Stage 08 : Octoling Invasion
    • Stage 09: Unidentified Flying Object
    • Boss Battle: The Dreaded Octonozzle
  • Weapons & Gear
    • Weapons
    • amiibo Weapons
    • Sub Weapons
    • Specials
    • Abilities
    • Gear
    • Tester Loadouts
  • Arowana Mall
    • Overview
    • Turf War
    • Splat Zones
  • Walleye Warehouse
    • Overview
    • Turf War
    • Splat Zones
  • Saltspray Rig
    • Overview
    • Turf War
    • Splat Zones
  • Urchin Underpass
    • Overview
    • Turf War
    • Splat Zones
  • Art
    • Art
  • NEW CONTENT
    • Port Mackerel
      • Overview
      • Turf War
      • Splat Zones

Splatoon Guide › Welcome to Inkopolis

Inkopolis Plaza: Points of Interest

After completing the tutorial, you land in the center of Inkopolis Plaza, a bustling hub of activity for Inklings obsessed with ink battles. Turn your attention to the overhead monitor for the latest broadcast of Inkopolis News, hosted by Callie and Marie—apparently the Great Zapfish is missing from Inkopolis Tower. Could this be connected with the recent UFO sightings? In any case, Callie and Marie don’t seem too worried about this latest development. Following the broadcast, feel free to explore the Plaza—there’s plenty to see and do.

Plaza Map

Look down at the GamePad and use this map interface to rapidly transition from one location to the next in the Plaza.

Inkopolis Tower

Enter the lobby at the base of Inkopolis Tower to participate in online ink battles.

Inkopolis Tower is the gathering spot for all ink battle participants. Come here if you want to compete in online Turf Wars or ranked Splat Zones matches. Upon choosing a game mode, you enter a matchmaking screen where you’re grouped with seven other players—three teammates and four opponents. Competing in ink battles earns you Battle Points (or BP), which are then converted into gold. You can use gold earned from online matches to purchase new weapons and gear from the shops at Booyah Base. For more information on how online matches work, flip ahead to the Ink Battles chapter.

Fellow Inklings

You can interact with other Inklings in the Plaza—these characters belong to other players. Simply approach an Inkling and press the A button. Here you can review an Inkling’s level and rank as well as their equipped weapons and gear. If you’re level four or higher and see a piece of gear you like, you can order it from Spyke.

Booyah Base

Spend your hard-earned gold on new weapons, clothing, shoes, and headgear at the shops in Booyah Base.

Booyah Base consists of four shops where you can purchase new weapons and gear for use during ink battles. But you’ll need to earn some street cred before shopping here—The armor vendors won’t sell you stuff until you’re Level 4, however Sheldon (Ammo Knights) will start selling you weapons at Level 2. So head to Inkopolis Tower and start making a name for yourself (and earning gold) by competing in ink battles. For more information on the shops and their inventory, reference the Weapons and Gear chapter.

Note

The higher your level, the more likely you are to find rare (three star) items in the gear shops. Rare items have three sub ability slots, granting your Inkling more performance-enhancing attributes.

Jelly Fresh

Tired of that boring, old Basic Tee? Then pay Jelonzo a visit at Jelly Fresh. Here you can find a variety of t-shirts, jackets, and tops, perfect for your next ink battle. Jelonzo’s inventory is limited to six items per day. But stock is updated daily, so check back frequently.

Shrimp Kicks

Crusty Sean is the proprietor of Shrimp Kicks, the Plaza’s exclusive source for the latest and greatest fashions in footwear. The store’s stock is rotated daily, offering six different pairs of shoes per day. So stop by often to see what Crusty Sean has in stock.

Cooler Heads

If you’re looking for a new hat, headband, or eyewear, then check in with Annie at Cooler Heads—the clownfish living in her anemone hairdo is Moe. Like the other gear shops, you can find six different items for sale here each day. Make daily visits to find that perfect head accessory.

Ammo Knights

Sheldon, the talkative shopkeeper of Ammo Knights, sells and manufactures a variety of weapons designed for ink battles. Unlike the other shops, the number of weapons available for purchase increases based on your level—the higher your level, the more weapons are unlocked. Sheldon can also create new weapons by using blueprints. Blueprints are obtained from the Sunken Scrolls retrieved after boss battles during the single-player campaign.

Miiverse

Interact with this orange box in the Plaza to make a post to Miiverse. While hanging out in the Plaza, your post will appear above your Inkling’s head, visible by other players. In addition, your Miiverse posts can show up in other player’s games as graffiti around the Plaza and on stages during ink battles. 

Octo Valley

Cap’n Cuttlefish knows who is behind the disappearance of the Great Zapfish. Enter this hatch to investigate.

Who is that peeking out of the hatch? Why it’s none other than Cap’n Cuttlefish, a decorated veteran of the Great Turf War. The disappearance of the Great Zapfish has Cap’n Cuttlefish concerned—he believes the Octarians are involved. While most Inklings ignore Cap’n Cuttlefish’s seemingly paranoid ramblings, he might be on to something. Enter this hatch to meet with Cap’n Cuttlefish, launching the game’s single-player campaign. Completing the campaign gives you access to new weapons and gear you can use in ink battles. Flip ahead to the Octo Valley chapter for more details.

Inkopolis News

Stay tuned to Inkopolis News for the latest announcements from Callie and Marie. They offer updates on the latest happenings in Inkopolis, including summaries of the current ink battle stages. Stay Fresh!

Battle Dojo

The Battle Dojo, located on the Plaza’s upper promenade, allows you to participate in a one-on-one Balloon Battle with a friend. This isn’t an online mode, but a local battle where one player plays on the TV and the other plays on the GamePad—the player using the TV can use the Classic Controller, Classic Controller Pro, or Wii U Pro Controller. Once a second controller has been connected, both players can select from eight weapons, each with their own sub weapon—this is a good opportunity to try out different weapons and sub weapons before you buy them. After weapon selection, choose from one of five stages to fight over, including the same arenas available during ink battles—this is a great way to get familiar with each stage before competing online.

At the Battle Dojo, choose your weapon, then go head-to-head against a friend in a Balloon Battle match.

Battle Dojo Weapon Line-up
WeaponNameSub WeaponName
Splattershot
Burst Bomb
Splat Roller
Suction Bomb
Splat Charger
Splat Bomb
Blaster
Disruptor
Jet Squelcher
Splash Wall
Aerospray MG
Seeker
Classic Squiffer
Point Sensor
Rapid Blaster
Ink Mine

Battle Dojo Specials

During Balloon Battle matches, look for these Canned Specials hidden in orange crates. Touching these items automatically activates a randomized special, like Inkstrike, Inkzooka, or Bubbler. Collect as many of these Canned Specials as possible to gain an edge over your opponent.

Balloon Battle

If you have the lead, keep your distance from your opponent—if you get splatted, you’ll lose balloon points.

Balloon Battle is a completely unique game mode to the Battle Dojo. The objective of Balloon Battle is simple—pop more balloons than your opponent. Each balloon you pop gives you one balloon point. If you accrue thirty balloon points, you win. Otherwise, the player with the most balloon points at the end of the five-minute match wins. However, there are a couple of twists.

In the last minute of gameplay, each balloon you pop is worth two balloon points, making the final moments of a match much more intense. Also, if you get splatted by an opponent, you’ll lose balloon points. So if your opponent has a commanding lead, instead of going after balloons, try to splat them in an attempt to even the scores. There are no rewards issued for competing in Balloon Battles, but the experience you gain here can make all the difference once you transition to online battles.

Note

During Balloon Battles, these spiral indicators show where a new batch of balloons is about to appear. Get to this area before your opponent in an attempt to pop all the new balloons. But be careful—your opponent might be hiding nearby with the same idea.

Arcade Games

The arcade cabinet in the Plaza features a mini-game you can play called Squid Jump. This, and all arcade games, are played on the GamePad. Look down at the GamePad’s screen to help your squid navigate a series of platforms. By default, Squid Jump is the only arcade game available. But you can unlock more by defeating the Octobot King with the Inkling Boy, Inkling Girl, and Inkling Squid amiibo. In addition to playing arcade games at the cabinet in the Plaza, you can also play these games while waiting in the lobby of Inkopolis Tower—play a few rounds while waiting for other players to join your game.

Interact with this arcade cabinet to play a game of Squid Jump—other games can be unlocked by completing amiibo challenges.

Squid Jump

  • Unlock: Default

Squid Jump puts you in control of a squid who must leap vertically from one platform to the next. There are a total of twenty-five stages to complete. Gather the red fish, blue fish, and the red starfish to enhance your jumping ability.

Squid Racer

  • Unlock: Defeat the Octobot King as Inkling Boy amiibo

Squid Racer pits your squid against jellyfish in a road race. Hold down the ZL Button to drift around corners, then accelerate out of the turn at the right moment to gain a sudden burst of speed. Keep an eye on the timer and complete each stage before time expires.

Squidball

  • Unlock: Defeat the Octobot King as Inkling Girl amiibo

Squidball is a volleyball-style game requiring you to knock back an Zapfish at your jellyfish opponents—use the left stick to aim the Zapfish at the jellyfish targets. Eliminate the required number of jellyfish to advance to the next stage.

Squid Beatz

  • Unlock: Defeat the Octobot King as Inkling Squid amiibo

Squid Beatz features the different music found throughout Splatoon. You can simply listen to the music or participate in a mini-game on the GamePad. There are no points or stages in this game, just some simple rhythm-based interactivity.

Judd

If you earn a vibe rank of Toasty, Smokin’, or SO HAWT!!, Judd will reward you with gold.

When he’s not officiating ink battles, Judd can be found snoozing on this blue box in the Plaza. Speak to Judd to get tips for your upcoming ink battles. But Judd serves another purpose too. By winning ink battles, you increase your vibe rank, visible in the Inkopolis Tower lobby screen. There are four vibe ranks: Chill, Toasty, Smokin’, and SO HAWT!! If you obtain a rank of Toasty or higher, Judd will give you a daily gold reward—the higher the rank, the more gold you’ll receive. So make a habit of talking to Judd each day, preferably at the end of your play session. Vibe ranks reset every day, so if you forget to talk to Judd, you’re leaving gold behind. For more information on Judd and vibe ranks, reference the Ink Battles chapter.

Spyke

Sitting in the alley, opposite of Booyah Base, Spyke is running a different type of business. But like the more legitimate shop owners, Spyke won’t deal with you until you reach level four or higher. At that point you can place orders with Spyke by interacting with other Inklings in the Plaza. If you see an Inkling wearing clothing, shoes, or headgear you like, place an order with Spyke—he’ll have the item you want the next day. You can place up to three orders at a time, but Spyke will only deliver one item per day, in the order in which they were requested. You can also pay Spyke Super Sea Snails (obtained from Splatfests) to reroll the sub abilities assigned to your clothing, shoes, or headgear. For more information on Spyke (and Splatfest), flip ahead to the Ink Battles chapter.

Need some gear not offered in the other shops? Spyke can help you out.

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