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Splatoon eGuide
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Contents

  • Welcome to Inkopolis
    • Introduction
    • Getting Started
    • Inkopolis Plaza: Points of Interest
    • amiibo Support
  • Octo Valley
    • Introduction
    • Equipment
    • Octo Valley Features
    • The Octarians
  • Zone 1
    • Introduction
    • Stage 01: Octotrooper Hideout
    • Stage 02: Lair of the Octoballs
    • Stage 03 : Rise of the Octocopters
    • Boss Battle: The Mighty Octostomp
  • Zone 3
    • Introduction
    • Stage 10: Inkrail Skyscape
    • Stage 11: Inkvisible Avenues
    • Stage 12: Flooder Junkyard
    • Stage 13: Shifting Splatforms
    • Stage 14: Octoling Assault
    • Stage 15: Undeniable Flying Object
    • Boss Battle: The Rampaging Octowhirl
  • Zone 4
    • Introduction
    • Stage 16: Propeller-Lift Fortress
    • Stage 17: Octosniper Ramparts
    • Stage 18: Spinning Spreaders
    • Stage 19: Tumbling Splatforms
    • Stage 20: Octoling Uprising
    • Stage 21: Unwelcome Flying Object
    • Boss Battle: The Ravenous Octomaw
  • Zone 5
    • Introduction
    • Stage 22: Splat-Switch Revolution
    • Stage 23: Spongy Observatory
    • Stage 24: Pinwheel Power Plant
    • Stage 25: Far-Flung Flooders
    • Stage 26: Octoling Onslaught
    • Stage 27: Unavoidable Flying Object
    • Boss Battle: Enter the Octobot King
  • Ink Battles
    • Introduction
    • Getting Started
    • Game Modes
    • Splatfest
    • Plaza Activities
    • Judd: Vibe Rank Bonus
    • Spyke: Orders and Sub Abilities
  • Blackbelly Skatepark
    • Overview
    • Turf War
    • Splat Zones
  • Zone 2
    • Introduction
    • Stage 04: Gusher Gauntlet
    • Stage 05: Floating Sponge Garden
    • Stage 06 : Propeller Lift Playground
    • Stage 07: Spreader Splatfest
    • Stage 08 : Octoling Invasion
    • Stage 09: Unidentified Flying Object
    • Boss Battle: The Dreaded Octonozzle
  • Weapons & Gear
    • Weapons
    • amiibo Weapons
    • Sub Weapons
    • Specials
    • Abilities
    • Gear
    • Tester Loadouts
  • Arowana Mall
    • Overview
    • Turf War
    • Splat Zones
  • Walleye Warehouse
    • Overview
    • Turf War
    • Splat Zones
  • Saltspray Rig
    • Overview
    • Turf War
    • Splat Zones
  • Urchin Underpass
    • Overview
    • Turf War
    • Splat Zones
  • Art
    • Art
  • NEW CONTENT
    • Port Mackerel
      • Overview
      • Turf War
      • Splat Zones

Splatoon Guide › Blackbelly Skatepark

Turf War

If your team can secure the central platform at the middle of the stage, you stand a good chance of holding out for a victory in Turf War. However, don’t neglect the other areas of the stage, including the territory near your team’s spawn point. Glance at the GamePad from time to time to ensure the area around your base is covered in your team’s ink.

The fight for the central platform can often become a distraction, luring teammates away from the game mode’s primary objective, which is coverage. So while everyone rushes to the central platform, look for opportunities to ink the perimeter of the map, including the area near the opposing team’s spawn point.

Expect heavy fighting on the central platform. Even if you secure the central platform, you’re not safe from attack. Watch out for incoming Splat Bombs and Suction Bombs. Opponents can even swim up the sides of the central platform and take you by surprise. So don’t forget to look straight down—opponents gathered at the base of the platform can be difficult to spot.

Roller-based weapons aren’t as effective on Blackbelly Skatepark due to the numerous curved surfaces. If using a roller weapon, focus on the flat areas of the stage where the roller can spread the optimal amount of ink. When it comes to covering curved surfaces, swing the roller to splat ink along walls and curves.

Be careful when moving through the perimeter half pipes. Opponents may be hiding behind the walls between the half pipes. Consider tossing a Splat Bomb or other sub weapon ahead before moving through these narrow chokepoints.

Tip

Opponents positioned on the central platform have a difficult time aiming straight down. So if you come under fire, head for the base of the platform to avoid getting hit. However, watch out for incoming Splat Bombs and other sub weapons.

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