Prima Games eGuides
primagames.com Browse Redeem a code Help
Skylanders® SuperChargers eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Portal Mastery
    • Skylanders SuperChargers
    • Portal Master Rank Powers
    • Portal Master Powers
    • Selecting Portal Master Powers
  • Meet The Skylanders
    • Overview
    • The SuperChargers
    • Vehicles
      • Land Vehicles
      • Sea Vehicles
      • Sky Vehicles
    • Air
      • Previous Skylanders
      • Hurricane Jet-Vac
      • Stormblade
    • Dark
      • Previous Skylanders
      • Nightfall
    • Earth
      • Previous Skylanders
      • Smash Hit
      • Shark Shooter Terrafin
    • Fire
      • Previous Skylanders
      • Lava Lance Eruptor
      • Spitfire
    • Life
      • Previous Skylanders
      • Super Shot Stealth Elf
      • Thrillipede
    • Light
      • Previous Skylanders
      • Astroblast
    • Magic
      • Previous Skylanders
      • Big Bubble Pop Fizz
      • Splat
    • Tech
      • Previous Skylanders
      • High Volt
      • Double Dare Trigger Happy
    • Undead
      • Previous Skylanders
      • Fiesta
      • Bone Bash Roller Brawl
    • Water
      • Previous Skylanders
      • Dive-Clops
      • Deep Dive Gill Grunt
  • Vehicles
    • Land Vehicles
      • Burn-Cycle
      • Crypt Crusher
      • Gold Rusher
      • Hot Streak
      • Shark Tank
      • Shield Striker
      • Thump Truck
      • Tomb Buggy
    • Sea Vehicles
      • Dive Bomber
      • Reef Ripper
      • Sea Shadow
      • Soda Skimmer
      • Splatter Splasher
    • Sky Vehicles
      • Buzz Wing
      • Jet Stream
      • Sky Slicer
      • Stealth Stinger
      • Sun Runner
  • Improving Your Skylanders and Vehicles
    • Introduction
    • Leveling
    • Stats
    • Powers & Upgrades
    • Hats
    • Portal Master Powers
    • Quests
    • Improving Your Vehicles
  • Villainous Drivers and Their Vehicles
    • Overview
    • Doom Jet and Kaos
    • Chompy Buster and Chompy Mage
    • Scale Biter and Dragon Hunter
    • Spirit Dragster and Count Moneybone
    • Steam Roller and Glumshanks
    • Glitter Glider and Golden Queen
    • The Lil' Phantom Tide and Captain Frightbeard
    • Rune Slider and Spellslamzer
    • Wave Singer and Mesmeralda
    • Sky Scrambler and Cap’n Cluck
    • Storm Striker and Stratosfear
    • Sub Woofer and Wolfgang
    • Toaster Bomber and Chef Pepper Jack
  • Minions of Kaos
    • Introduction
    • Bugs
    • Chompies
    • Cyclopes
    • Drow / Dark Drow
    • Elementals
    • Magnetized
    • Mechanical
    • Pirates
    • Spell Punks
    • Trolls
    • Undead
  • The Adventure
    • The Rift to Skylands
      • Chapter 1: Skylands in Chains
      • Chapter 2: Motley Meadows
      • Chapter 3: A Fuel's Errand
      • Chapter 4: The Great Breakout
      • Chapter 5: A Safe Place
    • The Cloudbreather's Crag
      • Chapter 6: Conquered by Kaos
      • Chapter 7: City Under Sea
      • Chapter 8: Scaling the Road
      • Chapter 9: Temple of the Cloudbreather
      • Chapter 10: Call Down the Thunder
    • The Cloud Kingdom
      • Chapter 11: The Brewing Storm
      • Chapter 12: All Roads Lead to Ruin
      • Chapter 13: Mayhem at the Market
      • Chapter 14: Clear Skies Ahead
      • Chapter 15: The Land of the Undead
    • Land of the Undead
      • Chapter 16: Not as Advertised
      • Chapter 17: Upside Downstairs Overtheres
      • Chapter 18: Eon’s Escape
      • Chapter 19: Moneyback Guarantee
      • Chapter 20: Reunions
    • Battlebrawl Island
      • Chapter 21: Cast a Deadly Spellslamzer
      • Chapter 22: Book Report
    • The Spell Punk Library
      • Chapter 23: The Spell Punk Library
      • Chapter 24: Feathered Friends
    • Gadfly Glades
      • Chapter 25: A Teensy Problem
      • Chapter 26: Fungi Funhouse
      • Chapter 27: Waterdrop Way
    • Cap'n Cluck's Chicken HQ
      • Chapter 28: Cap'n Cluck's Chicken HQ
      • Chapter 29: Fowl Play
      • Chapter 30: Running Afowl
      • Chapter 31: Cuckoo's Nest
      • Chapter 32: Big Boss Cluck
    • Monstrous Isles
      • Chapter 33: Monstrous Isles
      • Chapter 34: The Last Resort
      • Chapter 35: Basalt Basin
      • Chapter 36: Exclusive Shores
      • Chapter 37: Titanopolis
    • Ridepocalypse Demo Derby
      • Chapter 38: Ridepocalypse Demo Derby
      • Chapter 39: Win, Lose or Glumshanks
    • Vault of the Ancients
      • Chapter 40: Vault of the Ancients
      • Chapter 41: Whispering Wilds
      • Chapter 42: Riftward Road
      • Chapter 43: Slumbering Spires
    • The Bandit Train
      • Chapter 44: Aerial Ambush
      • Chapter 45: Highway Robbery
    • The Sky Eater
      • Chapter 46: Gathering of Friends
      • Chapter 47: The Sky Eater
      • Chapter 48: Grinding Gears
      • Chapter 49: Darkest Goo
      • Chapter 50: Crush of Kaos
      • Chapter 51: Fear and Obey
  • Skylanders Academy
    • Introduction
    • Purchase Upgrades for Your Skylanders and Vehicles
    • Vehicle Training Areas
    • Racing with Pandergast
    • Academy Store
    • Games Room
    • Element Gate
    • Quests from Tessa
    • Hugo's Daily Quests
    • Skystones Overdrive with Kaos
  • Skystones Overdrive
    • Introduction
    • Building Your Skystone Collection
    • Special Ability Skystones
    • Tips for Winning Skystone Overdrive
    • Skystones Checklist
  • Collectibles
    • Introduction
    • Hats
    • Kaos Diaries
    • Legendary Treasures
    • Magic Items
  • Racing
    • Overview
    • Select a Race Mode
    • Select a Track, Driver, and Vehicle
    • Get Ready to Race
    • Using the Interactive Racing Maps
    • Racing Tracks
      • Chompy Garden
      • Cloud Factory
      • Cluck's Cuckoo Nest
      • Dragon Spine
      • Frozen Fossil Festival
      • Mystical Vault
      • Temple of Arkus
      • The After Party
      • The Clock Rock
      • The Golden Temple
      • Tropic Plunder
  • Achievements & Trophies
    • Story Mode Achievements
  • Maps
    • Skylanders Academy
    • Skylands In Chains
    • Motley Meadows
    • A Fuels Errand
    • The Great Breakout
    • Conquered By Chaos
    • City Under Seas
    • Scaling the Road
    • Temple of the Cloudbreather
    • The Brewing Storm
    • All Roads Lead To Ruin
    • Mayhem at the Market
    • Clear Skies Ahead
    • Not As Advertised
    • Upside Downstairs Overtheres
    • Eon's Escape
    • Moneyback Guarantee
    • Cast A Deadly Spellslamzer
    • The Spell Punk Library
    • A Teensy Problem
    • Fungi Funhouse
    • Waterdrop Way
    • Fowl Play
    • Running Afowl
    • Cuckoos Nest
    • Big Boss Cluck
    • Last Resort
    • Basalt Basin
    • Exclusive Shores
    • Titanopolis
    • Win, Lose, or Glumsharks
    • Whispering Wilds
    • Riftward Road
    • Slumbering Spires
    • Highway Robbery
    • Grinding Gears
    • Darkest Goo
    • Crush of Kaos
  • Videos
    • Chapter 01: Live Wire Lock
    • Chapter 03: Live Wire Lock
    • Chapter 09: Live Wire Lock
    • Chapter 13: Live Wire Lock
    • Chapter 18: Live Wire Lock
    • Chapter 21: Live Wire Lock
    • Chapter 23: Live Wire Lock
    • Chapter 26: Live Wire Lock
    • Chapter 30: Live Wire Lock
    • Chapter 36: Live Wire Lock
    • Chapter 39: Live Wire Lock
    • Chapter 42: Live Wire Lock
    • Chapter 45: Live Wire Lock
    • Chapter 48: Live Wire Lock

Skylanders® SuperChargers Guide › The Adventure › Monstrous Isles

Chapter 37: Titanopolis

The next chapter starts off with a bang. You’re going up against the boss that you chased throughout the last section. We hope you’re ready!

Fight Beachcomber

Now you must pit yourself against another potent adversary. Beachcomber has three major attacks, massive health, and a severe lack of beach etiquette. Luckily, her attacks can be spotted a mile away.

The first attack you’re likely to see is her charge. Beachcomber glows red for a brief moment and then flies forward, across the surface of the water. She’ll do this twice in a row, and you have to dodge to the side (running away from her won’t work because she’s moving too quickly). Dodge to the side twice, and then race after her to get counterattacks before she recovers.

Another attack happens after Beachcomber goes underwater. She sends tentacles up to hit you, one after the other. Run quickly in any direction, and jump to avoid the later blows in the series. Or, if you have abilities that grant you faster movement, use those to stay ahead of the attack.

The final move from Beachcomber also comes after she submerges. She’ll raise her tentacles in an X pattern, and then rotate them around the entire area. Jump methodically over each one, in turn.

Always get as many free hits as possible against Beachcomber after she tires herself out. Keep hacking away until she flares out her tentacles (a sure sign that one of her attacks is about to begin).

There is health on each side of the area, but you won’t get much of it. Be careful, and don’t eat anything until you’re pretty badly banged up. This way you won’t waste the excess health the food might have healed.

Defeat Beachcomber and then take the exit behind her. Look along the path to the right for a Wish Stone, and then trash the town to the left. Look for a vent on the far end of town and jump above it to get another Wish Stone while you’re there.

The way forward to the end of the region isn’t far away; it’s along the path through town, farther to the left. However, there is also a SuperCharger Gate here. It’s on the right side of town, once you get close to the exit. Look for that and then go into the Gate to find even more treasure. The last Epic Treasure Chest is there, but you have to work for it.

There isn’t any fighting inside the SuperCharger Gate, but there are multiple puzzles to solve.

Tier 1

Get onto the first series of ledges. There are moveable blocks, but two of them are way too high to be of use. How strange. The key is to push one of them over the side ledge so that the blocks fall and form a bridge. This allows you to move the smaller block to the left side (where it can be used as a stepping stone to reach the next tier)!

Tier 2

This one might be a real poser for people who haven’t seen a puzzle like this before. It looks impossible at first. You can’t get the taller stack to slide into the center, but that’s where it needs to be.

Here’s the trick. Put the tall blocks in the upper corner (on either side). Then, slide the short block around the area until it is directly beside the taller stock. Let’s say we’re doing this in the upper-left corner. You should have the tall blocks in the corner, and then the short block on the position directly to the right of that. Now, move the tall blocks down, right, up, and then left. They’ll bump into the small block and stop. This puts them in a position where you can slide then up, forming a new bridge.

Collect the Epic Treasure Chest at the top of the area, and don’t forget to grab the Random Reward Object, and then use the Gate to return to the main map.

Approach the exit and get into a land vehicle. This starts another challenge.

Destroy Sandcastles

Drive around the city and obliterate all of the Sandcastles that are in the area. The first is to your right, and the way deeper into the city is behind it.

Search for a Red Toolbox in the second section. It’s on the far right end of the city.

Smaller towers fire artillery at you, and aircraft buzz your vehicle from above, so it’s essential to keep moving at all times. You can destroy the artillery towers, if you wish, and that stops them from shooting at you while the city is getting leveled.

Take out the next two Sandcastles to clear the way for the last boss fight before you return home.

Defeat Thunder Tow

Thunder Tow is one of the toughest bosses that you’ve gone up against. He has heavy attacks, high damage, typically high boss health, and you won’t find many buffs or food items in his arena. You can still take out this beach bum, but it’ll take better timing than some fights.

The basic one-two punch is Thunder Tow’s bread and butter. He does this very frequently. This move doesn’t have much windup, so you have to be moving away from Thunder Tow before he starts to attack. Be conservative early in the fight until you get the timing; just don’t get greedy about hitting him with melee attacks until you know what you can get away with.

Thunder Tow charges in place sometimes and then leaps on top of you. Keep moving and you’re likely to avoid this. It’s a very inaccurate attack. He does a few in a row, and you can hit him with ranged attacks in between jumps.

This guy is so big that he can slam the ground and create a shockwave. It’s pretty fast, so jump early and try to clear it.

After all that, Thunder Tow has a rare attack that spews green flames all over the area. Not only can these hit you initially, but they’ll burn for quite a while, making it hard to safely move around the field. This is very tricky, but the damage output from the fire isn’t too high, which is a good thing!

Food appears over time, and not very often. There aren’t any solid buffs to grab, so you need to conserve health and fight defensively pretty much the entire time. Bring your toughest Skylander, because you’re probably going to need everything they can give you.

Armed with all that knowledge, you can take out this creep and get back to the Academy. Congratulations!

Keep reading with a free account

The first 3 sections of Skylanders® SuperChargers are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousChapter 36: Exclusive Shores NextChapter 38: Ridepocalypse Demo Derby