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Skylanders® SuperChargers eGuide
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Contents

  • Portal Mastery
    • Skylanders SuperChargers
    • Portal Master Rank Powers
    • Portal Master Powers
    • Selecting Portal Master Powers
  • Meet The Skylanders
    • Overview
    • The SuperChargers
    • Vehicles
      • Land Vehicles
      • Sea Vehicles
      • Sky Vehicles
    • Air
      • Previous Skylanders
      • Hurricane Jet-Vac
      • Stormblade
    • Dark
      • Previous Skylanders
      • Nightfall
    • Earth
      • Previous Skylanders
      • Smash Hit
      • Shark Shooter Terrafin
    • Fire
      • Previous Skylanders
      • Lava Lance Eruptor
      • Spitfire
    • Life
      • Previous Skylanders
      • Super Shot Stealth Elf
      • Thrillipede
    • Light
      • Previous Skylanders
      • Astroblast
    • Magic
      • Previous Skylanders
      • Big Bubble Pop Fizz
      • Splat
    • Tech
      • Previous Skylanders
      • High Volt
      • Double Dare Trigger Happy
    • Undead
      • Previous Skylanders
      • Fiesta
      • Bone Bash Roller Brawl
    • Water
      • Previous Skylanders
      • Dive-Clops
      • Deep Dive Gill Grunt
  • Vehicles
    • Land Vehicles
      • Burn-Cycle
      • Crypt Crusher
      • Gold Rusher
      • Hot Streak
      • Shark Tank
      • Shield Striker
      • Thump Truck
      • Tomb Buggy
    • Sea Vehicles
      • Dive Bomber
      • Reef Ripper
      • Sea Shadow
      • Soda Skimmer
      • Splatter Splasher
    • Sky Vehicles
      • Buzz Wing
      • Jet Stream
      • Sky Slicer
      • Stealth Stinger
      • Sun Runner
  • Improving Your Skylanders and Vehicles
    • Introduction
    • Leveling
    • Stats
    • Powers & Upgrades
    • Hats
    • Portal Master Powers
    • Quests
    • Improving Your Vehicles
  • Villainous Drivers and Their Vehicles
    • Overview
    • Doom Jet and Kaos
    • Chompy Buster and Chompy Mage
    • Scale Biter and Dragon Hunter
    • Spirit Dragster and Count Moneybone
    • Steam Roller and Glumshanks
    • Glitter Glider and Golden Queen
    • The Lil' Phantom Tide and Captain Frightbeard
    • Rune Slider and Spellslamzer
    • Wave Singer and Mesmeralda
    • Sky Scrambler and Cap’n Cluck
    • Storm Striker and Stratosfear
    • Sub Woofer and Wolfgang
    • Toaster Bomber and Chef Pepper Jack
  • Minions of Kaos
    • Introduction
    • Bugs
    • Chompies
    • Cyclopes
    • Drow / Dark Drow
    • Elementals
    • Magnetized
    • Mechanical
    • Pirates
    • Spell Punks
    • Trolls
    • Undead
  • The Adventure
    • The Rift to Skylands
      • Chapter 1: Skylands in Chains
      • Chapter 2: Motley Meadows
      • Chapter 3: A Fuel's Errand
      • Chapter 4: The Great Breakout
      • Chapter 5: A Safe Place
    • The Cloudbreather's Crag
      • Chapter 6: Conquered by Kaos
      • Chapter 7: City Under Sea
      • Chapter 8: Scaling the Road
      • Chapter 9: Temple of the Cloudbreather
      • Chapter 10: Call Down the Thunder
    • The Cloud Kingdom
      • Chapter 11: The Brewing Storm
      • Chapter 12: All Roads Lead to Ruin
      • Chapter 13: Mayhem at the Market
      • Chapter 14: Clear Skies Ahead
      • Chapter 15: The Land of the Undead
    • Land of the Undead
      • Chapter 16: Not as Advertised
      • Chapter 17: Upside Downstairs Overtheres
      • Chapter 18: Eon’s Escape
      • Chapter 19: Moneyback Guarantee
      • Chapter 20: Reunions
    • Battlebrawl Island
      • Chapter 21: Cast a Deadly Spellslamzer
      • Chapter 22: Book Report
    • The Spell Punk Library
      • Chapter 23: The Spell Punk Library
      • Chapter 24: Feathered Friends
    • Gadfly Glades
      • Chapter 25: A Teensy Problem
      • Chapter 26: Fungi Funhouse
      • Chapter 27: Waterdrop Way
    • Cap'n Cluck's Chicken HQ
      • Chapter 28: Cap'n Cluck's Chicken HQ
      • Chapter 29: Fowl Play
      • Chapter 30: Running Afowl
      • Chapter 31: Cuckoo's Nest
      • Chapter 32: Big Boss Cluck
    • Monstrous Isles
      • Chapter 33: Monstrous Isles
      • Chapter 34: The Last Resort
      • Chapter 35: Basalt Basin
      • Chapter 36: Exclusive Shores
      • Chapter 37: Titanopolis
    • Ridepocalypse Demo Derby
      • Chapter 38: Ridepocalypse Demo Derby
      • Chapter 39: Win, Lose or Glumshanks
    • Vault of the Ancients
      • Chapter 40: Vault of the Ancients
      • Chapter 41: Whispering Wilds
      • Chapter 42: Riftward Road
      • Chapter 43: Slumbering Spires
    • The Bandit Train
      • Chapter 44: Aerial Ambush
      • Chapter 45: Highway Robbery
    • The Sky Eater
      • Chapter 46: Gathering of Friends
      • Chapter 47: The Sky Eater
      • Chapter 48: Grinding Gears
      • Chapter 49: Darkest Goo
      • Chapter 50: Crush of Kaos
      • Chapter 51: Fear and Obey
  • Skylanders Academy
    • Introduction
    • Purchase Upgrades for Your Skylanders and Vehicles
    • Vehicle Training Areas
    • Racing with Pandergast
    • Academy Store
    • Games Room
    • Element Gate
    • Quests from Tessa
    • Hugo's Daily Quests
    • Skystones Overdrive with Kaos
  • Skystones Overdrive
    • Introduction
    • Building Your Skystone Collection
    • Special Ability Skystones
    • Tips for Winning Skystone Overdrive
    • Skystones Checklist
  • Collectibles
    • Introduction
    • Hats
    • Kaos Diaries
    • Legendary Treasures
    • Magic Items
  • Racing
    • Overview
    • Select a Race Mode
    • Select a Track, Driver, and Vehicle
    • Get Ready to Race
    • Using the Interactive Racing Maps
    • Racing Tracks
      • Chompy Garden
      • Cloud Factory
      • Cluck's Cuckoo Nest
      • Dragon Spine
      • Frozen Fossil Festival
      • Mystical Vault
      • Temple of Arkus
      • The After Party
      • The Clock Rock
      • The Golden Temple
      • Tropic Plunder
  • Achievements & Trophies
    • Story Mode Achievements
  • Maps
    • Skylanders Academy
    • Skylands In Chains
    • Motley Meadows
    • A Fuels Errand
    • The Great Breakout
    • Conquered By Chaos
    • City Under Seas
    • Scaling the Road
    • Temple of the Cloudbreather
    • The Brewing Storm
    • All Roads Lead To Ruin
    • Mayhem at the Market
    • Clear Skies Ahead
    • Not As Advertised
    • Upside Downstairs Overtheres
    • Eon's Escape
    • Moneyback Guarantee
    • Cast A Deadly Spellslamzer
    • The Spell Punk Library
    • A Teensy Problem
    • Fungi Funhouse
    • Waterdrop Way
    • Fowl Play
    • Running Afowl
    • Cuckoos Nest
    • Big Boss Cluck
    • Last Resort
    • Basalt Basin
    • Exclusive Shores
    • Titanopolis
    • Win, Lose, or Glumsharks
    • Whispering Wilds
    • Riftward Road
    • Slumbering Spires
    • Highway Robbery
    • Grinding Gears
    • Darkest Goo
    • Crush of Kaos
  • Videos
    • Chapter 01: Live Wire Lock
    • Chapter 03: Live Wire Lock
    • Chapter 09: Live Wire Lock
    • Chapter 13: Live Wire Lock
    • Chapter 18: Live Wire Lock
    • Chapter 21: Live Wire Lock
    • Chapter 23: Live Wire Lock
    • Chapter 26: Live Wire Lock
    • Chapter 30: Live Wire Lock
    • Chapter 36: Live Wire Lock
    • Chapter 39: Live Wire Lock
    • Chapter 42: Live Wire Lock
    • Chapter 45: Live Wire Lock
    • Chapter 48: Live Wire Lock

Skylanders® SuperChargers Guide › Meet The Skylanders › Earth

Shark Shooter Terrafin

Vehicle: Shark Tank

Starting Stats
Maximum Health 270
Speed 35
Armor 24
Critical Hit 4
Elemental Power 25

Terrafin hails from The Dirt Seas, where it was common to swim, bathe, and even snorkel beneath the ground. But a powerful explosion in the sky created a blast wave that turned the ocean of sand into a vast sheet of glass, putting an end to Terrafin’s duty as the local lifeguard. Not one to stay idle, the brawny dirt shark found himself training in the art of boxing, and not long after he was the local champ. Fighters came from all around to challenge him, but it was a chance meeting with a great Portal Master that led him to give up his title for a greater purpose.

Quests from Buzz

Quests
QuestReward
Hit 4 enemies at once with Surface to Air to Surface Missiles. +5 Armor (Terrafin)
Defeat 50 enemies with the Street Swimming ability. +25 Armor (SuperCharged Shark Tank)

SuperCharged Challenge: Bug It Out

Bump big bugs to increase your score multiplier and hit as many bugs as you can to keep your multiplier up and get a highscore.

StarPoints GoalReward
First 75,000 +25 Gearbits
Second 250,000 +1 Wish Stone
Third 400,000 +1 Special Item

Chompy Gardens has been infested by bugs. They’re all over the track and it’s up to Terrafin to drive them off. Hit the big bugs to increase the score multiplier up to a maximum of 10X. Hitting any bug maintains the multiplier but only the big bugs increase it.

The bugs return between laps but they’re in different positions each time around. Go for the big bugs first until your multiplier is maxed out. Don’t accelerate until you can see the line up of bugs ahead. The time bonus at the end isn’t worth as much as maintaining the 10X multiplier.

Overview

For Skylanders SuperChargers, Terrafin traded his pugilistic abilities for a shark rocket launcher but his earth swimming skills remain intact. Don’t worry, his tiny shark swimming buddies still made the cut. Terrafin puts the rocket launcher to use in most of his attacks so it’s important to get a feel for how the rockets work. They’re fired in an arc and descend quickly, making them effective at medium to short range.

Terrafin’s Soul Gem Ability, Sand Snare, comes in handy when you’re feeling overwhelmed. Dive into the ground and leave whirlpools behind to slow down any pursuit.

Basic Attacks

Ballistic Frenzy

Press Attack 1 to fire shark rockets that burrow into the ground.

Earth Swim Blast

Press Attack 2 to burrow into the ground. Press Attack 1 to emerge and shoot a rocket at the ground.

Upgrades

Slam Support
Cost 500 Gold
Press Attack 3 to slam the gun on the ground and knockback nearby enemies. Press Attack 3 during Earth Swim Blast to launch a shark ally that will attack nearby enemies.
Seek or Swim
Cost 700 Gold
Prerequisite None
Ballistic Frenzy rockets do more damage to enemies.
Surface to Air to Surface Missiles
Cost 900 Gold
Prerequisite Unlock Slam Support
Hold Attack 3 to fire rockets into the ground that emerge and land on enemies.
Seconds, Please
Cost 1200 Gold
Prerequisite None
Ballistic Frenzy rockets now hit enemies twice.

Shark Team Squadron Path

Gain more support from powerful shark allies!

Three Best Fins
Cost 1700 Gold
Prerequisite Shark Team Squadron Path
Press Attack 3 during Earth Swim Blast to launch three sharks.
What Goes Up…
Cost 2200 Gold
Prerequisite Shark Team Squadron Path
S.A.S missiles do more damage on the way up and on the way down.
Land Shark
Cost 3000 Gold
Prerequisite Shark Team Squadron Path
Hold Attack 1 and release to fire a mortar that summons a sand whirlpool and a large land shark.

All Terrain Trooper Path

Use advanced underground abilities to surprise and defeat enemies!

Mentor Program
Cost 1700 Gold
Prerequisite All Terrain Trooper Path
Press Attack 3 during Earth Swim Blast to make a bigger shark ally that lasts longer, can hit enemies multiple times and does more damage.
Finesse
Cost 2200 Gold
Prerequisite All Terrain Trooper Path
Earth Swim Blast speed is increased and enemies are damaged by the fancy new fin.
Mega Boomflop
Cost 3000 Gold
Prerequisite All Terrain Trooper Path
During Earth Swim Blast, press Attack 1 to fire rockets and perform a powerful bellyflop that knocks back enemies.

Soul Gem Ability

Sand Snare
Cost 4000 Gold
Prerequisite Find Shark Shooter Terrafin ‘s Soul Gem.
During Earth Swim Blast, press Jump to create a sand whirlpool to trap enemies in.

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