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Skylanders® SuperChargers eGuide
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Contents

  • Portal Mastery
    • Skylanders SuperChargers
    • Portal Master Rank Powers
    • Portal Master Powers
    • Selecting Portal Master Powers
  • Meet The Skylanders
    • Overview
    • The SuperChargers
    • Vehicles
      • Land Vehicles
      • Sea Vehicles
      • Sky Vehicles
    • Air
      • Previous Skylanders
      • Hurricane Jet-Vac
      • Stormblade
    • Dark
      • Previous Skylanders
      • Nightfall
    • Earth
      • Previous Skylanders
      • Smash Hit
      • Shark Shooter Terrafin
    • Fire
      • Previous Skylanders
      • Lava Lance Eruptor
      • Spitfire
    • Life
      • Previous Skylanders
      • Super Shot Stealth Elf
      • Thrillipede
    • Light
      • Previous Skylanders
      • Astroblast
    • Magic
      • Previous Skylanders
      • Big Bubble Pop Fizz
      • Splat
    • Tech
      • Previous Skylanders
      • High Volt
      • Double Dare Trigger Happy
    • Undead
      • Previous Skylanders
      • Fiesta
      • Bone Bash Roller Brawl
    • Water
      • Previous Skylanders
      • Dive-Clops
      • Deep Dive Gill Grunt
  • Vehicles
    • Land Vehicles
      • Burn-Cycle
      • Crypt Crusher
      • Gold Rusher
      • Hot Streak
      • Shark Tank
      • Shield Striker
      • Thump Truck
      • Tomb Buggy
    • Sea Vehicles
      • Dive Bomber
      • Reef Ripper
      • Sea Shadow
      • Soda Skimmer
      • Splatter Splasher
    • Sky Vehicles
      • Buzz Wing
      • Jet Stream
      • Sky Slicer
      • Stealth Stinger
      • Sun Runner
  • Improving Your Skylanders and Vehicles
    • Introduction
    • Leveling
    • Stats
    • Powers & Upgrades
    • Hats
    • Portal Master Powers
    • Quests
    • Improving Your Vehicles
  • Villainous Drivers and Their Vehicles
    • Overview
    • Doom Jet and Kaos
    • Chompy Buster and Chompy Mage
    • Scale Biter and Dragon Hunter
    • Spirit Dragster and Count Moneybone
    • Steam Roller and Glumshanks
    • Glitter Glider and Golden Queen
    • The Lil' Phantom Tide and Captain Frightbeard
    • Rune Slider and Spellslamzer
    • Wave Singer and Mesmeralda
    • Sky Scrambler and Cap’n Cluck
    • Storm Striker and Stratosfear
    • Sub Woofer and Wolfgang
    • Toaster Bomber and Chef Pepper Jack
  • Minions of Kaos
    • Introduction
    • Bugs
    • Chompies
    • Cyclopes
    • Drow / Dark Drow
    • Elementals
    • Magnetized
    • Mechanical
    • Pirates
    • Spell Punks
    • Trolls
    • Undead
  • The Adventure
    • The Rift to Skylands
      • Chapter 1: Skylands in Chains
      • Chapter 2: Motley Meadows
      • Chapter 3: A Fuel's Errand
      • Chapter 4: The Great Breakout
      • Chapter 5: A Safe Place
    • The Cloudbreather's Crag
      • Chapter 6: Conquered by Kaos
      • Chapter 7: City Under Sea
      • Chapter 8: Scaling the Road
      • Chapter 9: Temple of the Cloudbreather
      • Chapter 10: Call Down the Thunder
    • The Cloud Kingdom
      • Chapter 11: The Brewing Storm
      • Chapter 12: All Roads Lead to Ruin
      • Chapter 13: Mayhem at the Market
      • Chapter 14: Clear Skies Ahead
      • Chapter 15: The Land of the Undead
    • Land of the Undead
      • Chapter 16: Not as Advertised
      • Chapter 17: Upside Downstairs Overtheres
      • Chapter 18: Eon’s Escape
      • Chapter 19: Moneyback Guarantee
      • Chapter 20: Reunions
    • Battlebrawl Island
      • Chapter 21: Cast a Deadly Spellslamzer
      • Chapter 22: Book Report
    • The Spell Punk Library
      • Chapter 23: The Spell Punk Library
      • Chapter 24: Feathered Friends
    • Gadfly Glades
      • Chapter 25: A Teensy Problem
      • Chapter 26: Fungi Funhouse
      • Chapter 27: Waterdrop Way
    • Cap'n Cluck's Chicken HQ
      • Chapter 28: Cap'n Cluck's Chicken HQ
      • Chapter 29: Fowl Play
      • Chapter 30: Running Afowl
      • Chapter 31: Cuckoo's Nest
      • Chapter 32: Big Boss Cluck
    • Monstrous Isles
      • Chapter 33: Monstrous Isles
      • Chapter 34: The Last Resort
      • Chapter 35: Basalt Basin
      • Chapter 36: Exclusive Shores
      • Chapter 37: Titanopolis
    • Ridepocalypse Demo Derby
      • Chapter 38: Ridepocalypse Demo Derby
      • Chapter 39: Win, Lose or Glumshanks
    • Vault of the Ancients
      • Chapter 40: Vault of the Ancients
      • Chapter 41: Whispering Wilds
      • Chapter 42: Riftward Road
      • Chapter 43: Slumbering Spires
    • The Bandit Train
      • Chapter 44: Aerial Ambush
      • Chapter 45: Highway Robbery
    • The Sky Eater
      • Chapter 46: Gathering of Friends
      • Chapter 47: The Sky Eater
      • Chapter 48: Grinding Gears
      • Chapter 49: Darkest Goo
      • Chapter 50: Crush of Kaos
      • Chapter 51: Fear and Obey
  • Skylanders Academy
    • Introduction
    • Purchase Upgrades for Your Skylanders and Vehicles
    • Vehicle Training Areas
    • Racing with Pandergast
    • Academy Store
    • Games Room
    • Element Gate
    • Quests from Tessa
    • Hugo's Daily Quests
    • Skystones Overdrive with Kaos
  • Skystones Overdrive
    • Introduction
    • Building Your Skystone Collection
    • Special Ability Skystones
    • Tips for Winning Skystone Overdrive
    • Skystones Checklist
  • Collectibles
    • Introduction
    • Hats
    • Kaos Diaries
    • Legendary Treasures
    • Magic Items
  • Racing
    • Overview
    • Select a Race Mode
    • Select a Track, Driver, and Vehicle
    • Get Ready to Race
    • Using the Interactive Racing Maps
    • Racing Tracks
      • Chompy Garden
      • Cloud Factory
      • Cluck's Cuckoo Nest
      • Dragon Spine
      • Frozen Fossil Festival
      • Mystical Vault
      • Temple of Arkus
      • The After Party
      • The Clock Rock
      • The Golden Temple
      • Tropic Plunder
  • Achievements & Trophies
    • Story Mode Achievements
  • Maps
    • Skylanders Academy
    • Skylands In Chains
    • Motley Meadows
    • A Fuels Errand
    • The Great Breakout
    • Conquered By Chaos
    • City Under Seas
    • Scaling the Road
    • Temple of the Cloudbreather
    • The Brewing Storm
    • All Roads Lead To Ruin
    • Mayhem at the Market
    • Clear Skies Ahead
    • Not As Advertised
    • Upside Downstairs Overtheres
    • Eon's Escape
    • Moneyback Guarantee
    • Cast A Deadly Spellslamzer
    • The Spell Punk Library
    • A Teensy Problem
    • Fungi Funhouse
    • Waterdrop Way
    • Fowl Play
    • Running Afowl
    • Cuckoos Nest
    • Big Boss Cluck
    • Last Resort
    • Basalt Basin
    • Exclusive Shores
    • Titanopolis
    • Win, Lose, or Glumsharks
    • Whispering Wilds
    • Riftward Road
    • Slumbering Spires
    • Highway Robbery
    • Grinding Gears
    • Darkest Goo
    • Crush of Kaos
  • Videos
    • Chapter 01: Live Wire Lock
    • Chapter 03: Live Wire Lock
    • Chapter 09: Live Wire Lock
    • Chapter 13: Live Wire Lock
    • Chapter 18: Live Wire Lock
    • Chapter 21: Live Wire Lock
    • Chapter 23: Live Wire Lock
    • Chapter 26: Live Wire Lock
    • Chapter 30: Live Wire Lock
    • Chapter 36: Live Wire Lock
    • Chapter 39: Live Wire Lock
    • Chapter 42: Live Wire Lock
    • Chapter 45: Live Wire Lock
    • Chapter 48: Live Wire Lock

Skylanders® SuperChargers Guide › Meet The Skylanders › Dark

Nightfall

Vehicle: Sea Shadow

Starting Stats
Maximum Health 230
Speed 43
Armor 6
Critical Hit 10
Elemental Power 25

Nightfall was a Dreadwalker from Fogshadow Tower, a mysterious fortress in the middle of the Poison Sea. While most Dreadwalkers stayed within the noxious cloud they called home, Nightfall preferred to dive into the black abyss and hunt the dark monsters that threatened her people. One day, as she was exploring a deep cavern in her submarine, the Sea Shadow, Nightfall came upon an enormous object that pulsed with a strange energy. It was gigantic, and before she could comprehend what she was looking at, it hatched! Out came a creature 100 times

larger than anything she had ever seen! She fired the engines and raced back to warn her people. Just as the last citizens boarded an evacuation ship, the colossal head of the Leviathan broke the surface of the water and let out a terrible roar! Without hesitation, Nightfall rushed towards the monster, blasting it with everything she had while the others made their escape. This act of heroism caught the attention of Master Eon, and the rest is Skylander history!

Quests from Buzz

Quests
QuestReward
Defeat 20 enemies with the Whip Lash ability. +5 Armor (Nightfall)
Defeat 50 enemies with the Abyss Cannon ability. +25 Armor (SuperCharged Sea Shadow)

SuperCharged Challenge: A Shot for the Dark

Fill up the Dark Gauge as fast as possible by shooting or driving into light crystals.

StarTime GoalReward
First 5:30.00 +25 Gearbits
Second 3:40.00 +1 Wish Stone
Third 2:20.00 +1 Special Item

Nightfall’s SuperCharged Challenge takes place in Mystical Vault. Shoot the light crystals with Dark Orbs (Darkness Vortices darken the crystals as well but they don’t track like Dark Orbs) from the Abyss Cannon to turn them dark. Darkening a crystal fills the Dark Gauge on the right side of the screen. If you keep moving and shooting, you should complete this challenge on the first lap.

Overview

If you enjoy tormenting your enemies, Nightfall is the SuperCharger for you. Ambrush begins as a way to move around safely, but can be upgraded to become a potent attack. Whip Lash allows you to pop enemies into the air, or knock them to the ground, and then juggle them for additional damage. Nightfall’s Soul Gem Ability, Bad Hair Day, allows you to do this to every nearby enemy at the same time! Choose the Master Angler path if you lean on Handy Hooks to defeat enemies. Dread Head path upgrades make it nearly impossible for melee enemies to reach Nightfall.

Basic Attacks

Handy Hooks

Press Attack 1 to perform a flurry of right and left hooks.

Ambrush

Press Attack 2 to dash forward or behind enemies.

Upgrades

Whip Lash
Cost 500 Gold
Press Attack 3 to unleash a strand of dark energy that whips enemies and knocks them into the air. Using Whip Lash in the air knocks enemies down.
Split Hook Ends
Cost 700 Gold
Prerequisite None
New hooks cause melee attacks to do more damage.
Hair Today, Gone Now
Cost 900 Gold
Prerequisite None
Damage enemies at the start of Ambrush and move faster during it.
Layered Lunge
Cost 1200 Gold
Prerequisite None
The first hook melee attack after an Ambrush is guaranteed to critically strike.

Master Angler

Master the power of your super sharp Hooks!

Splitting Hairs
Cost 1700 Gold
Prerequisite Master Angler Path
Hold Attack 1 and release to unleash a devastating combo of hook and dark energy attacks.
Comb-o
Cost 2200 Gold
Prerequisite Master Angler Path
Every fourth attack in the basic melee combo does more damage.
Playing Hooky
Cost 3000 Gold
Prerequisite Master Angler Path
Press Attack 1 during Ambrush to deal more damage in a larger area on exit.

Dread Head

Master the use of your dark energy attacks!

Ambrush Rush
Cost 1700 Gold
Prerequisite Dread Head Path
Hold Attack 2 to Ambrush and shoot strands of dark energy towards enemies.
Up-Sweep
Cost 2200 Gold
Prerequisite Dread Head Path
Knock enemies into the air at the end of Ambrush.
Vast Volume
Cost 3000 Gold
Prerequisite Dread Head Path
Press Attack 3 to send three strands of dark energy out to knock more enemies into the air during Whip Lash.

Soul Gem Ability

Bad Hair Day
Cost 4000 Gold
Prerequisite Find Nightfall’s Soul Gem. Purchase Whip Lash.
Tap Attack 3 repeatedly to knock all enemies into the air in an area. Continue tapping Attack 3 to increase the area and knock all enemies down to the ground.

 

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