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Skylanders® SuperChargers eGuide
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Contents

  • Portal Mastery
    • Skylanders SuperChargers
    • Portal Master Rank Powers
    • Portal Master Powers
    • Selecting Portal Master Powers
  • Meet The Skylanders
    • Overview
    • The SuperChargers
    • Vehicles
      • Land Vehicles
      • Sea Vehicles
      • Sky Vehicles
    • Air
      • Previous Skylanders
      • Hurricane Jet-Vac
      • Stormblade
    • Dark
      • Previous Skylanders
      • Nightfall
    • Earth
      • Previous Skylanders
      • Smash Hit
      • Shark Shooter Terrafin
    • Fire
      • Previous Skylanders
      • Lava Lance Eruptor
      • Spitfire
    • Life
      • Previous Skylanders
      • Super Shot Stealth Elf
      • Thrillipede
    • Light
      • Previous Skylanders
      • Astroblast
    • Magic
      • Previous Skylanders
      • Big Bubble Pop Fizz
      • Splat
    • Tech
      • Previous Skylanders
      • High Volt
      • Double Dare Trigger Happy
    • Undead
      • Previous Skylanders
      • Fiesta
      • Bone Bash Roller Brawl
    • Water
      • Previous Skylanders
      • Dive-Clops
      • Deep Dive Gill Grunt
  • Vehicles
    • Land Vehicles
      • Burn-Cycle
      • Crypt Crusher
      • Gold Rusher
      • Hot Streak
      • Shark Tank
      • Shield Striker
      • Thump Truck
      • Tomb Buggy
    • Sea Vehicles
      • Dive Bomber
      • Reef Ripper
      • Sea Shadow
      • Soda Skimmer
      • Splatter Splasher
    • Sky Vehicles
      • Buzz Wing
      • Jet Stream
      • Sky Slicer
      • Stealth Stinger
      • Sun Runner
  • Improving Your Skylanders and Vehicles
    • Introduction
    • Leveling
    • Stats
    • Powers & Upgrades
    • Hats
    • Portal Master Powers
    • Quests
    • Improving Your Vehicles
  • Villainous Drivers and Their Vehicles
    • Overview
    • Doom Jet and Kaos
    • Chompy Buster and Chompy Mage
    • Scale Biter and Dragon Hunter
    • Spirit Dragster and Count Moneybone
    • Steam Roller and Glumshanks
    • Glitter Glider and Golden Queen
    • The Lil' Phantom Tide and Captain Frightbeard
    • Rune Slider and Spellslamzer
    • Wave Singer and Mesmeralda
    • Sky Scrambler and Cap’n Cluck
    • Storm Striker and Stratosfear
    • Sub Woofer and Wolfgang
    • Toaster Bomber and Chef Pepper Jack
  • Minions of Kaos
    • Introduction
    • Bugs
    • Chompies
    • Cyclopes
    • Drow / Dark Drow
    • Elementals
    • Magnetized
    • Mechanical
    • Pirates
    • Spell Punks
    • Trolls
    • Undead
  • The Adventure
    • The Rift to Skylands
      • Chapter 1: Skylands in Chains
      • Chapter 2: Motley Meadows
      • Chapter 3: A Fuel's Errand
      • Chapter 4: The Great Breakout
      • Chapter 5: A Safe Place
    • The Cloudbreather's Crag
      • Chapter 6: Conquered by Kaos
      • Chapter 7: City Under Sea
      • Chapter 8: Scaling the Road
      • Chapter 9: Temple of the Cloudbreather
      • Chapter 10: Call Down the Thunder
    • The Cloud Kingdom
      • Chapter 11: The Brewing Storm
      • Chapter 12: All Roads Lead to Ruin
      • Chapter 13: Mayhem at the Market
      • Chapter 14: Clear Skies Ahead
      • Chapter 15: The Land of the Undead
    • Land of the Undead
      • Chapter 16: Not as Advertised
      • Chapter 17: Upside Downstairs Overtheres
      • Chapter 18: Eon’s Escape
      • Chapter 19: Moneyback Guarantee
      • Chapter 20: Reunions
    • Battlebrawl Island
      • Chapter 21: Cast a Deadly Spellslamzer
      • Chapter 22: Book Report
    • The Spell Punk Library
      • Chapter 23: The Spell Punk Library
      • Chapter 24: Feathered Friends
    • Gadfly Glades
      • Chapter 25: A Teensy Problem
      • Chapter 26: Fungi Funhouse
      • Chapter 27: Waterdrop Way
    • Cap'n Cluck's Chicken HQ
      • Chapter 28: Cap'n Cluck's Chicken HQ
      • Chapter 29: Fowl Play
      • Chapter 30: Running Afowl
      • Chapter 31: Cuckoo's Nest
      • Chapter 32: Big Boss Cluck
    • Monstrous Isles
      • Chapter 33: Monstrous Isles
      • Chapter 34: The Last Resort
      • Chapter 35: Basalt Basin
      • Chapter 36: Exclusive Shores
      • Chapter 37: Titanopolis
    • Ridepocalypse Demo Derby
      • Chapter 38: Ridepocalypse Demo Derby
      • Chapter 39: Win, Lose or Glumshanks
    • Vault of the Ancients
      • Chapter 40: Vault of the Ancients
      • Chapter 41: Whispering Wilds
      • Chapter 42: Riftward Road
      • Chapter 43: Slumbering Spires
    • The Bandit Train
      • Chapter 44: Aerial Ambush
      • Chapter 45: Highway Robbery
    • The Sky Eater
      • Chapter 46: Gathering of Friends
      • Chapter 47: The Sky Eater
      • Chapter 48: Grinding Gears
      • Chapter 49: Darkest Goo
      • Chapter 50: Crush of Kaos
      • Chapter 51: Fear and Obey
  • Skylanders Academy
    • Introduction
    • Purchase Upgrades for Your Skylanders and Vehicles
    • Vehicle Training Areas
    • Racing with Pandergast
    • Academy Store
    • Games Room
    • Element Gate
    • Quests from Tessa
    • Hugo's Daily Quests
    • Skystones Overdrive with Kaos
  • Skystones Overdrive
    • Introduction
    • Building Your Skystone Collection
    • Special Ability Skystones
    • Tips for Winning Skystone Overdrive
    • Skystones Checklist
  • Collectibles
    • Introduction
    • Hats
    • Kaos Diaries
    • Legendary Treasures
    • Magic Items
  • Racing
    • Overview
    • Select a Race Mode
    • Select a Track, Driver, and Vehicle
    • Get Ready to Race
    • Using the Interactive Racing Maps
    • Racing Tracks
      • Chompy Garden
      • Cloud Factory
      • Cluck's Cuckoo Nest
      • Dragon Spine
      • Frozen Fossil Festival
      • Mystical Vault
      • Temple of Arkus
      • The After Party
      • The Clock Rock
      • The Golden Temple
      • Tropic Plunder
  • Achievements & Trophies
    • Story Mode Achievements
  • Maps
    • Skylanders Academy
    • Skylands In Chains
    • Motley Meadows
    • A Fuels Errand
    • The Great Breakout
    • Conquered By Chaos
    • City Under Seas
    • Scaling the Road
    • Temple of the Cloudbreather
    • The Brewing Storm
    • All Roads Lead To Ruin
    • Mayhem at the Market
    • Clear Skies Ahead
    • Not As Advertised
    • Upside Downstairs Overtheres
    • Eon's Escape
    • Moneyback Guarantee
    • Cast A Deadly Spellslamzer
    • The Spell Punk Library
    • A Teensy Problem
    • Fungi Funhouse
    • Waterdrop Way
    • Fowl Play
    • Running Afowl
    • Cuckoos Nest
    • Big Boss Cluck
    • Last Resort
    • Basalt Basin
    • Exclusive Shores
    • Titanopolis
    • Win, Lose, or Glumsharks
    • Whispering Wilds
    • Riftward Road
    • Slumbering Spires
    • Highway Robbery
    • Grinding Gears
    • Darkest Goo
    • Crush of Kaos
  • Videos
    • Chapter 01: Live Wire Lock
    • Chapter 03: Live Wire Lock
    • Chapter 09: Live Wire Lock
    • Chapter 13: Live Wire Lock
    • Chapter 18: Live Wire Lock
    • Chapter 21: Live Wire Lock
    • Chapter 23: Live Wire Lock
    • Chapter 26: Live Wire Lock
    • Chapter 30: Live Wire Lock
    • Chapter 36: Live Wire Lock
    • Chapter 39: Live Wire Lock
    • Chapter 42: Live Wire Lock
    • Chapter 45: Live Wire Lock
    • Chapter 48: Live Wire Lock

Skylanders® SuperChargers Guide › Meet The Skylanders › Fire

Lava Lance Eruptor

Vehicle: Burn-Cycle

Starting Stats
Maximum Health 290
Speed 35
Armor 24
Critical Hit 8
Elemental Power 25

Eruptor is a force of nature, hailing from a species that lived deep in the underground of a floating volcanic island until a massive eruption launched their entire civilization to the surface. He’s a complete hot head—steaming, fuming, and quite literally erupting over almost anything. To help control his temper, he likes to relax in lava pools, particularly because there are no crowds.

Quests from Buzz

Quests
QuestReward
Defeat 20 enemies with the Lava Joust ability. +5 Elemental Power (Eruptor)
Defeat 50 enemies with the Releasing Fire ability. +5 Speed (SuperCharged Burn-Cycle)

SuperCharged Challenge: Sheep Shot

Shoot as many sheep as possible before the end of the race!

StarPoints GoalReward
First 100,000 +25 Gearbits
Second 300,000 +1 Wish Stone
Third 600,000 +1 Special Item

Sheep cover the Dragon Spine track and they keep coming. Some sheep are already in place while others appear from portals found around the track. There are three types of sheep and you can shoot them or run into them to score. The majority of the sheep are the typical fluffy Skylands sheep. There are also large sheep (worth more points than regular sheep) and small golden sheep (worth the most points).

Golden sheep often appear in the air near big jumps. When they move, they’re fast, so shoot them quickly. The big sheep appear alone or in a pair. They rarely move and are easy targets. The only bonus is time left over after three laps, so don’t worry about accuracy or maintaining a multiplier. Just keep shooting and aim for golden sheep whenever you see them.

Overview

Pressing Attack 1 three times results in a pair of lance attacks punctuated by a volcanic mace swing. In a throwback to his Series 3 self, Eruptor barfs up lava during the dash of Lance Legwork. Hot Spot comes in handy against large numbers of enemies or one strong enemy. Up to three volcanoes can be active at a time. Summoning a fourth causes one to vanish. Both upgrade paths ultimately lead to creating volcanoes in a hurry. The deciding factor is whether you send Eruptor over volcanoes (go Volcano Vaulter) or have them around for the extra damage (pick Eruption Ruffian).

Basic Attacks

Lava Lancing

Rapidly press Attack 1 to unleash a series of lance attacks.

Lance Legwork

Press Attack 2 to spring forward with your lance out to damage enemies along the way.

Upgrades

Hot Spot
Cost 500 Gold
Press Attack 3 to spit a magma ball into the ground that burrows towards your enemies. It will create an active volcano that shoots fiery projectiles at nearby enemies.
Lava Joust
Cost 700 Gold
Prerequisite None
Hold Attack 2 to dash for a longer amount of time, damaging enemies along your way.
Lance Advanced
Cost 900 Gold
Prerequisite None
Upgrade your Lance with metal and do more damage.
Lance Cannon
Cost 1200 Gold
Prerequisite None
Hold Attack 1 to charge up and throw a super lance that explodes on contact.

Eruption Ruffian Path

Make the earth shake with this eruption based path!

Hot Feat
Cost 1700 Gold
Prerequisite Eruption Ruffian Path
Gain an uppercut explosion at the end of dash attacks.
Volcanic Rain
Cost 2200 Gold
Prerequisite Eruption Ruffian Path; Unlock Hot Feat
Using Hot Feat causes all active volcanoes to erupt, damaging and knocking nearby enemies up into the air.
Third Volcano’s The Charm
Cost 3000 Gold
Prerequisite Eruption Ruffian Path
Hold Attack 3 and release to shoot out three magma balls that create three active volcanoes.

Volcano Vaulter Path

Joust through your foes and blow them away with your lava spike lance!

Volatile Volcanoes
Cost 1700 Gold
Prerequisite Volcano Vaulter Path
Dashing over active volcanoes will boost you forward causing extra damage and extending the dash and the active volcano’s time.
Eruption Conduction
Cost 2200 Gold
Prerequisite Volcano Vaulter Path; Unlock Volatile Volcanoes
While dashing, your Lance grows extra spikes. Press Attack 3 to shoot the spikes off your Lance causing them to form a volcano where they land.
Cannon Stop Me Now
Cost 3000 Gold
Prerequisite Volcano Vaulter Path; Unlock Eruption Conduction
Your Lance will now regrow spikes over time allowing you to create volcanoes to boost over forever!

Soul Gem Ability

Magma Chamber
Cost 4000 Gold
Prerequisite Find Lava Lance Eruptor‘s Soul Gem.
Press Attack 3 while in the air to cannon ball into the ground creating a lava fountain. Rapidly tap Attack 3 to stay on top of the fountain shooting hot magma all around you.

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