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Skylanders® SuperChargers eGuide
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Contents

  • Portal Mastery
    • Skylanders SuperChargers
    • Portal Master Rank Powers
    • Portal Master Powers
    • Selecting Portal Master Powers
  • Meet The Skylanders
    • Overview
    • The SuperChargers
    • Vehicles
      • Land Vehicles
      • Sea Vehicles
      • Sky Vehicles
    • Air
      • Previous Skylanders
      • Hurricane Jet-Vac
      • Stormblade
    • Dark
      • Previous Skylanders
      • Nightfall
    • Earth
      • Previous Skylanders
      • Smash Hit
      • Shark Shooter Terrafin
    • Fire
      • Previous Skylanders
      • Lava Lance Eruptor
      • Spitfire
    • Life
      • Previous Skylanders
      • Super Shot Stealth Elf
      • Thrillipede
    • Light
      • Previous Skylanders
      • Astroblast
    • Magic
      • Previous Skylanders
      • Big Bubble Pop Fizz
      • Splat
    • Tech
      • Previous Skylanders
      • High Volt
      • Double Dare Trigger Happy
    • Undead
      • Previous Skylanders
      • Fiesta
      • Bone Bash Roller Brawl
    • Water
      • Previous Skylanders
      • Dive-Clops
      • Deep Dive Gill Grunt
  • Vehicles
    • Land Vehicles
      • Burn-Cycle
      • Crypt Crusher
      • Gold Rusher
      • Hot Streak
      • Shark Tank
      • Shield Striker
      • Thump Truck
      • Tomb Buggy
    • Sea Vehicles
      • Dive Bomber
      • Reef Ripper
      • Sea Shadow
      • Soda Skimmer
      • Splatter Splasher
    • Sky Vehicles
      • Buzz Wing
      • Jet Stream
      • Sky Slicer
      • Stealth Stinger
      • Sun Runner
  • Improving Your Skylanders and Vehicles
    • Introduction
    • Leveling
    • Stats
    • Powers & Upgrades
    • Hats
    • Portal Master Powers
    • Quests
    • Improving Your Vehicles
  • Villainous Drivers and Their Vehicles
    • Overview
    • Doom Jet and Kaos
    • Chompy Buster and Chompy Mage
    • Scale Biter and Dragon Hunter
    • Spirit Dragster and Count Moneybone
    • Steam Roller and Glumshanks
    • Glitter Glider and Golden Queen
    • The Lil' Phantom Tide and Captain Frightbeard
    • Rune Slider and Spellslamzer
    • Wave Singer and Mesmeralda
    • Sky Scrambler and Cap’n Cluck
    • Storm Striker and Stratosfear
    • Sub Woofer and Wolfgang
    • Toaster Bomber and Chef Pepper Jack
  • Minions of Kaos
    • Introduction
    • Bugs
    • Chompies
    • Cyclopes
    • Drow / Dark Drow
    • Elementals
    • Magnetized
    • Mechanical
    • Pirates
    • Spell Punks
    • Trolls
    • Undead
  • The Adventure
    • The Rift to Skylands
      • Chapter 1: Skylands in Chains
      • Chapter 2: Motley Meadows
      • Chapter 3: A Fuel's Errand
      • Chapter 4: The Great Breakout
      • Chapter 5: A Safe Place
    • The Cloudbreather's Crag
      • Chapter 6: Conquered by Kaos
      • Chapter 7: City Under Sea
      • Chapter 8: Scaling the Road
      • Chapter 9: Temple of the Cloudbreather
      • Chapter 10: Call Down the Thunder
    • The Cloud Kingdom
      • Chapter 11: The Brewing Storm
      • Chapter 12: All Roads Lead to Ruin
      • Chapter 13: Mayhem at the Market
      • Chapter 14: Clear Skies Ahead
      • Chapter 15: The Land of the Undead
    • Land of the Undead
      • Chapter 16: Not as Advertised
      • Chapter 17: Upside Downstairs Overtheres
      • Chapter 18: Eon’s Escape
      • Chapter 19: Moneyback Guarantee
      • Chapter 20: Reunions
    • Battlebrawl Island
      • Chapter 21: Cast a Deadly Spellslamzer
      • Chapter 22: Book Report
    • The Spell Punk Library
      • Chapter 23: The Spell Punk Library
      • Chapter 24: Feathered Friends
    • Gadfly Glades
      • Chapter 25: A Teensy Problem
      • Chapter 26: Fungi Funhouse
      • Chapter 27: Waterdrop Way
    • Cap'n Cluck's Chicken HQ
      • Chapter 28: Cap'n Cluck's Chicken HQ
      • Chapter 29: Fowl Play
      • Chapter 30: Running Afowl
      • Chapter 31: Cuckoo's Nest
      • Chapter 32: Big Boss Cluck
    • Monstrous Isles
      • Chapter 33: Monstrous Isles
      • Chapter 34: The Last Resort
      • Chapter 35: Basalt Basin
      • Chapter 36: Exclusive Shores
      • Chapter 37: Titanopolis
    • Ridepocalypse Demo Derby
      • Chapter 38: Ridepocalypse Demo Derby
      • Chapter 39: Win, Lose or Glumshanks
    • Vault of the Ancients
      • Chapter 40: Vault of the Ancients
      • Chapter 41: Whispering Wilds
      • Chapter 42: Riftward Road
      • Chapter 43: Slumbering Spires
    • The Bandit Train
      • Chapter 44: Aerial Ambush
      • Chapter 45: Highway Robbery
    • The Sky Eater
      • Chapter 46: Gathering of Friends
      • Chapter 47: The Sky Eater
      • Chapter 48: Grinding Gears
      • Chapter 49: Darkest Goo
      • Chapter 50: Crush of Kaos
      • Chapter 51: Fear and Obey
  • Skylanders Academy
    • Introduction
    • Purchase Upgrades for Your Skylanders and Vehicles
    • Vehicle Training Areas
    • Racing with Pandergast
    • Academy Store
    • Games Room
    • Element Gate
    • Quests from Tessa
    • Hugo's Daily Quests
    • Skystones Overdrive with Kaos
  • Skystones Overdrive
    • Introduction
    • Building Your Skystone Collection
    • Special Ability Skystones
    • Tips for Winning Skystone Overdrive
    • Skystones Checklist
  • Collectibles
    • Introduction
    • Hats
    • Kaos Diaries
    • Legendary Treasures
    • Magic Items
  • Racing
    • Overview
    • Select a Race Mode
    • Select a Track, Driver, and Vehicle
    • Get Ready to Race
    • Using the Interactive Racing Maps
    • Racing Tracks
      • Chompy Garden
      • Cloud Factory
      • Cluck's Cuckoo Nest
      • Dragon Spine
      • Frozen Fossil Festival
      • Mystical Vault
      • Temple of Arkus
      • The After Party
      • The Clock Rock
      • The Golden Temple
      • Tropic Plunder
  • Achievements & Trophies
    • Story Mode Achievements
  • Maps
    • Skylanders Academy
    • Skylands In Chains
    • Motley Meadows
    • A Fuels Errand
    • The Great Breakout
    • Conquered By Chaos
    • City Under Seas
    • Scaling the Road
    • Temple of the Cloudbreather
    • The Brewing Storm
    • All Roads Lead To Ruin
    • Mayhem at the Market
    • Clear Skies Ahead
    • Not As Advertised
    • Upside Downstairs Overtheres
    • Eon's Escape
    • Moneyback Guarantee
    • Cast A Deadly Spellslamzer
    • The Spell Punk Library
    • A Teensy Problem
    • Fungi Funhouse
    • Waterdrop Way
    • Fowl Play
    • Running Afowl
    • Cuckoos Nest
    • Big Boss Cluck
    • Last Resort
    • Basalt Basin
    • Exclusive Shores
    • Titanopolis
    • Win, Lose, or Glumsharks
    • Whispering Wilds
    • Riftward Road
    • Slumbering Spires
    • Highway Robbery
    • Grinding Gears
    • Darkest Goo
    • Crush of Kaos
  • Videos
    • Chapter 01: Live Wire Lock
    • Chapter 03: Live Wire Lock
    • Chapter 09: Live Wire Lock
    • Chapter 13: Live Wire Lock
    • Chapter 18: Live Wire Lock
    • Chapter 21: Live Wire Lock
    • Chapter 23: Live Wire Lock
    • Chapter 26: Live Wire Lock
    • Chapter 30: Live Wire Lock
    • Chapter 36: Live Wire Lock
    • Chapter 39: Live Wire Lock
    • Chapter 42: Live Wire Lock
    • Chapter 45: Live Wire Lock
    • Chapter 48: Live Wire Lock

Skylanders® SuperChargers Guide › Meet The Skylanders › Earth

Smash Hit

Vehicle: Thump Truck

Starting Stats
Maximum Health 350
Speed 35
Armor 24
Critical Hit 2
Elemental Power 25

Smash Hit came from a long line of Warsupials, a rare species widely renowned for their skills in combat. But in more peaceful times, his people were responsible for locating and demolishing any remaining artifacts from the Arkeyan Empire that were deemed too dangerous to leave standing. Smash Hit liked his job because it allowed him to do what he loved most—break things! He was so skillful

with his wrecking ball that he could single-handedly dismantle an entire Arkeyan Conquertron in under an hour and still have time for a snack. When Master Eon noticed his skill, he enlisted the talented Warsupial into a new wrecking crew he was forming to take on Kaos—the SuperChargers!

Quests from Buzz

Quests
QuestReward
Defeat 20 enemies with the Connect and Disconnect ability. +5 Critical Hit % (Smash Hit)
Defeat 50 enemies with the Under Punch ability. +5 Handling (SuperCharged Thump Truck)

SuperCharged Challenge: Wrack and Ruins

Destroy as many objects as possible before the end of the race. Quickly chain orange cones for a score multiplier!

StarPoints GoalReward
First 100,000 +25 Gearbits
Second 375,000 +1 Wish Stone
Third 550,000 +1 Special Item

Orange construction cones, wooden fences, barrels of TNT, pumpkins, and other destructible items have been set up around Chompy Gardens. Running over these items awards points and builds your multiplier up to a maximum of 5X. Any time left over after completing the third lap becomes bonus points.

Destroyed items do not respawn. You need to alter your route on each lap in order to reach the 550,000 points necessary for all three stars. Don’t worry about the time bonus. Maintaining the multiplier is the most important thing here. Slow down in the turns when you’re destroying a line of items to ensure you crush them all.

Overview

Until Smash Hit learns Connect and Disconnect, his offense is limited to hitting things with a boulder at the end of a chain. Disconnecting the boulder changes his basic attacks. He becomes quicker but individual hits do less damage. Spikey Spinner allows Smash Hit to become more mobile. Aim it in the direction of a group of enemies and walk behind it for a bit of added security. If you prefer using the boulder and chain together, follow the Bolder Boulder Path. If

you spend more time with the boulder on the ground and swinging the chain, Chain Champ is for you.

Basic Attacks

Demolisher

Tap Attack 1 repeatedly to swing the boulder around in circle.

Crushinator

Press Attack 2 to smash the boulder on the ground in front of you.

Upgrades

Connect and Disconnect
Cost 500 Gold
Press Attack 3 to Disconnect the boulder and gain unique chain attacks. Press Attack 3 again to Connect.
Junkyard Dog
Cost 700 Gold
Prerequisite None
Boulder attacks deal more damage. Rock on!
Spikey Spinner
Cost 900 Gold
Prerequisite Unlock Connect and Disconnect
Hold Attack 3 for a short time to charge up the boulder and send it spinning at enemies.
Junker
Cost 1200 Gold
Prerequisite Unlock Connect and Disconnect
Chain attacks deal more damage. Chain time!

Bolder Boulder Path

Gain more powerful Boulder attacks!

Heap
Cost 1700 Gold
Prerequisite Bolder Boulder Path
Hold Attack 2 for a short amount of time to charge your boulder. The next attack with the boulder will deal massive damage!
Better Together
Cost 2200 Gold
Prerequisite Bolder Boulder Path
Gain a large armor increase when Connecting. Press Attack 3 to Disconnect the boulder, Press Attack 3 again to Connect.
Catch!
Cost 3000 Gold
Prerequisite Bolder Boulder Path
Hold Attack 1 while Connected to throw your boulder at enemies!

Chain Champ Path

Gain more powerful long range chain attacks!

G’Day!
Cost 1700 Gold
Prerequisite Chain Champ Path
Hold Attack 1 while Disconnected to pull yourself to enemies!
Cut Loose
Cost 2200 Gold
Prerequisite Chain Champ Path
The next attack will be a critical hit when Disconnecting. Press Attack 3 to Disconnect the boulder, press Attack 3 again to Connect.
Earth Currents
Cost 3000 Gold
Prerequisite Chain Champ Path
Press Attack 2 while Disconnected to pull enemies into the spinning boulder.

Soul Gem Ability

Down, Under
Cost 4000 Gold
Prerequisite Find Smash Hit’s Soul Gem. Unlock Connect and Disconnect
Hold Attack 3 when connecting to the boulder to create a huge explosion underneath you!

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