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Skylanders® SuperChargers eGuide
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Contents

  • Portal Mastery
    • Skylanders SuperChargers
    • Portal Master Rank Powers
    • Portal Master Powers
    • Selecting Portal Master Powers
  • Meet The Skylanders
    • Overview
    • The SuperChargers
    • Vehicles
      • Land Vehicles
      • Sea Vehicles
      • Sky Vehicles
    • Air
      • Previous Skylanders
      • Hurricane Jet-Vac
      • Stormblade
    • Dark
      • Previous Skylanders
      • Nightfall
    • Earth
      • Previous Skylanders
      • Smash Hit
      • Shark Shooter Terrafin
    • Fire
      • Previous Skylanders
      • Lava Lance Eruptor
      • Spitfire
    • Life
      • Previous Skylanders
      • Super Shot Stealth Elf
      • Thrillipede
    • Light
      • Previous Skylanders
      • Astroblast
    • Magic
      • Previous Skylanders
      • Big Bubble Pop Fizz
      • Splat
    • Tech
      • Previous Skylanders
      • High Volt
      • Double Dare Trigger Happy
    • Undead
      • Previous Skylanders
      • Fiesta
      • Bone Bash Roller Brawl
    • Water
      • Previous Skylanders
      • Dive-Clops
      • Deep Dive Gill Grunt
  • Vehicles
    • Land Vehicles
      • Burn-Cycle
      • Crypt Crusher
      • Gold Rusher
      • Hot Streak
      • Shark Tank
      • Shield Striker
      • Thump Truck
      • Tomb Buggy
    • Sea Vehicles
      • Dive Bomber
      • Reef Ripper
      • Sea Shadow
      • Soda Skimmer
      • Splatter Splasher
    • Sky Vehicles
      • Buzz Wing
      • Jet Stream
      • Sky Slicer
      • Stealth Stinger
      • Sun Runner
  • Improving Your Skylanders and Vehicles
    • Introduction
    • Leveling
    • Stats
    • Powers & Upgrades
    • Hats
    • Portal Master Powers
    • Quests
    • Improving Your Vehicles
  • Villainous Drivers and Their Vehicles
    • Overview
    • Doom Jet and Kaos
    • Chompy Buster and Chompy Mage
    • Scale Biter and Dragon Hunter
    • Spirit Dragster and Count Moneybone
    • Steam Roller and Glumshanks
    • Glitter Glider and Golden Queen
    • The Lil' Phantom Tide and Captain Frightbeard
    • Rune Slider and Spellslamzer
    • Wave Singer and Mesmeralda
    • Sky Scrambler and Cap’n Cluck
    • Storm Striker and Stratosfear
    • Sub Woofer and Wolfgang
    • Toaster Bomber and Chef Pepper Jack
  • Minions of Kaos
    • Introduction
    • Bugs
    • Chompies
    • Cyclopes
    • Drow / Dark Drow
    • Elementals
    • Magnetized
    • Mechanical
    • Pirates
    • Spell Punks
    • Trolls
    • Undead
  • The Adventure
    • The Rift to Skylands
      • Chapter 1: Skylands in Chains
      • Chapter 2: Motley Meadows
      • Chapter 3: A Fuel's Errand
      • Chapter 4: The Great Breakout
      • Chapter 5: A Safe Place
    • The Cloudbreather's Crag
      • Chapter 6: Conquered by Kaos
      • Chapter 7: City Under Sea
      • Chapter 8: Scaling the Road
      • Chapter 9: Temple of the Cloudbreather
      • Chapter 10: Call Down the Thunder
    • The Cloud Kingdom
      • Chapter 11: The Brewing Storm
      • Chapter 12: All Roads Lead to Ruin
      • Chapter 13: Mayhem at the Market
      • Chapter 14: Clear Skies Ahead
      • Chapter 15: The Land of the Undead
    • Land of the Undead
      • Chapter 16: Not as Advertised
      • Chapter 17: Upside Downstairs Overtheres
      • Chapter 18: Eon’s Escape
      • Chapter 19: Moneyback Guarantee
      • Chapter 20: Reunions
    • Battlebrawl Island
      • Chapter 21: Cast a Deadly Spellslamzer
      • Chapter 22: Book Report
    • The Spell Punk Library
      • Chapter 23: The Spell Punk Library
      • Chapter 24: Feathered Friends
    • Gadfly Glades
      • Chapter 25: A Teensy Problem
      • Chapter 26: Fungi Funhouse
      • Chapter 27: Waterdrop Way
    • Cap'n Cluck's Chicken HQ
      • Chapter 28: Cap'n Cluck's Chicken HQ
      • Chapter 29: Fowl Play
      • Chapter 30: Running Afowl
      • Chapter 31: Cuckoo's Nest
      • Chapter 32: Big Boss Cluck
    • Monstrous Isles
      • Chapter 33: Monstrous Isles
      • Chapter 34: The Last Resort
      • Chapter 35: Basalt Basin
      • Chapter 36: Exclusive Shores
      • Chapter 37: Titanopolis
    • Ridepocalypse Demo Derby
      • Chapter 38: Ridepocalypse Demo Derby
      • Chapter 39: Win, Lose or Glumshanks
    • Vault of the Ancients
      • Chapter 40: Vault of the Ancients
      • Chapter 41: Whispering Wilds
      • Chapter 42: Riftward Road
      • Chapter 43: Slumbering Spires
    • The Bandit Train
      • Chapter 44: Aerial Ambush
      • Chapter 45: Highway Robbery
    • The Sky Eater
      • Chapter 46: Gathering of Friends
      • Chapter 47: The Sky Eater
      • Chapter 48: Grinding Gears
      • Chapter 49: Darkest Goo
      • Chapter 50: Crush of Kaos
      • Chapter 51: Fear and Obey
  • Skylanders Academy
    • Introduction
    • Purchase Upgrades for Your Skylanders and Vehicles
    • Vehicle Training Areas
    • Racing with Pandergast
    • Academy Store
    • Games Room
    • Element Gate
    • Quests from Tessa
    • Hugo's Daily Quests
    • Skystones Overdrive with Kaos
  • Skystones Overdrive
    • Introduction
    • Building Your Skystone Collection
    • Special Ability Skystones
    • Tips for Winning Skystone Overdrive
    • Skystones Checklist
  • Collectibles
    • Introduction
    • Hats
    • Kaos Diaries
    • Legendary Treasures
    • Magic Items
  • Racing
    • Overview
    • Select a Race Mode
    • Select a Track, Driver, and Vehicle
    • Get Ready to Race
    • Using the Interactive Racing Maps
    • Racing Tracks
      • Chompy Garden
      • Cloud Factory
      • Cluck's Cuckoo Nest
      • Dragon Spine
      • Frozen Fossil Festival
      • Mystical Vault
      • Temple of Arkus
      • The After Party
      • The Clock Rock
      • The Golden Temple
      • Tropic Plunder
  • Achievements & Trophies
    • Story Mode Achievements
  • Maps
    • Skylanders Academy
    • Skylands In Chains
    • Motley Meadows
    • A Fuels Errand
    • The Great Breakout
    • Conquered By Chaos
    • City Under Seas
    • Scaling the Road
    • Temple of the Cloudbreather
    • The Brewing Storm
    • All Roads Lead To Ruin
    • Mayhem at the Market
    • Clear Skies Ahead
    • Not As Advertised
    • Upside Downstairs Overtheres
    • Eon's Escape
    • Moneyback Guarantee
    • Cast A Deadly Spellslamzer
    • The Spell Punk Library
    • A Teensy Problem
    • Fungi Funhouse
    • Waterdrop Way
    • Fowl Play
    • Running Afowl
    • Cuckoos Nest
    • Big Boss Cluck
    • Last Resort
    • Basalt Basin
    • Exclusive Shores
    • Titanopolis
    • Win, Lose, or Glumsharks
    • Whispering Wilds
    • Riftward Road
    • Slumbering Spires
    • Highway Robbery
    • Grinding Gears
    • Darkest Goo
    • Crush of Kaos
  • Videos
    • Chapter 01: Live Wire Lock
    • Chapter 03: Live Wire Lock
    • Chapter 09: Live Wire Lock
    • Chapter 13: Live Wire Lock
    • Chapter 18: Live Wire Lock
    • Chapter 21: Live Wire Lock
    • Chapter 23: Live Wire Lock
    • Chapter 26: Live Wire Lock
    • Chapter 30: Live Wire Lock
    • Chapter 36: Live Wire Lock
    • Chapter 39: Live Wire Lock
    • Chapter 42: Live Wire Lock
    • Chapter 45: Live Wire Lock
    • Chapter 48: Live Wire Lock

Skylanders® SuperChargers Guide › The Adventure › Land of the Undead

Chapter 17: Upside Downstairs Overtheres

Check in with the Pit Crew if you have enough Gearbits for an upgrade. At the first intersection in the path, follow the short, straight path to a perspective gate. The gate zips your Skylander to a wall of cell doors, which are guarded by Bonehead Chompies and a Blaster Caster. Two doors open after you eliminate the guards.

The door farther from the gate leads to a cell with Mabu prisoners under the watchful eyes of Spin Offs and a Blaster Caster. More importantly, there’s an explosive barrel near the Mabu. Collect the treasures in the room, then carry the barrel out of the cell and into the other opened door.

Drop the explosive barrel next to the large box across from the Skystones Overdrive player. The explosion destroys the box and reveals an Epic Treasure Chest. Talk to Luella (the Skystones Overdrive player) and accept her challenge. The first time you defeat her, she hands over the Spellslamzer Skystone.

Return to the Mabu’s cell and pick up another explosive barrel. Carry this one back through the perspective gate and follow the curved route at the intersection. Look for a raised platform at the end of a short off-shoot with a box marked with the dynamite icon on it. Inside the box is an Epic Treasure Chest.

At the next intersection, ignore the coins on the stairs and continue ahead to a SuperCharger Gate. Reassemble the Gate and step through to enter an area filled with green spotlights and twisty platforms.

The switch near the first perspective gate switches the destination from bottom (the switch’s starting setting) to the top. Use the switch once and step through. Cross the bridge and use the perspective gate at the other end. Avoid the spotlights and pick up the explosive barrel.

Hurry back to the switch and (very important!) move close enough to change the controller prompt from the barrel to the switch. Switch the perspective gate destination to the bottom and step through. Go through the perspective gate and drop the barrel in front of the box to reveal another Epic Treasure Chest. Collect the other piles of treasure before your return trip through the Gate.

Follow the trail of coins up to the gate with the dynamite icon on it. Go through the nearby perspective Gate to zip over to a walkway that leads downward. There aren’t any side paths or doorways here, just green spotlights, Bonehead Chompies, and a Blaster Caster, all guarding an explosive barrel.

Eliminate all the enemies and pick up the barrel. Weave through the green spotlights back to the locked gate. Do a quick trip around the skull emblem set into the floor so the barrel’s trail of powder sets off all the fireworks. Look for Gaven and the Sky Star Challenge on the other side of the gate.

Help Prisoners Escape

Mabu prisoners boarded transport ships and are trying to escape Moneybone’s prison. Gaven asks for your help in keeping Moneybone’s forces from stopping the Mabu.

There are two ships each in the first two groups. Fire on Moneybone’s ships to draw them away from the transport ships. When you see a line of floating crystals go red, then the transport in that lane is under attack.

While you’re protecting the Mabu, look for a Red Toolbox near the shipping crates in the center of the area. There’s a power-up spawn point in the gap of the large building.

Blow Up the Statue

After the second wave escape, fly to the central tower. You need to blow up the statue that sealed off the escape route. Dock at the tower and carry the explosive barrel to the indicated spot near the Blaster Casters. There’s also a box nearby with a Random Reward Object inside. You might get both with the same blast.

With the statue destroyed, return to your vehicle and protect the third group, which has three ships this time. When they escape safely, you have completed this challenge.

There are side platforms on the curved path past Gaven that allow you to avoid detection by the green spotlights. Bonehead Chompies already claimed the second platform, so you need to clear them out before you can use it safely.

The perspective gate at the end of the curved path leads to the underside of the next path. Follow the path to where it ends, at a Random Reward Object. The explosive barrel from the underside of the path is used only to shoot off the fireworks in the area. There are no boxes or gates to open with it.

Backtrack about halfway down the path and use the perspective gate to switch to the top of the path. When you first go topside, follow the lower curve to a platform with an Epic Treasure Chest.

After collecting all the treasures in the area, proceed to the topside gate that’s guarded by a new enemy known as Spot Bite, along with a few Spin Offs. Spot Bites advance slowly before suddenly leaping forward with an attack that shakes the ground and knocks back Skylanders.

When the gate opens, move ahead to the Land Vehicle icon, where Softpaw pops up again. Jump in a vehicle and avoid everything that glows green on the track. The green spotlights are back, and there are switches that activate green spikes in the road.

The barrels are safe to drive through, but it’s better to blast them out of your way. When vehicles loyal to Moneybone appear on the track, destroy them quickly. They’re more of a nuisance than a threat but it’s best not to take chances. The ride ends at another Land Vehicle icon.

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