|
Faction |
Seiðr |
|
Class |
Minor Grunt |
|
Strengths |
N/A |
|
Weaknesses |
Weak to Frost and Rage |
|
Power Level Growth |
Weaknesses improve Increased aggressiveness |
|
Unique Elite Enhancement |
Increased damage and defense. Increases sword combo swings from 3 to 5 |
Reavers have moderate health and resistance, carry a sword, and explode in a poisonous cloud when they die. They’re not much of a match against Leviathan, so let them have it with an axe combo. When their health is low, they raise their arms to conjure up healing Seiðr magic that replenishes their health bar.
A tougher variant of the Reaver carries a shield, making them more challenging to deal with. Use the Block Break skill to knock them backward, providing an opportunity to attack. From range, a light axe throw aimed at their legs can knock these foes to the ground.
Once a Reaver is defeated, move away before he explodes in a cloud of poison. The Poison status effect is added when Kratos comes in contact with the gas, eventually causing damage over time.
In-Game Tips: “Seiðr Reavers are able to heal, so if we start attacking one, we should try to finish the job quickly.”
“When they die, they detonate in a poison cloud. If we’re too close, we should try to dodge away.”