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Contents

  • Foreword
    • A Note From Cory Barlog
  • The Basics
    • Overview
    • Difficulties
    • User Interface
    • Game Mechanics
    • Upgrading Kratos and Atreus
    • Journey
    • Beyond the Journey
  • Equipment and Skills
    • Introduction
    • Weapons and Shield
      • Overview
      • Leviathan Axe
      • Blades of Chaos
      • Guardian Shield
      • Talon Bow
      • Upgrades
    • Kratos’ Armor
      • Overview
      • Chest Armor
      • Wrist Armor
      • Waist Armor
      • Talismans
      • Enchantments
      • Atreus’ Armor
      • Resources
  • The Enemy Hordes
    • Fodder and Grunts
      • Overview
      • Brood
      • Legion
      • Dark Elf
      • Draugr
      • Hel-Walker
      • Nightmare
      • Reaver
      • Revenant
      • Shadow
      • Tatzelwurm
      • Traveler
      • Viken
      • Wolves
      • Wulver
    • Minibosses
      • Overview
      • Ancient
      • Ogre
      • Troll
    • Bosses
      • Overview
      • Baldur—Son of Odin
      • Gullveig—The Desecrated Maiden
      • Hræzlyr—The Mountain Dragon
      • Magni and Modi—Sons of Thor
      • Máttugr Helson—The Helheim Bridge Keeper
      • Svartáljǫfurr—Dark Elf King
      • Valkyries
  • The Journey
    • Chapter 1: The Marked Trees
    • Chapter 2: Path to the Mountain
    • Chapter 3: A Realm Beyond
    • Chapter 4: The Light of Alfheim
    • Chapter 5: Inside the Mountain
    • Chapter 6: A New Destination
    • Chapter 7: The Magic Chisel
    • Chapter 8: Behind the Lock
    • Chapter 9: The Sickness
    • Chapter 10: Freya’s Cave and Sanctuary, and Helheim
    • Chapter 11: The Black Rune
    • Chapter 12: Return to the Summit
    • Chapter 13: Escape from Helheim
    • Chapter 14: A Path to Jötunheim
    • Chapter 15: Between the Realms
    • Chapter 16: Jötunheim in Reach
    • Chapter 17: Mother’s Ashes
    • Chapter 18: The Journey Home
  • Interactive Walkthrough Maps
    • Wildwoods
    • Wildwoods' Edge
    • Jötnar Ruins
    • Jötnar Ruins (Upper)
    • Jötnar Ruins (Exit)
    • SpikeTrap Cavern
    • The River Pass
    • River Basin
    • The Abandoned Camp
    • River Pass (Exit)
    • Witch's House
    • Witch's Cave
    • Lake of Nine
    • Vanaheim Tower and Caves
    • Route to Mountain's Base (Part 1)
    • Route to Mountain's Base (Part 2)
    • Alfheim
    • Ringed Temple
    • Ringed Temple Gate (Lower)
    • Ringed Temple Gate (Upper)
    • Ringed Temple (Outer Hall)
    • Ringed Temple Interior (Exit)
    • Ringed Temple (Courtyard)
    • Ringed Temple Trench (Roof Closed)
    • Lake of Light and Return to Týr's Temple
    • Return to the Mountain (Vanaheim Tower to Tram)
    • Mountain Interior (Lower Level)
    • Heart of the Mountain (Area 1)
    • Heart of the Mountain (Area 2)
    • Heart of the Mountain (Area 3)
    • Heart of the Mountain (Area 4)
    • Hræzlyr's Arena
    • Mountain Interior (Upper Level)
    • Mountain Level (Bridge Lowered)
    • Mountain Interior (Bridge Raised)
    • The Summit
    • Mountain's Summit: Descent
    • Mountain's Summit: Descent (Temple)
    • Witch's Cave
    • Witch's Sanctuary
    • Lake of Nine (Serpent's Horn)
    • Lake of Nine: Northern Dock Area (Arrival)
    • The Frozen Lake
    • Route to Thamur's Hammer
    • Jarl's Stronghold
    • Jarl's Stronghold (Exit)
    • Jarl's Port
    • Northern Dock: Hidden Chamber of Odin
    • Týr's Temple and Bridge
    • Path to the Guardian
    • Route Through the Helheim Gates
    • Týr's Bridge and Temple
    • Freya's Cave
    • Freya's Sanctuary (Second Visit)
    • Týr's Vault
    • Helheim (Return with Atreus)
    • Foothills
    • Mountain Interior
    • Mining Cavern (Main Level)
    • Mining Cavern (Upper Level)
    • Ridgeline and Summit
    • Helheim Landing (Upper Level)
    • Helheim Landing (Bottom Level)
    • Helheim Ship and Bridge Platform
    • Týr's Secret Door
    • Týr's Secret Chamber (Lower Level)
    • Týr's Secret Chamber (Lower Level) 2
    • Lake of Nine (Realm Travel Room)
    • The Belly of the Beast
  • Interactive Maps for Lake of Nine
    • Lake of Nine
    • Veithurgard Pass
  • Interactive Maps for Favors
    • Völunder Mines
    • Landsuther Mines
    • Fáfnirs Storeroom
    • Northri Stronghold
    • Konunsgard Stronghold
    • Wayward Spirits: Lake of Nine
    • Muspelheim
    • Niflheim
  • Interactive Maps for Labors
    • Veithurgard
    • Lake of Nine (North Side)
  • Favors
    • Overview
    • Brok and Sindri (Huldra Brothers)
    • Wayward Spirits
    • Realms Unlock
    • Free Dragons (Labor)
    • Valkyries
    • Muspelheim
    • Niflheim
  • Artifacts
    • Overview
    • Lost and Found
    • The Faces of Magic
    • Abandon Ship
    • Spoils of War
    • Bottoms Up
    • Horns of Veithurgard
    • Family Heirloom
  • Labors
    • Overview
    • Crafting
    • Skill
    • Kill
    • World
    • Close Realm Tears
    • The Eyes of Odin
  • Lake of Nine Exploration
    • Overview
    • Týr’s Temple
    • Vanaheim Tower
    • Lookout Tower
    • Muspelheim Tower
    • Niflheim Tower
    • Isle of Death
    • Iron Cove
    • Asgard Tower
    • Forgotten Caverns
    • Svartalfheim Tower
    • Light Elf Outpost
    • Ruins of the Ancient
    • Helheim Tower (with Connected Beach)
    • The Mason’s Channel (Njörd’s Oarsmen)
    • Alfheim Tower (with Connected Beach)
    • Buri’s Storeroom
    • Jötunheim Tower
    • Cliffs of the Raven
    • Veithurgard Pass
  • Appendices
    • Jötnar Shrines
    • Treasure Maps
    • Trophies
  • The God of War Team
    • Jason McDonald
    • Rafael Grassetti
    • Matt Sophos
    • Credits

God of War Guide › Lake of Nine Exploration

Alfheim Tower (with Connected Beach)

First Available

First water drop, second water drop for connected beach

Enemies

None

Notable

Realm Tear, entrance to Fáfnir (“The Flight of Fáfnir”), tower braziers

Artifact

Yes

Elevators

Accessible on both sides

High Water: Both elevators are accessible at all times. Ride one up to find an Artifact and Realm Tear. There’s nothing else at this location until the water drops farther.

Low Water: After the second water drop, a beach is uncovered on the west side of the tower, though the dock is still available. The tower itself remains the same.

You can pull a boat onto the beach just in front of the eastern oarsman. Use your Blades on the Hel’s Bramble to the right to score a nice cache of Hacksilver. Hit the Shatter Crystal with a Shock Arrow to clear the base of the cliff, then climb to the ledge above.

To the right, a Realm Tear sits in front of an obstruction, which can be eliminated by firing a Shock Arrow at a hidden explosive from the left ledge. The pathway above leads to a large doorway. Pass through the entrance to find one of the World Dragons (Favor: “The Flight of Fáfnir”).

Stone Falls

First Available

First water drop

Enemies

Revenant, Tatzelwurm, Draugr

Notable

Quest giver (“Hammer Fall”), Mystic Gateway, Treasure Map (The Boat Captain’s Key)

Artifact

Yes

Loot

Rare Talisman—Golden Talisman of Protection, Rare Enchantment—Frost Sigil of Runic, Rare Axe Pommel—Deadly Grip of Fury, Rare Resource—Pristine Dust of the Realm

High Water: Boat to the northeast corner of the lake and slide onto the beach, located directly west of the massive gate. Bust through the boards on the left to find a Mystic Gateway. A Treasure Map rests on the right side of the beach.

Run through the open gate ahead and kill the Revenant and Tatzelwurm as they spawn into the area. Face south and fling the axe at the disc that holds up a bridge. Exit the same way you came in and interact with the chain to close the gate. This opens a grill to the north.

Hop across the bridge to find a wayward spirit (“Hammer Fall”) in need of your help. Turn the wheel next to him to open the big gateway ahead, which leads to Veithurgard Pass.

Open another gate to the north to reach the same area as before, but now you can loot a common chest and Legendary Chest (Rare Talisman). Climb the short ledge to the northeast to find an Artifact.

Low Water: At the low-water level, find a beach closer to the Veithurgard gate. Bust through the boards on the left before climbing the ledge and hopping a gap in the path. Kill the Draugr that appears from the small room and loot another chest.

Approach the gap to the southeast and spot the Shatter Crystal below. Hit it with a Shock Arrow to get the waterwheel moving, and hop to the other side. Watch as a few Shatter Crystals, attached to another wheel, move past the sap-covered coffin ahead. Hit one with another arrow as it passes the container to gain access to the resources inside.

Climb a chain to the left to reach the highest level of Stone Falls, which was accessible before the water dropped a second time (and covered in the high-water entry). The Shatter Crystals continue to rotate with the wheel; hit one with a Shock Arrow as it moves past the covered wheel in the corner.

Interact with the wheel until a coffin is raised to its highest point. Head northwest through the open gate (this may not be open, if you haven’t been here yet; refer to the high-water section for more information) and climb the ledge on the right. Approach the inaccessible coffin until you spot a Shatter Crystal on the side of the first coffin. Hitting it with a Shock Arrow unlocks both containers.

Loot the Rare Enchantment from the coffin and return to the wheel. Use it to lower the coffin to your level, and swipe the resources from inside. Hop across the bridge and run to the southwestern beach.

Drop off the east side, step left, and fire a Shock Arrow at the Shatter Crystal on the waterwheel to get it moving. Turn around and climb down the chain on the left side of the trail to return to where you started.

Before you leave, find a Legendary Chest to the left. Wait for a Shatter Crystal to approach the chest, hit it with a Shock Arrow, and pilfer it!

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