If your character loves to hack-and-slash, you'll be happy to scrutinize every weapon. Even if you don't jump into the thick of things often, a weapon can still provide valuable bonuses to attributes and special abilities.
What weapon is the right fit for you? First, identify what sort of weapon you want to carry around: a one-handed melee weapon, a two-hander, or a ranged bow or crossbow for distance damage. Next, check out the weapon's tier level. Tiers range from tier 1 to tier 9. Generally the higher tier equals more damage and will prove more useful. Compare the weapon's damage score to other weapons you have in your inventory (or at local vendors) and choose the highest damage score if other bonuses don't matter. For stats on the general Tier 8 and Tier 9 weapons in Awakening, see the following table.
General Weapon Stats
|
Type & Tier |
Requirement |
Damage |
Armor
|
Critical Chance |
Range |
Spellpower |
Rune Slots |
|---|---|---|---|---|---|---|---|
|
Staff - Tier 8 - White Steel |
40 Magic |
6.8 |
45 |
NA |
60 |
8 |
3 |
|
Staff - Tier 9 - Volcanic Aurum |
46 Magic |
7.2 |
50 |
NA |
62.5 |
10 |
3 |
|
Axe - Tier 8 - White Steel |
35 Strength |
10.2 |
4.5 |
1.7 |
NA |
NA |
3 |
|
Axe - Tier 9 - Volcanic Aurum |
41 Strength |
10.8 |
5 |
1.8 |
NA |
NA |
3 |
|
Battleaxe - Tier 8 - White Steel |
42 Strength |
17 |
6.75 |
5.1 |
NA |
NA |
3 |
|
Battleaxe - Tier 9 - Volcanic Aurum |
48 Strength |
18 |
7.5 |
5.4 |
NA |
NA |
3 |
|
Dagger - Tier 8 - White Steel |
34 Dexterity |
6.8 |
9 |
5.1 |
NA |
NA |
3 |
|
Dagger - Tier 9 - Volcanic Aurum |
40 Dexterity |
7.2 |
10 |
5.4 |
NA |
NA |
3 |
|
Greatsword - Tier 8 - White Steel |
42 Strength |
18.7 |
6.75 |
2.55 |
NA |
NA |
3 |
|
Greatsword - Tier 9 - Volcanic Aurum |
48 Strength |
19.8 |
7.5 |
2.7 |
NA |
NA |
3 |
|
Longsword - Tier 8 - White Steel |
35 Strength |
11.9 |
4.5 |
3.4 |
NA |
NA |
3 |
|
Longsword - Tier 9 - Volcanic Aurum |
41 Strength |
12.6 |
5 |
3.6 |
NA |
NA |
3 |
|
Mace - Tier 8 - White Steel |
36 Strength |
8.5 |
9 |
0.85 |
NA |
NA |
3 |
|
Mace - Tier 9 - Volcanic Aurum |
42 Strength |
9 |
10 |
0.9 |
NA |
NA |
3 |
|
Maul - Tier 8 - White Steel |
42 Strength |
15.3 |
15.75 |
0.85 |
NA |
NA |
3 |
|
Maul - Tier 9 - Volcanic Aurum |
48 Strength |
16.2 |
17.5 |
0.9 |
NA |
NA |
3 |
| Longbow - Tier 8 - Vhenadahl |
38 Dexterity |
10.2 |
10 |
1.7 |
49 |
NA |
3 |
|
Longbow - Tier 9 - Ancestral Heartwood |
44 Dexterity |
10.8 |
11 |
1.8 |
52.5 |
NA |
3 |
|
Short Bow - Tier 8 - Vhenadahl |
34 Dexterity |
8.5 |
7.5 |
1.7 |
28 |
NA |
3 |
|
Short Bow - Tier 9 - Ancestral Heartwood |
40 Dexterity |
9 |
8.25 |
1.8 |
30 |
NA |
3 |
|
Crossbow - Tier 8 - Vhenadahl |
34 Strength |
13.6 |
12.5 |
3.4 |
56 |
NA |
3 |
|
Crossbow - Tier 9 - Ancestral Heartwood |
40 Strength |
14.4 |
13.75 |
3.6 |
60 |
NA |
3 |
Certain weapons have restrictions, such as staves can only be used by mages. Sell those items you receive if nobody in your party can use them. Below your damage score, critical chance shows you the likelihood of dealing critical strikes, and armor penetration calculates how much more damage you can punch through armor. Higher values in critical chance and armor penetration can lean you toward one weapon over another that may have a similar damage score.
As you level up, more and more weapons (as well as armor and accessories) will come with attribute bonuses and special abilities. Now you must decide: Do you take the weapon with the greater damage score, or do you choose the weapon with the better bonuses? If you're playing pure DPS, damage may be the most important factor. If your play style is more versatile, bonuses tend to be the way to go. Ideally, you will find a weapon that has the maximum damage score for your level range and great bonuses to power your character up.
Unique Weapons
Axes
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|---|---|---|---|---|---|---|---|
|
Ancient Dwarven Axe |
Dragonbone |
Damage +1 |
Armor Penetration +2 |
— |
— |
— |
|
|
Aodh |
Silverite |
+3% Melee Critical Chance |
+20 Fire Resistance |
-5 Cold Resistance |
+1 Fire Damage |
— |
Glassric’s Wares in Amaranthine |
|
Biteback Axe |
Silverite |
Armor Penetration +1.5 |
+15% Critical Damage |
Required: Rogue |
No Attribute Requirements |
— |
Glassric’s Wares in Amaranthine |
|
Daisycutter |
Volcanic Aurum |
Telekinetic |
Melee Crit Chance +3 |
— |
— |
— |
Avvar Sarcophagus in Vigil’s Keep Basement |
|
Darkspawn Waraxe |
All Metal
|
Cunning +2 |
Armor Penetration +2 |
— |
— |
— |
Kal’Hirol |
|
Heirsplitter |
Dragonbone |
Damage +2 |
Attack +4 |
Crit Damage +10% |
— |
— |
Kal’Hirol |
Battleaxes
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|
|---|---|---|---|---|---|---|---|---|
|
Darkspawn Battleaxe |
All Metal |
Cunning +2 |
Armor Penetration +2 |
— |
— |
— |
Kal’Hirol |
|
|
Darkspawn Ravager |
|
Melee Crit Chance +2 |
Attack +4 |
— |
— |
— |
||
|
Frenzy |
White Steel |
Combat Health Regen +0.5 |
Damage +5 |
Chance to Ignore Hostile Magic +10% |
Attack +10 |
— |
Shrine of Korth or Glassric’s Wares |
Crossbows
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|---|---|---|---|---|---|---|---|
|
Beastmaster |
Dragonthorn |
Damage +2 |
Faster Aim +0.3 |
— |
— |
— |
Chest on Vigil’s Keep Battlements |
|
Darkspawn Crossbow |
Ash Wood |
Cunning +2 |
Damage +2 |
Ranged Crit Chance +3 |
— |
— |
Kah’Hirol |
|
Longshot |
Ancestral Heartwood |
Faster Aim +0.4 |
Attack +10 |
Damage +10 |
Ranged Crit Chance +15 |
— |
Glassric’s Wares in Amaranthine |
Daggers
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|---|---|---|---|---|---|---|---|
|
Crow Dagger |
Silverite |
Critical/Backstab Damage +15% |
— |
— |
— |
— |
Dwarven Bartender in Crown and Lion |
|
Darkspawn Dagger |
All Metal |
Cunning +2 |
Damage +2 |
— |
— |
— |
Kal’Hirol |
|
Dumat’s Claw |
Dragonbone |
Attack +2 |
Damage +2 |
Defense +9 |
When equipped with the sword Dumat’s Spine, the character is immune to flanking. |
— |
Pirate Leader in Random Encounter |
|
Fang |
Veridium |
+6 Attack |
Crow Assassin |
||||
|
The Rose’s Thorn |
Dragonbone |
+2 Dexterity |
+1.0 Combat Health
|
+3 Damage |
+5% Melee Critical Chance |
+30% Critical Damage |
Smuggler Leader |
|
Scout’s Dirk |
Dragonbone |
— |
— |
— |
— |
||
|
Talon of the Skies |
Dragonbone |
Attack +4 |
Melee Crit Chance +10 |
Fire Damage +2 |
When equipped with the dagger Tooth of the Mountain-Father, the character gains a bonus to stamina regeneration. |
— |
Glassric’s Wares in Amaranthine |
|
Thorn of the Dead Gods |
Silverite |
+3 Damage |
Armor Penetration +3 |
— |
— |
— |
Dwarven Bartender in Crown and Lion |
|
Tooth of the Mountain-Father |
Volcanic Aurum |
Damage +1 |
Armor Penetration +5 |
When equipped with the dagger Talon of the Skies, the character gains a bonus to stamina regeneration. |
— |
— |
Mosley the Snake in Forlorn Cove |
|
Twinblade |
Dragonbone |
Restrict: Player |
Melee Crit Chance +1 |
Armor Penetration +1 |
Attack +2 |
— |
Player |
|
Voice of Velvet |
Volcanic Aurum |
Damage +3, Cold
|
Combat Health Regen +1 |
Melee Crit Chance +5 |
Chance to Dodge Attacks +25% |
Crit Damage +100% |
Dwarven Bartender in Crown and Lion |
Greatswords
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|---|---|---|---|---|---|---|---|
|
Balanced Greatsword |
Iron |
No Attribute Requirements |
— |
— |
— |
— |
Garevel |
|
Darkspawn Greatsword |
Grey Iron
|
Cunning +2 |
Damage +2 |
— |
— |
— |
Kal’Hirol |
|
Dragonbrand |
Volcanic Aurum |
Armor Penetration +3 |
Combat Stamina
|
Attack +10 |
Constitution +5 |
— |
Dragonhunter Corpse in Random Encounter |
|
The Mother’s Chosen |
White Steel |
Cunning +2 |
Armor Penetration +2 |
Attack +4 |
— |
— |
The First |
|
Ornamental Sword |
Iron |
Lucky |
-5 Attack |
-1 Damage |
— |
— |
Garevel or Varel |
|
Ser Alvard’s Sword |
Dragonbone |
Fire Resistance +20 |
Attack +10 |
Chance to ignite
|
— |
— |
Decomposing Crate in Blackmarsh or Avvar Lord |
|
Warden’s Reach |
Dragonbone |
Restrict: Player |
Crit Damage +15% |
— |
— |
— |
Player |
|
Yusaris |
Silverite |
+20 Fire Resistance |
Damage vs. Dragons +10 |
— |
— |
— |
Glassric’s Wares in Amaranthine |
Longbows
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|---|---|---|---|---|---|---|---|
|
Bow of the Golden Sun |
Sylvanwood |
+4 Attack |
— |
— |
— |
— |
Dwarven Bartender in Crown and Lion |
|
Chasind Arm |
Dragonbone |
Damage +3 |
Attack +8 |
— |
— |
— |
Goodwife Turnoble |
|
Commission |
Dragonthorn |
Restrict: Player |
Faster Aim +0.1 |
Attack +4 |
Ranged Crit Chance +3 |
— |
Player |
|
Darkspawn Longbow |
Ash Wood |
Attack +2 |
Cunning +2 |
Armor Penetration +2 |
— |
— |
Kal’Hirol |
|
Howe Bow |
Ancestral Heartwood |
Restriction: Nathaniel |
Faster Aim +.2 |
Attack +4 |
Damage +3 |
Ranged Crit Chance +5% |
Bag in Avvar Crypt |
|
Mage’s Eye |
Dragonthorn |
+3% Ranged Critical Chance |
+4 Attack |
— |
— |
— |
Dwarven Bartender in Crown and Lion |
|
Misery |
Ancestral Heartwood |
Faster Aim +0.5 |
Armor Penetration +2.5 |
Attack +10 |
Ranged Crit Chance +10 |
— |
Dwarven Bartender in Crown and Lion |
|
Spear-Thrower |
Sylvanwood |
0.3s Faster Aim |
+5 Armor Penetration |
— |
— |
— |
Smuggler Leader |
Longswords
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|---|---|---|---|---|---|---|---|
|
Darkspawn Longsword |
Grey Iron |
Cunning +2 |
Damage +2 |
— |
— |
— |
Kal’Hirol |
|
Dumat’s Spine |
White Steel |
Combat Stamina
|
Attack +6 |
Crit Damage +25% |
When equipped with the dagger Dumat’s Claw, the character is immune to flanking. |
— |
Weapon Stand in Throne Room |
|
Gorim’s Sword |
Red Steel |
— |
— |
— |
— |
— |
Constable Aidan |
|
Imperial Edge |
Silverite |
Damage +2 |
Melee Critical Chance +3% |
Attack +6 |
— |
— |
Glassric’s Wares in Amaranthine |
|
Kallak |
White Steel |
Crit Damage +10% |
When equipped with the shield Partha, the character gains a bonus to stamina regeneration. |
— |
— |
— |
Avvar Lord in Vigil’s Keep Basement |
|
Keening Blade |
Dragonbone |
+4 Armor Penetration |
+6 Attack |
Required: Warrior |
+3 Cold Damage |
|
Avvar Lord in Vigil’s Keep Basement |
|
Warden’s Companion |
Dragonbone |
Restrict: Player |
Armor Penetration +1 |
Attack +4 |
Dexterity +2 |
— |
Player |
|
The Winter Blade |
Dragonbone |
Armor Penetration +1 |
Attack +4 |
— |
— |
— |
Utha in Drake’s Fall |
Maces
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|---|---|---|---|---|---|---|---|
|
Chevalier’s Mace |
Steel |
+5 Cold Resistance |
Spirit Resistance -5 |
+2 Cold Damage |
— |
— |
Weapon Stand in Throne Room |
|
Darkspawn Mace |
Grey Iron |
Attack +2 |
Cunning +2 |
— |
— |
— |
Kal’Hirol |
|
Engraved Mace |
Veridium |
+1 Dexterity |
+1 Damage |
+5 Mental Resistance |
|
|
Glassric’s Wares in Amaranthine |
|
The Lamented |
Dragonbone |
Strength +3 |
Constitution +3 |
— |
— |
— |
|
|
Liberator’s Mace |
Red Steel |
+1 Dexterity |
+3% Melee Critical Chance |
— |
— |
— |
Ser Rylock |
|
Skullcrusher |
White Steel |
Armor Penetration +2 |
Attack +6 |
— |
— |
— |
Chest in Blackmarsh |
|
Vanguard |
Silverite |
+3 Strength |
+3 Constitution |
+1.0 Combat Stamina Regeneration |
— |
— |
Kristoff’s Corpse in Blackmarsh |
Mauls
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|---|---|---|---|---|---|---|---|
|
Darkspawn Maul |
Grey Iron |
Attack +2 |
Cunning +2 |
— |
— |
— |
Kal’Hirol |
|
Demonslayer |
Dragonbone |
Armor Penetration +2 |
Damage +5 |
Damage vs. Undead +20 |
— |
— |
Glassric’s Wares in Amaranthine |
|
Exalted Maul |
Silverite |
+2 Willpower |
+10 Mental Resistance |
Damage vs. Undead +4 |
— |
— |
Glassric’s Wares in Amaranthine |
|
Leg-Crusher |
White Steel |
Melee Crit Chance +5 |
— |
— |
— |
— |
Hurlock Dragno-Tamer in Silverite Mine |
|
Thorval’s Luck |
Silverite |
+10% to Healing Spells |
+4 Attack |
+10 Physical Resistance |
— |
— |
Glassric’s Wares in Amaranthine |
|
Valos Atredum |
White Steel |
Combat Health Regen +4 |
Crit Damage +25% |
— |
— |
— |
Kal’Hirol |
Shortbows
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|---|---|---|---|---|---|---|---|
|
Dragonspite |
Vhenadahl |
Damage vs. Dragons +20 |
Rapid Aim |
Reduces Hostility |
Damage +4 |
Attack +10 |
Staves
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|
|---|---|---|---|---|---|---|---|---|
|
Call of the Inferno |
Vhenadahl |
Cold
|
Required: Mage |
Faster Aim +0.2 |
Increases all Fire Damage +15% |
Spellpower +10 |
Urn in Vigil’s Keep Deep Roads |
|
|
Charlatan’s Walking Stick |
Dragonbone |
Required: Mage |
Combat Mana Regen +1 |
Willpower +5 |
Spellpower +7 |
— |
Yuriah’s Wares (upgrade 1) |
|
|
Darkspawn Staff |
Iron
|
Cunning +1 |
Required: Mage |
Increases all Sprit Damage +5% |
Spellpower +2 |
— |
Kal’Hirol |
|
|
The Dragon’s Call |
Dragonbone |
Restrict: Player |
Combat Mana Regen +1 |
Willpower +3 |
Spellpower +5 |
— |
Player |
|
|
Flemeth’s Broomstick |
Dragonbone |
Required: Mage |
Increases all Nature Damage (+2.5% per power) |
Spellpower |
— |
— |
Disciple General in Amaranthine Siege |
|
|
Heart of the Forest |
Dragonbone |
Required: Mage |
Increases all Fire Damage +10% |
Spellpower +6 |
Willpower +6 |
Combat Mana Regen +8 |
||
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|
|
Heaven’s Wrath |
Silverite |
+1.0 Combat Mana
|
+5 Spellpower |
+10% to Electricity Damage |
Required: Mage |
— |
Octham’s Goods in Amaranthine |
|
|
Lamppost in Winter |
|
Fire
|
Required: Mage |
Faster Aim +0.2 |
Increases all Cold Damage +20% |
Spellpower +12 |
Disciple General in Amaranthine Siege |
|
|
Lightning Rod |
Dragonbone |
Required: Mage |
Increases all Lightning Damage +10% |
Spellpower +8 |
— |
— |
Crate in Abandoned Warehouse |
|
|
Magister’s Staff |
Silverite |
+1.0 to Combat Mana Regeneration |
+5 Spellpower |
+10% to Spirit Damage |
Required: Mage |
— |
||
|
Shaperate’s Blessing |
Silverite |
+2 Willpower |
+0.5 Combat Mana
|
+10% to Cold Damage |
Required: Mage |
— |
Octham’s Goods in Amaranthine |
|
|
Spellfury |
|
Required: Mage |
All Attributes +4 |
Faster Aim +0.4 |
Combat Mana Regen +1 |
Spellpower +20 |
Octham’s Goods in Amaranthine |
|
|
Staff of Shadows |
Dragonbone |
Restrict: Player |
Increases all Fire Damage +5% |
Magic +2 |
Spellpower +3 |
— |
Player |
|
|
Staff of the Ephemeral Order |
Silverite |
+3 Willpower |
+5% to Spirit Damage |
Required: Mage |
— |
— |
Octham’s Goods in Amaranthine |
|
|
Staff of the Lost |
|
Required: Mage |
Stamina +75 |
Spirit Resistance +15 |
Magic +10 |
Spellpower +15, Increases all Sprit Damage +50% |
The Lost |
|
|
Staff of Vigor |
Ancestral Heartwood |
Required: Mage |
Faster Aim +0.3 |
Combat Health
|
Constitution +5 |
Spellpower +10 |
Hurlock Emissary in Kal’Hirol |
|
|
Wintersbreath |
Dragonbone |
+25 Cold Resistance |
+3 Spellpower |
+10% to Cold Damage |
Required: Mage |
|
Octham’s Goods in Amaranthine |
Vigilance
Once in a dozen generations, a truly legendary weapon is forged. This blade, created in a time of war from the bones of an ancient dragon, sings with power.
This legendary weapon is crafted for your character when you complete the "Worked to the Bone" side quest from Master Wade in Vigil's Keep. During your conversation with him, he will ask you a series of questions which will ultimately determine what type of weapon he crafts. Below you can find each dialog selection, along with the stats for each weapon variation.
Greatsword Dialog Options
| Flexible, Sharp | Greatsword 1 |
| Flexible, Defense |
Greatsword 2
|
| Flexible, Effortless |
Greatsword 3
|
| Flexible, Wade's Recommendation |
Greatsword 4
|
| Power, Sharp |
Greatsword 5
|
| Power, Defense |
Greatsword 6
|
| Power, Effortless |
Greatsword 7
|
| Power, Wade's Recommendation |
Greatsword 8
|
Longsword Dialog Options
| Flexible, Sharp | Longsword 1 |
| Flexible, Defense |
Longsword 2
|
| Flexible, Effortless |
Longsword 3
|
| Flexible, Wade's Recommendation |
Longsword 4
|
| Power, Sharp |
Longsword 5
|
| Power, Defense |
Longsword 6
|
| Power, Effortless | Longsword 7 |
| Power, Wade's Recommendation |
Longsword 8
|
Crafted
|
Item Name |
Material |
Quality #1 |
Quality #2 |
Quality #3 |
Quality #4 |
Quality #5 |
Item Location |
|---|---|---|---|---|---|---|---|
|
Heartwood Bow |
Ancestral Heartwood |
Attack +6 |
Faster Aim +0.3 |
Ranged Crit Chance +5 |
Dexterity +5 |
Cunning +5 |
Crafted by Master Wade |
|
Vigilance
|
Volcanic Aurum |
Armor Penetration +1 |
All
|
Melee Crit Chance +3 |
Crit Damage +15% |
Attack +8 |
Crafted by Master Wade |
|
Vigilance
|
Volcanic Aurum |
All Attributes +1 |
Armor Penetration +1 |
Chance to Dodge Attacks +10% |
Defense +6 |
Attack +8 |
Crafted by Master Wade |
|
Vigilance
|
Volcanic Aurum |
All Attributes +1 |
Armor Penetration +1 |
Combat Stamina Regen +0.5 |
Stamina +50 |
Attack +8 |
Crafted by Master Wade |
|
Vigilance
|
Volcanic Aurum |
Armor Penetration +1 |
Attack +8 |
All Attributes +4 |
— |
— |
Crafted by Master Wade |
|
Vigilance
|
Volcanic Aurum |
All Attributes +1 |
Attack +2 |
Crit Damage +15% |
Melee Crit Chance +3 |
Armor Penetration +4 |
Crafted by Master Wade |
|
Vigilance
|
Volcanic Aurum |
All Attributes +1 |
Attack +2 |
Chance to Dodge Attacks +10% |
Defense +6 |
Armor Penetration +4 |
Crafted by Master Wade |
|
Vigilance
|
Volcanic Aurum |
Attack +2 |
All
|
Stamina +50 |
Combat Stamina Regen +0.5 |
Armor Penetration +4 |
Crafted by Master Wade |
|
Vigilance
|
Volcanic Aurum |
Attack +2 |
All
|
Armor Penetration +4 |
— |
— |
Crafted by Master Wade |
|
Vigilance Longsword 1 |
Volcanic Aurum |
All
|
Armor Penetration +1 |
Melee Crit Chance +3 |
Crit Damage +15% |
Attack +8 |
Crafted by Master Wade |
|
Vigilance Longsword 2 |
Volcanic Aurum |
All
|
Armor Penetration +1 |
Chance to Dodge Attacks +10% |
Defense +6 |
Attack +4 |
Crafted by Master Wade |
|
Vigilance Longsword 3 |
Volcanic Aurum |
All
|
Armor Penetration +1 |
Combat Stamina Regen +0.5 |
Stamina +50 |
Attack +8 |
Crafted by Master Wade |
|
Vigilance Longsword 4 |
Volcanic Aurum |
Armor Penetration +1 |
Attack +8 |
All Attributes +4 |
— |
— |
Crafted by Master Wade |
|
Vigilance Longsword 5 |
Volcanic Aurum |
All
|
Attack +2 |
Crit Damage +15% |
Melee Crit Chance +3 |
Armor Penetration +4 |
Crafted by Master Wade |
|
Vigilance Longsword 6 |
Volcanic Aurum |
All
|
Attack +2 |
Defense +6 |
Chance to Dodge Attacks +10% |
Armor Penetration +4 |
Crafted by Master Wade |
|
Vigilance Longsword 7 |
Volcanic Aurum |
All
|
Attack +2 |
Stamina +50 |
Combat Stamina Regen +0.5 |
Armor Penetration +4 |
Crafted by Master Wade |
|
Vigilance Longsword 8 |
Volcanic Aurum |
Attack +2 |
All
|
Armor Penetration +4 |
— |
— |
Crafted by Master Wade |