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Darksiders III eGuide Weapons and Enhancements

The Many Forms of Scorn

Fury wades into battle armed with her innate athleticism and trusty hilt, Scorn. Scorn takes on numerous forms as Fury acquires the Hollows, but it resembles a whip in its base form, the Barbs of Scorn. A robust set of attacks is available to Fury from the onset of her quest. Many of these attacks are specific to the Barbs of Scorn, though some can be performed regardless of the weapon used. To slay the Seven Deadly Sins, Fury must make use of Scorn’s versatility. This chapter shows you how.

Barbs of Scorn

Scorn, the hilt that Fury carries with her at all times. Forged long ago by The Mad Smith, Scorn adapts to Fury’s will with each of her forms.

Base Damage: 65

Speed: Moderate

Special: Whip Swing

This is a potent weapon with surprising reach and versatility, capable of hitting multiple enemies at once, especially with a Spinning Sweep attack. The weapon’s length can be put to use in yanking enemies closer, flipping them into the air, or even twirled like a saw when airborne. And, of course, the Barbs of Scorn can also be used to grapple and swing from suspended pipes and tree branches.

The Barbs of Scorn offer Fury tremendous range.

The weapon isn’t without its drawbacks, however. The weapon’s length makes it ill-suited for fighting out of a corner when surrounded. In fact, the Barbs of Scorn can be quite difficult to use against enemies at very close range. Swinging the weapon also takes time. Its four-hit and five-hit combo attacks are far slower than those of other weapons and should only be used against the most sluggish foes.

Nevertheless, despite the weapon’s limitations, it’s likely to be your deadliest, most all-purpose option. It’s also the only weapon form that is always available. No matter which Hollow is active, the Attack button is always paired to the standard Barbs of Scorn attack set.

Barbs of Scorn: Move Set

AttackXbox OnePS4

Slash

I

Cross Slash

,

I, I

Flurry

, ,

I, I, I

Judge, Jury

, , ,

I, I, I, I

Executioner

, , , ,

I, I, I, I, I

Rude Awakening

(Neutral LS + RB) delay,

(Neutral L3 + R1) delay, I

Chain Cycle

Press and hold

Press and hold I

Killer Queen

Press and hold ,

Press and hold I, I

Ripcord

, delay,

I, delay,I

Ripcord Plus

, delay, press and hold

I, delay, press and holdI

Air Initiation

, delay,,

I, delay,I, I

Unholy Exorcism

, delay,, ,

I, delay,I, I, I

Flip Saw

(LS Up + RB) +

(L3 Up + R1) + I

Aerial Slash

(In air)

(In air) I

Aerial Cross Slash

(In air) ,

(In air) I, I

Aerial Flurry

(In air) , ,

(In air) I, I, I

Gravel Grinder

(In air) RB

(In air) R1

Razor Onslaught

(In air) RB +

(In air) R1 + I

Feint

after perfectly timed dodge

I after perfectly timed dodge

Sin and Punishment

after perfectly timed forward dodge

I after perfectly timed forward dodge

Scarlet Strike

LB + RB

L1 + R1

Other weapons may be more powerful or faster, but no other can do this.

Barbs of Scorn: Upgrade Requirements

LevelPhysical DamageIngredients

0

65

+1

71

2x Sliver of Adamantine

+2

78

4x Sliver of Adamantine

+3

84

6x Sliver of Adamantine

+4

91

2x Fragment of Adamantine

+5

97

4x Fragment of Adamantine

+6

104

6x Fragment of Adamantine

+7

110

2x Piece of Adamantine

+8

117

4x Piece of Adamantine

+9

123

6x Piece of Adamantine

+10

130

1x Chunk of Adamantine

Key Attacks

Judge, Jury, and Executioner

Any weapon can be used to link together a few swings, but the Barbs of Scorn’s three-, four-, and five-hit combos have no match. Though time-consuming and only useful against sluggish foes or numerous minor threats, lengthy combination attacks inflict compounding damage. The weapon’s length ensures that any nearby enemy is also struck, potentially freeing Health and Wrath Lurchers while you focus on the main adversary. Every additional swing of the whip adds to the risk of your combo being interrupted, and Fury cannot dodge mid-swing, so take care to not get greedy. Lengthy combos are best saved for enemies who have proven themselves slow to react or are otherwise temporarily incapacitated.

Sweep & Smash

Spin Fury like a top with the potent Chain Cycle and Killer Queen attacks—perfect for clearing out a room of lesser enemies or landing multiple quick-hits against a stronger foe. Enemies have a tough time blocking the Spinning Sweep, especially if stunned or knocked back from a Gravel Grinder. The Killer Queen follows up the spinning attack with a heavy overhand slam that shatters bones and breaks through enemy defenses.

Deploy the Ripcord

The Ripcord is perfect for yanking a lone, distant enemy closer for a follow-up attack. This is particularly useful when navigating the narrow tree roots of Haven or on similar treacherous paths. Fury can use the Barbs of Scorn to perform multiple Ripcord attacks to yank enemies close, then finish them off with the Ripcord Plus to flip enemies into the air. Keep the combo going straight into an Unholy Exorcism for a terrific finishing move. By comboing from Ripcord into an Air Initiation attack, Fury can knock some enemies onto their back.

Aerial Buzzsaw

One of the best ways to quickly close on an unsuspecting enemy is with the Flip Saw attack. Sprint toward the foe and perform this attack to make Fury turn into a veritable buzzsaw of damage. Not only is this attack impossible for enemies to interrupt, rendering Fury momentarily invulnerable, but most enemies are unable to block it. The Razor Onslaught is similar in design and can be performed while airborne when a simple Gravel Grinder isn’t enough.

Wrath Attack

Scarlet Strike

Fury’s mighty Scarlet Strike is the perfect escape hatch when surrounded by enemies or when about to succumb to an inescapable attack. When it’s performed, Fury unleashes a brief whirlwind of Arcane power as she twirls into the air with the Barbs of Scorn, knocking up and back any enemy nearby. The Arcane power engulfs her form, briefly transforming her into a meteor that then strikes the ground with explosive force. This attack not only yields temporary invincibility, but has a wide area of effect, making it perfect for use against crowds of enemies.

Chains of Scorn

Inspired by the burning power of the Flame Hollow, Scorn takes the form of two blazing flails. Fury uses the flails to dispatch enemies with violent elegance.

Base Damage: 66

Speed: Fast

Special: Some attacks ignite the target.

The lightning-quick Chains of Scorn are perfect for breaking through enemy defenses. Armored foes that easily block the slow-moving Barbs of Scorn are often susceptible to the Chains of Scorn. Though this is only the first Hollow Fury will acquire, it’s likely to be the one used most often, especially given the frequent need to Flame Jump, wade through lava and fire, and burn through cobwebs.

Even armored foes stand little chance of blocking the Chains of Scorn.

The Chains of Scorn aren’t likely to become Fury’s most powerful weapon, but what they lack in might, they more than make up for in speed. Additionally, their compact design makes them well-suited for breaking through a tight pack of enemies who corner Fury at close range.

This is also an excellent weapon for use in smashing objects—desks, pottery, etc.—as it’s not only quick but compact, and doesn’t involve a long, swooping swing, thus limiting Fury’s exposure to surprise attacks. For that reason, we recommend socketing it with the Leviathan enhancement, as the added Lurchers generated can really add up.

Chains of Scorn: Move Set

AttackXbox OnePS4

Burning Slash

J

Burning Cross Slash

,

J, J

Ember Flurry

, ,

J, J, J

Raging Flame

, , ,

J, J, J, J

Ignition

(Neutral LS + RB) delay,

(Neutral L3 + R1) delay, J

Explosive Burst

(In air)

(In air) J

Crossover: Flicker

after any basic

J after any basic I

Crossover Special: Blaze

after any Crossover

J after any Crossover

Raging Flame

after any Crossover Special

J after any Crossover Special

Chimera’s Growl

Hold (release to strike)

Hold J (release to strike)

Chimera’s Roar

Hold timed release

Hold J timed release

Raging Cyclone

(In air) Hold (release to strike)

(In air) Hold J (release to strike)

Apex Scorch

(In air) Hold timed release

(In air) Hold J timed release

Volcanic Charge

after perfectly timed dodge

J after perfectly timed dodge

Phoenix Rising

after perfectly timed forward dodge

J after perfectly timed forward dodge

Immolation

LB + RB

L1 + R1

Unleash a devastating Apex Scorch attack while airborne!

Chains of Scorn: Upgrade Requirements

LevelPhysical DamageIngredients

0

70

+1

77

2x Sliver of Adamantine

+2

84

4x Sliver of Adamantine

+3

91

6x Sliver of Adamantine

+4

98

2x Fragment of Adamantine

+5

105

4x Fragment of Adamantine

+6

112

6x Fragment of Adamantine

+7

119

2x Fragment of Adamantine

+8

126

4x Fragment of Adamantine

+9

133

6x Fragment of Adamantine

+10

140

1x Chunk of Adamantine

Key Attacks

Volcanic Counter

One of the most potent uses of the Flame Hollow lies in its Arcane Counter ability. Rather than simply counterattack, Fury slams into the enemy in a burst of fire that inflicts heavy damage and ignites the enemy. Few foes can withstand a perfectly timed Volcanic Charge or Phoenix Rising counterattack. Best of all, Fury automatically backflips away from the enemy, creating separation while the enemy smolders. This is often a great time to consume a Nephilim’s Respite or other item.

A Flick of Flame

The ability to mix up weapons and incorporate quick-hitting Hollow attacks with the Barbs of Scorn is key to Fury’s success in combat. Of the many “crossover” attacks she’s capable of, few are as versatile as the Flicker and its follow-ups. Strike with a combination attack using the Barbs of Scorn, then tap the Hollow Attack button to have Fury throw the Chains of Scorn at the enemy. She’ll toss the flails at the enemy, allowing them to hit from afar while maintaining a safe distance. This often stuns the enemy, penetrating its defenses. Follow up the Flicker attack with the Blaze and/or Raging Flame attack.

Raging Getaway

The Flame Hollow’s charge attacks allow Fury to briefly ignite the Chains of Scorn and slam the ground with a minor burst of flame. While useful in most circumstances, this attack is particularly effective when combined with a Flame Jump to escape from a sticky situation. Flame Jump into the air, then unleash a Raging Cyclone to slam the ground from tremendous heights, shattering bones and scorching flesh.

Wrath Attack

Immolation

With a full Wrath Meter and the Flame Hollow active, Fury can burst into flame, igniting herself and any enemy within a sizable radius. The Immolation attack’s ignition knocks back enemies with a wall of flame, causing both initial Arcane damage and continued burning over time. Furthermore, Fury stays aflame, causing any enemy that strikes her to risk catching fire. This attack is useful against large numbers of enemies as well as a single foe with an unblockable attack. Time it right and the temporary invulnerability offered by Immolation can save Fury from a hefty injury.

Lance of Scorn

The Storm Hollow sends surges of calamitous electricity through Scorn, now a spear, as it shocks nearby enemies into submission. Fury can also charge and throw the spear to hit targets at range.

Base Damage: 65

Speed: Fast

Special: Some attacks blast out lightning.

Even the Static Thrust attack can really shock an enemy into submission.

While it’s not the most powerful weapon, the speed and versatility of the Lance of Scorn make it useful for general combat and exploration. Indeed, a case can be made for using the Storm Hollow in place of the Flame Hollow as Fury’s general-purpose form, though the Lance of Scorn can be a bit less effective when trying to smash through items.

The ability to Storm Glide isn’t the Storm Hollow’s only airborne gift. Fury can heave an electrified Lance of Scorn into the ground after a simple jump, electrocuting enemies and leaving them vulnerable for follow-up attacks. The move is an ideal replacement for the Gravel Grinder, though it does require more airtime.

Lance of Scorn: Move Set

AttackXbox OnePS4

Static Thrust

J

Static Sweep

,

J, J

Crackling Swipe

, ,

J, J, J

Thunder Vault

(Neutral LS + RB) delay,

(Neutral L3 + R1) delay, J

Impaler

(In air)

(In air) J

Crossover: Spark

after any basic

J after any basic I

Crossover Special: Supercharged

after any Crossover

J after any Crossover

Crackling Swipe

after any Crossover Special

J after any Crossover Special

Sizzling Strike

Hold (release to strike)

Hold J (release to strike)

Electric Blitz

Hold timed release

Hold J timed release

Shock Therapy

(In air) Hold (release to strike)

(In air) Hold J (release to strike)

Ragnarok

(In air) Hold timed release

(In air) Hold J timed release

Hurricane Spear

after perfectly timed dodge

J after perfectly timed dodge

Galeforce

after perfectly timed forward dodge

J after perfectly timed forward dodge

Triple Tempests

LB + RB

L1 + R1

Fury’s acrobatic combo attacks hit fast and allow her to close on enemy locations.

Lance of Scorn: Upgrade Requirements

LevelPhysical DamageIngredients

0

75

+1

82

2x Sliver of Adamantine

+2

90

4x Sliver of Adamantine

+3

97

6x Sliver of Adamantine

+4

105

2x Fragment of Adamantine

+5

112

4x Fragment of Adamantine

+6

120

6x Fragment of Adamantine

+7

127

2x Fragment of Adamantine

+8

135

4x Fragment of Adamantine

+9

142

6x Fragment of Adamantine

+10

150

1x Chunk of Adamantine

Key Attacks

An Electric Blitz

Provided Fury isn’t actively taking damage, the charged Storm Hollow attacks are great for closing the distance on an enemy while impaling it with an electrified Lance of Scorn. Though the Sizzling Strike is effective, it’s best to hold the Hollow Attack button until the hilt flashes (and you hear a chime) to unleash the Electric Blitz. This attack has Fury dashing across the battlefield, thrusting the Lance of Scorn outward, and then jabbing repeatedly. It’s a wonderful attack for larger, slower-moving enemies.

Ragnarok

Some of Fury’s most powerful attacks involve unleashing the power of a Hollow from the air, and Ragnarok (along with Shock Therapy) is no exception. Leap into the air and hold the Hollow Attack button to make Fury hurl a lightning-charged spear at the ground. This not only inflicts direct damage on anything caught under it, but the spear then explodes in a fit of electricity, sending lightning bolts at any nearby enemy, no matter whether they’re airborne or on the ground.

A Hurricane Counter

It’s not called the Storm Hollow for nothing. The Storm Hollow’s two Arcane Counters, Hurricane Spear and Galeforce, are extremely quick-hitting counterattacks that charge the Lance of Scorn with lightning. This inflicts heavy damage on the target enemy and also has the potential to shock nearby enemies for minor damage. The speed of this attack makes it easy to follow it up with a Static Sweep or lengthier combo.

Wrath Attack

Triple Tempests

The Triple Tempests Wrath Attack is one of the most effective at Fury’s disposal, especially when challenging multiple heavy foes. These three electrified tornados spin outward across the battlefield, homing in on enemies and inflicting steady Arcane damage. Though not every major enemy or Deadly Sin is susceptible to this attack, it is worth using it to dispatch lesser foes, leaving you to focus on the larger threat.

Mallet of Scorn

The Force Hollow allows the collection and precise focusing of energy into concentrated attacks. With Scorn taking on the appearance of a giant hammer, Fury can shatter her enemy’s defenses and inflict severe damage.

Base Damage: 75

Speed: Slow

Special: Some attacks knock back targets.

The Mallet of Scorn packs all of the Force Hollow’s power into a massive hammer-like weapon. This mighty mallet takes two hands to wield and demands all of Fury’s strength with each swing. Capable of knocking back enemies with each power-packed hit, the Mallet of Scorn is best used against larger, lumbering enemies that won’t dodge out of the way as the Fury readies the swing.

The Mallet of Scorn can be swung sideways or in an uppercut arc.

More of a specialty weapon than an all-purpose tool, the Mallet of Scorn is best suited for creating the breathing room necessary to wield the Barbs of Scorn. Though a single swing of the Mallet of Scorn can obliterate multiple lesser foes, the lengthy windup leaves Fury susceptible to interruptions. Consider swapping to the Flame Hollow or Storm Hollow if surrounded.

As with other weapons, the Mallet of Scorn is especially dangerous when swung while airborne. Leap into the air and unleash a ground-rattling overhand attack that’s all but guaranteed to knock enemies off-balance. Immediately follow it up with a combo attack.

The Mallet of Scorn is also necessary for smashing through purple coral rocks that block many of the doorways and tunnels throughout the world. Certain areas in the Depths and Scar can only be accessed by using the Mallet of Scorn to knock large purple-glowing stone blocks out of the way. These obstacles are detailed throughout the walkthrough portion of this book.

Mallet of Scorn: Move Set

Attack

Shatter Strike

J

Boneshaker

,

J, J

Aftershock

, ,

J, J, J

Tremor Maker

(Neutral LS + RB) delay,

(Neutral L3 + R1) delay, J

Smashdown

(In air)

(In air) J

Crossover: Splintered Blow

after any basic

J after any basic I

Crossover Special: Quakewave

after any Crossover

J after any Crossover

Aftershock

after any Crossover Special

J after any Crossover Special

Moonshot

Hold (release to strike)

Hold J (release to strike)

Shot Caller

Hold timed release

Hold J timed release

Extinction Event

(In air) Hold (release to strike)

(In air) Hold J (release to strike)

Seismic Slam

(In air) Hold timed release

(In air) Hold J timed release

Rapture

after perfectly timed dodge

J after perfectly timed dodge

Armageddon

after perfectly timed forward dodge

J after perfectly timed forward dodge

Cataclysm

LB + RB

L1 + R1

Fury puts her weight into every swing of the Mallet of Scorn.

Mallet of Scorn: Upgrade Requirements

LevelPhysical DamageIngredients

0

85

+1

93

2x Sliver of Adamantine

+2

102

4x Sliver of Adamantine

+3

110

6x Sliver of Adamantine

+4

119

2x Fragment of Adamantine

+5

127

4x Fragment of Adamantine

+6

136

6x Fragment of Adamantine

+7

144

2x Fragment of Adamantine

+8

153

4x Fragment of Adamantine

+9

161

6x Fragment of Adamantine

+10

170

1x Chunk of Adamantine

Key Attacks

Drop the Hammer

Not every evasive maneuver has to involve a perfectly timed dodge. The Tremor Maker involves a free-flowing back somersault followed by a frontward flipping mallet attack. This is a great maneuver to use against aggressive enemies charging Fury’s position. It eliminates the risk of a failed dodge, and the Tremor Maker can strike multiple enemies and even knock back some foes.

Swinging for the Fences

Charged attacks performed with the Force Hollow call upon Fury to swing the Mallet of Scorn in a massive looping arc that is all but certain to knock aside any nearby enemy. Moonshot and Shot Caller are extraordinarily powerful attacks, but they do take some time to perform and leave Fury vulnerable while she’s charging the swing. It’s best to perform this attack as enemies approach or after having stunned them with another attack.

The Rapture Cometh

Fury need only dodge a single enemy’s attack in order to unleash the Rapture or Armageddon counterattack on a group of foes. These mighty Arcane Counters deliver an explosion of energy that inflicts heavy damage and scatters all but the burliest of foes. The Rapture counterattack can almost be viewed as a mini-Cataclysm without the need to fill the Wrath Meter.

Wrath Attack

Cataclysm

Perfect for those times when you really need to create a little breathing room, the Cataclysm attack involves Fury balling up, absorbing the full power of Force itself, then exploding with earth-rattling power. Cataclysm is a fast-acting attack that grants Fury temporary invincibility as she’s curling up to perform the attack. Think of it as a Force Ball explosion that packs a magnitude more destruction than the Rapture counterattack.

Edge of Scorn

Scorn becomes a perfectly balanced Broadsword capable of splitting into two blades at will while the Stasis Hollow is active. The sword cuts through time and space, injuring opponents on all planes of existence, with a range of different attacks.

Base Damage: 80

Speed: Slow

Special: Some attacks slow down the target.

The Edge of Scorn may appear similar in purpose to the Mallet of Scorn, but only at first glance. This massive broadsword may be slow, but it packs a bit more versatility than the Force Hollow’s weapon. Unlike any other weapon, the Edge of Scorn can split in two during combos and leaping attacks, granting Fury a chance to dual-wield smaller, swifter swords, however briefly.

Fury has to really lean into each swing with a weapon this big.

Owing to its links to the Stasis Hollow, the Edge of Scorn can effectively chill enemies, causing their movements to slow. Though not every hit will necessarily slow an enemy, charge attacks have a greater chance, as do combination attacks. Look for an enemy to glow blue, indicating it has been slowed, then swap to a faster-hitting weapon and unleash a barrage of hits.

The Edge of Scorn can inflict very heavy damage, but it is cumbersome to use. Fury needs to really step into each swing, which takes time, making it less suitable for groups of fast-moving enemies. Though capable of cutting through enemies an all sides, the combination attacks are primarily front-facing. This is a weapon best used against boss enemies and larger, armored foes, especially those requiring a lot of strafing. Slow them with the Edge of Scorn, then switch to the Flame or Storm Hollow.

Edge of Scorn: Move Set

AttackXbox OnePS4

Heavy Slash

J

Twin Blades

,

J, J

Crushing Blade

, ,

J, J, J

Master Swordsman

(Neutral LS + RB) delay,

(Neutral L3 + R1) delay, J

Skull Splitter

(In air)

(In air) J

Crossover: Sweeping Blade

after any basic

J after any basic I

Crossover Special: Frigid Swing

after any Crossover

J after any Crossover

Crushing Blade

after any Crossover Special

J after any Crossover Special

Chronomancer

Hold (release to strike)

Hold J (release to strike)

Super Chronomancer

Hold timed release

Hold J timed release

Chronopiercer

(In air) Hold (release to strike)

(In air) Hold J (release to strike)

Super Chronopiercer

(In air) Hold timed release

(In air) Hold J timed release

Equilibrium Edge

after perfectly timed dodge

J after perfectly timed dodge

Final Verdict

after perfectly timed forward dodge

J after perfectly timed forward dodge

Stasis Shield

LB + RB

L1 + R1

Enemies glow blue when they’ve been slowed by the Edge of Scorn.

Edge of Scorn: Upgrade Requirements

LevelPhysical DamageIngredients

0

80

+1

88

2x Sliver of Adamantine

+2

96

4x Sliver of Adamantine

+3

104

6x Sliver of Adamantine

+4

112

2x Fragment of Adamantine

+5

120

4x Fragment of Adamantine

+6

128

6x Fragment of Adamantine

+7

136

2x Fragment of Adamantine

+8

144

4x Fragment of Adamantine

+9

152

6x Fragment of Adamantine

+10

160

1x Chunk of Adamantine

Key Attacks

Twin Crushing Blades

Despite the weapon’s size and weight, Fury can actually swing it faster with each additional combo attack, thanks to the sword’s ability to split in two. And though the Stasis Hollow’s maximum combo is only three hits, Heavy Slash, Twin Blades, and Crushing Blade actually can combine for four hits. The Twin Blades attack consists of separate stabbing attacks with each of the two swords. Fury then returns the Edge of Scorn to its standard form for a devastating overhand slam.

Playing with Time

The Chronomancer and Chronopiercer attacks utilize the Edge of Scorn’s various forms to inflict heavy damage while slowing the movements of the enemies they hit. Watch for the telltale blue glow to know which enemies have been slowed. Use this opportunity to either slip out of harm’s way and consume a Nephilim’s Respite or switch to a faster weapon and continue the assault.

Dodge and Throw

The Edge of Scorn may not appear to be a weapon that can be easily thrown, but the Equilibrium Edge counterattack has Fury doing just that. Dodge an enemy’s attack and enjoy being a safe distance while sending the Edge of Scorn end-over-end at the foe’s midsection. This attack doesn’t always slow the foe, but it hits for heavy Arcane damage and leaves Fury ready to continue the assault.

Wrath Attack

Stasis Shield

If there was any wonder why the Lord of the Hollows waited to grant Fury the Stasis Hollow last, wonder no more. The Stasis Shield effectively encases Fury in an ice-hardened shell of armor that all but nullifies incoming damage. Not only that, but any enemy that comes in contact with her (with very few exceptions) is slowed to a crawl. The Stasis Shield is invaluable against late-game bosses and, when combined with the healing properties of an upgraded Leviathan enhancement, makes staying alive quite manageable. The only downside to the Stasis Shield is that Fury cannot activate another Hollow while the Wrath Meter drains.

Salvation

It is unknown who forged Salvation, one of five holy Crossblades wielded by Heaven’s strongest angels.

Base Damage: 35

Speed: Slow

Special: Charged attacks are imbued with the active Hollow.

A gift from Usiel, this throwing weapon gives Fury the ability to target up to four separate enemies with a single planned attack. Salvation is perfect for knocking flying enemies out of the air, for breaking out-of-reach objects like coral or webs, or even for inflicting damage on a Deadly Sin. Though it’s unlikely to ever match the damage possible with the other weapons, Salvation is a valuable addition to Fury’s arsenal.

Use Aim Mode to lock onto as many as four targets per throw.

It’s possible to quick-toss Salvation, either charged or uncharged. Though less precise than a throw made using Aim Mode, a quickly thrown Salvation attack can interrupt an enemy’s attack, allowing you to continue a lengthier combo with Scorn. Hold the Throw button to imbue Salvation with the active Hollow, gaining a chance to ignite, electrocute, knock back, or slow the enemy.

Salvation won’t ever be your primary weapon in combat, but don’t underestimate its usefulness. Not only can it interrupt enemy attacks, but it can also be socketed with a weapon enhancement. Consider assigning one with a valuable passive benefit to it. That way, you can assign those enhancements with more valuable active benefits to the various forms of Scorn.

Salvation: Move Set

AttackXbox OnePS4

Throw

RT

R2

Imbue Hollow

Hold RT

Hold R2

Aim

Press RS

Press R3

Tag Targets

Hold LT in Aim Mode

Hold L2 in Aim Mode

Charge Salvation with the current Hollow form to impart the Hollow’s charged abilities on a ranged attack.

Salvation: Upgrade Requirements

LevelPhysical DamageIngredients

0

35

+1

38

2x Sliver of Adamantine

+2

42

4x Sliver of Adamantine

+3

45

6x Sliver of Adamantine

+4

49

2x Fragment of Adamantine

+5

52

4x Fragment of Adamantine

+6

56

6x Fragment of Adamantine

+7

59

2x Fragment of Adamantine

+8

63

4x Fragment of Adamantine

+9

66

6x Fragment of Adamantine

+10

70

1x Chunk of Adamantine