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Darksiders III eGuide
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Contents

  • Foreword
    • From Reinhard Pollice
  • A Deal with the Council
    • Riddle of Sorrows
    • Fury’s Pact
  • Unleash Fury
    • Intro to the Basics
    • Staying Alive
    • Souls and Leveling Up
    • Wrath and Havoc Meters
    • Controlling Fury
  • Weapons and Enhancements
    • About Advanced Abilities
    • The Many Forms of Scorn
    • Weapon Enhancements
    • Relics
    • Crafting Ingredients
  • Vulgrim’s Wares
    • Meet Vulgrim
    • Found Items
  • Forces of Chaos
    • Creatures of the Apocalypse
    • Swarm
    • Sycophants
    • Suffering
    • Insects
    • Minions
    • Skeletons
    • Lava Creatures
    • Undead
    • Angels
    • Fish
    • Legion
    • Other Creatures
  • Hunting the Deadly Sins
    • Envy
      • Path to Envy
      • Haven: Crater
    • Wrath
      • Path to Wrath
      • Haven: West End
      • Haven: Skyscraper
      • Haven: Crossroads
      • The Nether: Hatchling Cesspool
      • Nether: Splintered Station
    • Avarice
      • Path to Avarice
      • Hollows: Lord of the Hollows’ Chamber
      • Hollows: Blistering Bridge
      • Hollows: The Catacombs
      • Nether: Accessway
      • Nether: Atrium of Greed
    • Sloth
      • Path to Sloth
      • Nether: Splintered Station
      • Nether: Cistern and Tangled Grotto
    • Lust
      • Path to Lust
      • Haven: North End
      • Haven: South End
      • Bonelands: The Hulking Carcass
      • Bonelands: Festering Pool
      • Bonelands: Hangman’s Tree and Drowned Warehouse
      • Bonelands: Mangled Freeway And Cargo Ship
    • Gluttony
      • Path to Gluttony
      • Bonelands: Cargo Hold
      • Depths: Forgotten Lake
      • Depths: Eroded Pipeline
      • Depths: Sunken Tracks & Sewage Egress
    • Wrath (Revisited)
      • Path to Wrath
      • Depths: Eroded Pipeline
      • Scar: Gnarled Cliffs & Drilling Annex
      • Scar: The Lowlands
      • Scar: Dust Halls
      • Scar: Demon’s Peak
      • Scar: Refinery
    • Pride
      • Overview
      • Haven: South End
  • Atlas
    • About the Atlas
    • Haven
      • Haven – The Crater
      • Haven – Westend
      • Haven – Skyscraper
      • Haven – Crossroads
      • Haven - Southend
      • Haven - Northend
    • Scar
      • Scar - Gnarled Cliffs
      • Scar - The Lowlands
      • Scar - Dust Halls
      • Scar - Demons Peak
      • Scar - Refinery
    • Nether
      • Nether - Hatchling Cesspool
      • Nether - Splintered Station
      • Nether - Accessway
      • Nether - Atrium of Greed
      • Nether - Cistern and Grotto
    • Hollows
      • Hollows - Blistering Bridge
      • Hollows - Lord Hollows Chamber
      • Hollows - Catacombs
    • Bonelands
      • Bonelands - Hulking Carcass
      • Bonelands - Festering Pool
      • Bonelands - Drowned Warehouse
      • Bonelands - Cargo Ship
      • Bonelands - Cargo Hold
    • Depths
      • Depths - Forgotten Lake
      • Depths - Eroded Pipeline
      • Depths - Sunken Tracks and Sewage Egress
  • Achievements
    • Overview
    • Story Progress
    • Upgrades & Collectibles
    • Combat and More

Darksiders III Guide › Hunting the Deadly Sins › Lust

Bonelands: Mangled Freeway And Cargo Ship

Highway to a Cargo Ship

Follow the roadway east toward the ship in the distance, taking note of the massive tentacle that seems determined to aid your progress. A smattering of enemies will put up a fight, but none are of note save for the Undead Beast. The narrow roadway limits your ability to dodge its Arcane fire and ground pound attacks, so watch your Health Meter closely and don’t hesitate to trigger Havoc Form.

The Undead Beast serves as the main threat along the freeway.

The next Serpent Hole isn’t far. Descend the crumbling road surface to find Vulgrim near another warehouse. If you were planning a trip back to Maker’s Forge, put it off for one more minute. First, crawl through the ventilation duct to find a Human in the next room.

Drop through the hole in the floor around the corner from the man you saved and chase after the Undead Angel Raider. Hit him with the Salvation crossblade when he’s not looking, then back away and hit him again as he flies past. Drop into the watery trench, go left, and uncover the ductwork behind the wooden crates. Crawl through and fight the Undead Purple for the Luminous Visage in the corner.

Proceed along the flooded hallway to the gate control. This opens a gate outside the Festering Pool Serpent Hole. Reset your respawn location and continue around the corner, where the tentacle makes another appearance.

Flame Jump from the blue container to the ledge on the right. Whip swing across the gap and round the corner to where the Undead Scribe is located. This is a great time to unleash Fury’s full elemental might. Cast the Twin Tempests Wrath Attack, then leap into the air and unload atop the enemy with a flaming Apex Scorch charged attack. Stick close to where you enter the room to avoid being surrounded by the Swamp Swarm being summoned by the out-of-reach Undead Penitent.

Flame Jump up the stack of containers to the south, grab the pickup, and throw the lever to open the gates. Top off your Health and continue east.

Escape the Sea Creature’s Clutches

The massive sea creature that’s been stalking her progress has Fury in its grasp. Fortunately, Fury’s quick thinking causes it to drop her in a water area not far from Lust’s ship. Now it’s up to you to injure the creature badly enough to create an opportunity to slip past.

The creature will lash out with its tentacles every few seconds for as long as any of its eyes are uninjured. The only way to get past it is to target all four of its eyes in a single throw with the Salvation. You needn’t imbue it with a Hollow’s effect. Just tag all four eyes and throw. Then, as the creature coils up in pain, slip past it on the right. The next Serpent Hole is steps away!

Open All Gates

Throw the lever beside the Serpent Hole and reenter the warehouse to find a Fragment of Adamantine. Open the gate at the end of the hall to make return exploration easier later.

All Things to All People

Lust’s cargo ship is up ahead, across the spit of land leading to a tear in the ship’s hull. Top off all of your meters and take a moment to prepare for battle by equipping weapon enhancements that boost your Physical Protection and Damage, such as the Juggernaut, Fortifier, and Obscuris. The latter will aid in your ability to dodge Lust’s attacks. Consume a Havoc Shard but don’t trigger it until the battle’s second half.

Lust

Backhand Spin Slash: Lust saunters up then swiftly spins around, slashing outward with a backhanded sweep of her sword. Beware this attack whenever she’s not holding the sword blade down.

Dashing Jump Slash: She’ll close on Fury’s position by dashing forward and twirling through the air, slashing as she lands.

Flipping Slash: Lust will occasionally leap high into the air and do a front flip over Fury’s head, slashing as she flies overhead.

Charged Slash: The most basic of her attacks, this standard charged sword attack can be easily dodged.

Lust is simultaneously the most ordinary of the Deadly Sins and also the most beguiling. Make no mistake about it; her velvet tongue is a weapon that will be used against you. But for now, your chief concern is her swordsmanship. Fighting like a highly trained fencer—albeit with the athleticism of a gymnast in low gravity—Lust strolls around her throne room, lulling you into a false sense of confidence, only to strike with lightning-quick attacks when you least expect it.

Consume a Fortification Shard as soon as the battle begins. Though Lust has few tricks up her sleeve, it can take time to adjust to her speed and leaping ability. Her fighting style could best be described as nonchalant, but don’t confuse her ease for laziness. Though she’ll often hold her sword in a downward direction, blocking any whip or spear attacks you attempt, she can often adjust to block any number of attacks.

It’s important to constantly be dodging backward and to the side to keep a safe distance from her. Throw charged Salvation attacks at her throughout the fight. Often, she’ll block it as the weapon leaves your hand, but the crossblade’s boomerang nature can score a hit on the return trip. Sometimes this will even interrupt her attack, creating an opening for you to attack.

It’s all about dodging and countering with Arcane Counters. The Volcanic Charge is a particularly useful counter, but there’s no reason not to take it a step farther. Trigger the Immolation attack at close range to light Lust on fire and to add a flaming effect to each of your attacks. Pepper her with attacks to drop her Health to the halfway point. This is when things get interesting…

Usiel leaps into the arena to offer assistance, but he’s no match for Lust’s seductive promises. Severing his vow to Fury, he raises his massive bell alongside Lust and attacks.

Usiel doesn’t have the speed to keep pace with Fury and Lust as they cartwheel and dash around the arena, but he will do his best to catch up. And when he does, his massive bell can inflict significant damage and knockback. There’s little reason to attack Usiel, so focus your attacks on Lust exclusively. Lure her away from Usiel and trigger Havoc Form when you get her alone. You should have time to truly weaken her, while being immune to any attacks from Usiel.

Top off your Health Meter and consume a Frenzy Shard as soon as your Havoc Meter runs dry. Be mindful of Usiel’s whereabouts but continue to focus on Lust. Dodge away from Usiel’s bell and then unleash a barrage of Ember Flurry combos with the Chains of Scorn.

For Whom the Bell Tolls

If you’re interested in unlocking an Achievement/Trophy—and having a favor owed to you later in the game—then spare Usiel. Focus your attacks on Lust and do all you can to avoid killing him. Watch Lust’s damage closely and press the Grab button when prompted to end the fight without having to kill Usiel. Visit Usiel after the battle to receive the Fafnir Enhancement.

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