Ride the Conveyor Belts
The elevator on the south side of the room is still locked off, and the only way to reach it is through the Refinery. Swing across the upper level to the west and head back outside.
The doorway on the building straight ahead is locked from the other side, so you’ll need to find another way in. Fortunately, there’s a tunnel Fury can crawl through on the north side of the building. Loop around to the right, kill the Demons lurking about the edge of the canyon, and collect the final Rejuvenation Core from the wooden platform.
Crouch down, crawl through the opening in the wall, and continue beneath the conveyor belt as the path leads deeper into the mining operation. Grab the Strength Shard straight ahead and put it to use against the Phantom Guard Captain and the Phantom Guards he summons into battle. Eliminate the rest of the enemies in the area and approach the conveyor belts.
Use Stasis and Salvation to freeze both the conveyor belt to the left and the one angling down from the north. Ascend the slanted conveyor to the area with multiple slabs of Stasis-imbued stones. Grab the Piece of Adamantine in the corner room and leap to the gated room below. Unlock the gate for a quick route back to the Drilling Annex Serpent Hole.
Now it’s time for another mine cart ride. Flame Jump onto a blue-glowing stone slab, then use the walkway to get even closer. Not every bucket is in its open, horizontal position, so be patient. Leap onto the mining platform and ride it west. It will tilt vertically, depositing Fury onto the ground below.
Wall jump up the Stasis shaft on the south side of the walkway and eliminate the Phantom Guard Ballisters on the walkway. The first room on the right leads to a Chosen—and the controls for an important gate—but collect the Angelic Artifact from the second room first.
Chosen: The Grock
The Grock is the largest Phantom Fury will encounter and certainly the one with the mightiest spiked club. The Grock is a hulking creature, capable of ripping boulders from the ground and slamming them down atop Fury’s head or throwing them across the arena. And though his windup is quite extensive, making these attacks easy to see coming, he is deceptively fast.
Despite the Grock’s stone-throwing abilities, he’ll primarily attack with his massive spiked club, shifting between overhead two-handed swings and horizontal swipes, seemingly at random. These attacks can be quite difficult to dodge, especially if Fury is up close against him, so it’s best to have the Obscuris enhancement equipped.
Stasis Shield is quite effective against the Grock, as it grants Fury the ability to essentially stand tall against him, ignore his attacks, and keep swinging. Switching to the Force Hollow for Arcane Counters and the occasional Cataclysm is also quite effective. Ultimately, however, this attack will come down to your ability to time your dodges effectively, slow the Grock’s attacks with the Edge of Scorn’s chilling effects, and attack with abandon.
The Grock rests briefly once reduced to half of his Health. Take this opportunity to top off your Havoc Meter and Wrath Meter or to consume a Strength, Frenzy, or Fortification Shard if needed. The fight intensifies the longer it goes, with the Grock mixing in some quick-step charging attacks. Maintain a half-full Health Meter at all times and conserve one final usage of Stasis Shield or Havoc Form for late in the fight.
Strike the lever to the east of the Grock’s arena. This activates the conveyor belt beneath Fury’s position, sending a steady stream of Stasis-imbued stone slabs eastward to a grinding pit. It also opens the gates on either side of the room. Head down the hall to the left to get the Angelic Artifact, then Storm Glide off the ledges to the right to return to the area you first entered.
To continue, Fury must climb atop one of the stone slabs, ride it to the end of the conveyor belt, and leap for the upper platform above the grinder. There is no way below the grinders in this pit, so don’t worry about any collectibles. Stand on the wooden platform and wait for two stone slabs to approach in close proximity to one another. Use Stasis to freeze the belt and then wall jump up to the top of one of the slabs. Jump for the platform as the stone block falls into the pit.
Crawl through the vent to reach a small room with another purple lever. Strike the lever to open the gates. The one on the left leads straight back to the Drilling Annex Serpent Hole (the closed gate you saw earlier), and the one on the right leads to the Refinery.
Quiet the Storm
Head west past the Scarab to the room with the scaffolding and stairs. Grab the Large Lurcher Cache from atop the tank on the left and exit via the opening in the corner opposite where you entered. Activate the Force Hollow and approach the balcony looking out over the pit where the Tempest is raging. Ignore the Incandescent Remains you see to the left (and below you to the right), as there will be plenty of time to get them later. First, leap down and dash for the subway platform to the right.
Use the Force Hollow and run north along the tunnel beneath the grates to the purple stone block in the distance. Strike the block with the Mallet of Scorn to drive it into the trench, then run across to get the wind to pick it up and follow Fury. In order to get the block to hold down the switch and open the gate, you’ll need to have the wind carry it back across to the north end of the trench. This will allow Fury to drive it onto the switch in a single swing. With the block positioned atop the switch, stay to the north end of the corridor until the storm is overhead, then sprint south past the block and out the gate before the block is picked up.
Open the gate to access the oil pump area and strike the lever behind the wooden boards to the west. This activates the pump, causing oil to flood the area near the storm. Activate Flame Hollow and perform a Chimera’s Growl or throw a Flame-imbued Salvation attack at the oil to ignite it. Doing so sets the Tempest aflame, thereby destroying it.
Take a moment to collect the Luminous Visage, Piece of Adamantine, and Demonic Artifact from the clearing. It’s also worth killing any Lurcher Demons you spot, as they may contain a wealth of Souls.
An Elevator Ride to Wrath
Head east from the oil slick and open the gate to return to the Drilling Annex. Visit the Serpent Hole on the lower level to buy some Attribute Points and to pay a visit to Ulthane. When ready to face Wrath, leap up the drilling apparatus and ride the elevator to Wrath. It’s time for a rematch!