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Darksiders III eGuide
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Contents

  • Foreword
    • From Reinhard Pollice
  • A Deal with the Council
    • Riddle of Sorrows
    • Fury’s Pact
  • Unleash Fury
    • Intro to the Basics
    • Staying Alive
    • Souls and Leveling Up
    • Wrath and Havoc Meters
    • Controlling Fury
  • Weapons and Enhancements
    • About Advanced Abilities
    • The Many Forms of Scorn
    • Weapon Enhancements
    • Relics
    • Crafting Ingredients
  • Vulgrim’s Wares
    • Meet Vulgrim
    • Found Items
  • Forces of Chaos
    • Creatures of the Apocalypse
    • Swarm
    • Sycophants
    • Suffering
    • Insects
    • Minions
    • Skeletons
    • Lava Creatures
    • Undead
    • Angels
    • Fish
    • Legion
    • Other Creatures
  • Hunting the Deadly Sins
    • Envy
      • Path to Envy
      • Haven: Crater
    • Wrath
      • Path to Wrath
      • Haven: West End
      • Haven: Skyscraper
      • Haven: Crossroads
      • The Nether: Hatchling Cesspool
      • Nether: Splintered Station
    • Avarice
      • Path to Avarice
      • Hollows: Lord of the Hollows’ Chamber
      • Hollows: Blistering Bridge
      • Hollows: The Catacombs
      • Nether: Accessway
      • Nether: Atrium of Greed
    • Sloth
      • Path to Sloth
      • Nether: Splintered Station
      • Nether: Cistern and Tangled Grotto
    • Lust
      • Path to Lust
      • Haven: North End
      • Haven: South End
      • Bonelands: The Hulking Carcass
      • Bonelands: Festering Pool
      • Bonelands: Hangman’s Tree and Drowned Warehouse
      • Bonelands: Mangled Freeway And Cargo Ship
    • Gluttony
      • Path to Gluttony
      • Bonelands: Cargo Hold
      • Depths: Forgotten Lake
      • Depths: Eroded Pipeline
      • Depths: Sunken Tracks & Sewage Egress
    • Wrath (Revisited)
      • Path to Wrath
      • Depths: Eroded Pipeline
      • Scar: Gnarled Cliffs & Drilling Annex
      • Scar: The Lowlands
      • Scar: Dust Halls
      • Scar: Demon’s Peak
      • Scar: Refinery
    • Pride
      • Overview
      • Haven: South End
  • Atlas
    • About the Atlas
    • Haven
      • Haven – The Crater
      • Haven – Westend
      • Haven – Skyscraper
      • Haven – Crossroads
      • Haven - Southend
      • Haven - Northend
    • Scar
      • Scar - Gnarled Cliffs
      • Scar - The Lowlands
      • Scar - Dust Halls
      • Scar - Demons Peak
      • Scar - Refinery
    • Nether
      • Nether - Hatchling Cesspool
      • Nether - Splintered Station
      • Nether - Accessway
      • Nether - Atrium of Greed
      • Nether - Cistern and Grotto
    • Hollows
      • Hollows - Blistering Bridge
      • Hollows - Lord Hollows Chamber
      • Hollows - Catacombs
    • Bonelands
      • Bonelands - Hulking Carcass
      • Bonelands - Festering Pool
      • Bonelands - Drowned Warehouse
      • Bonelands - Cargo Ship
      • Bonelands - Cargo Hold
    • Depths
      • Depths - Forgotten Lake
      • Depths - Eroded Pipeline
      • Depths - Sunken Tracks and Sewage Egress
  • Achievements
    • Overview
    • Story Progress
    • Upgrades & Collectibles
    • Combat and More

Darksiders III Guide › Hunting the Deadly Sins › Wrath

The Nether: Hatchling Cesspool

Into the Subway System

Leap across the broken walkway to the eggs and beat back the Chain Spider that attacks. Spot the Sloth Bug on the ground below and hit it with the Gravel Grinder attack. Sloth Bugs broadcast their pincer attack with a grunt, so time your dodge for their attack. They are harmless from afar, unlike the Chain Spiders, which hatch from their eggs with an aggressive pounce. Fortunately, neither of these creatures poses much threat. The Mosquito on the wall won’t likely bother you unless you antagonize it.

Nothing like a Gravel Grinder for dealing with unsuspecting enemies.

Swing across the cesspool via the pipe and continue to the larger room ahead. You’ll need to whip swing across the length of the trench via the pipes with the chains, but first eliminate the three Sloth Bugs below and collect the Sliver of Adamantine.

Havoc Form Ready?

Fury’s Havoc Meter should be full at this point. When triggered, Fury’s Havoc Form grants her tremendous power and temporary invincibility. Though Havoc Form can be cancelled, the meter is slow to recharge and should only be used when essential.

The room with the waste treatment tanks contains multiple Sloth Bugs along with two leaping Red Minions and several Chain Spiders, so advance slowly. Unleash a Wrath Attack if necessary, but refrain from using Fury’s Havoc Form for now. Follow the pipes to the cave leading down into the subway system. Gravel Grinder the Blue Minion on the ledge before leaping for the stairs. The lengthy Executioner combo should be all Fury needs to slay most Minions.

Arcane Counters are great for dispatching an isolated Red Minion.

At first glance, there appears to be no way out of the web-draped subway terminal. Fortunately, the insect that scurries out of the hive becomes flammable after ingesting the Bomb Bug bait that fell from the ceiling. Wait for the insect to glow red, then attack it. Back away before it explodes, igniting the webbing. There’s another way to deal with these insects in a more controlled manner, but for now drop through the hole.

Wait for it to eat the rancid meat, then detonate it to burn the webs.

Watch as a massive spider-like creature clambers along the ceiling, then approach the steps (you can’t reach the pickup atop the walkway just yet). Top off your Health and consume a Fortification Shard before descending toward the Minions. Be careful not to advance too far, as two more lurk in this area. Maintain an aggressive approach and don’t let a Blue Minion call for support—attack it as soon as its claws glow red. It’s easy to get overwhelmed if reinforcements arrive, so don’t hesitate to trigger Fury’s Havoc Form if this occurs. Just make sure to cancel Havoc Form as soon as the threat is eliminated.

Sloth Rests Out of Reach

The creature you see slouching atop the throne across the chasm is Sloth, one of the Seven Deadly Sins. Though near at hand, Sloth is out of reach for now. But his time will come…

Head left along the edge of the canyon to the next Serpent Hole. You should have enough Souls to upgrade to level 5 without shattering many Lurcher Crystals. So long as the game isn’t proving too challenging thus far, it’s wise to save your Lurcher Crystals until you can afford the Unfocused Leviathan (5,000 Souls).

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