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Darksiders III eGuide
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Contents

  • Foreword
    • From Reinhard Pollice
  • A Deal with the Council
    • Riddle of Sorrows
    • Fury’s Pact
  • Unleash Fury
    • Intro to the Basics
    • Staying Alive
    • Souls and Leveling Up
    • Wrath and Havoc Meters
    • Controlling Fury
  • Weapons and Enhancements
    • About Advanced Abilities
    • The Many Forms of Scorn
    • Weapon Enhancements
    • Relics
    • Crafting Ingredients
  • Vulgrim’s Wares
    • Meet Vulgrim
    • Found Items
  • Forces of Chaos
    • Creatures of the Apocalypse
    • Swarm
    • Sycophants
    • Suffering
    • Insects
    • Minions
    • Skeletons
    • Lava Creatures
    • Undead
    • Angels
    • Fish
    • Legion
    • Other Creatures
  • Hunting the Deadly Sins
    • Envy
      • Path to Envy
      • Haven: Crater
    • Wrath
      • Path to Wrath
      • Haven: West End
      • Haven: Skyscraper
      • Haven: Crossroads
      • The Nether: Hatchling Cesspool
      • Nether: Splintered Station
    • Avarice
      • Path to Avarice
      • Hollows: Lord of the Hollows’ Chamber
      • Hollows: Blistering Bridge
      • Hollows: The Catacombs
      • Nether: Accessway
      • Nether: Atrium of Greed
    • Sloth
      • Path to Sloth
      • Nether: Splintered Station
      • Nether: Cistern and Tangled Grotto
    • Lust
      • Path to Lust
      • Haven: North End
      • Haven: South End
      • Bonelands: The Hulking Carcass
      • Bonelands: Festering Pool
      • Bonelands: Hangman’s Tree and Drowned Warehouse
      • Bonelands: Mangled Freeway And Cargo Ship
    • Gluttony
      • Path to Gluttony
      • Bonelands: Cargo Hold
      • Depths: Forgotten Lake
      • Depths: Eroded Pipeline
      • Depths: Sunken Tracks & Sewage Egress
    • Wrath (Revisited)
      • Path to Wrath
      • Depths: Eroded Pipeline
      • Scar: Gnarled Cliffs & Drilling Annex
      • Scar: The Lowlands
      • Scar: Dust Halls
      • Scar: Demon’s Peak
      • Scar: Refinery
    • Pride
      • Overview
      • Haven: South End
  • Atlas
    • About the Atlas
    • Haven
      • Haven – The Crater
      • Haven – Westend
      • Haven – Skyscraper
      • Haven – Crossroads
      • Haven - Southend
      • Haven - Northend
    • Scar
      • Scar - Gnarled Cliffs
      • Scar - The Lowlands
      • Scar - Dust Halls
      • Scar - Demons Peak
      • Scar - Refinery
    • Nether
      • Nether - Hatchling Cesspool
      • Nether - Splintered Station
      • Nether - Accessway
      • Nether - Atrium of Greed
      • Nether - Cistern and Grotto
    • Hollows
      • Hollows - Blistering Bridge
      • Hollows - Lord Hollows Chamber
      • Hollows - Catacombs
    • Bonelands
      • Bonelands - Hulking Carcass
      • Bonelands - Festering Pool
      • Bonelands - Drowned Warehouse
      • Bonelands - Cargo Ship
      • Bonelands - Cargo Hold
    • Depths
      • Depths - Forgotten Lake
      • Depths - Eroded Pipeline
      • Depths - Sunken Tracks and Sewage Egress
  • Achievements
    • Overview
    • Story Progress
    • Upgrades & Collectibles
    • Combat and More

Darksiders III Guide › Hunting the Deadly Sins › Lust

Bonelands: The Hulking Carcass

Wade Amongst the Undead

The flooded realm stretching before you is inhabited by all manner of undead creatures, from reanimated Sycophants to Angels and so much more. It’s a deadly area, and it’s easy to get lost among the factories and warehouses, so take your time, consult the accompanying map, and don’t hesitate to backtrack to keep your bearings.

Don’t let the ease at which you dispatch the Swamp Swarm lure you into a false sense of confidence. The Undead Scribe has multiple Arcane projectile attacks that can deplete Fury’s Health in a flash. Aim to stay behind it or above it, especially if it raises both hands in unison. Trigger Havoc Form if unable to dodge the massive blue energy attack. This creature and the Undead Beast are among the most deadly in the Bonelands.

He’s as slow as Sloth, and almost as deadly!

The undead fodder will keep coming until you cut off the supply. Splash through the water toward the creature with the blue glowing face and lengthy staff. This Undead Penitent is harmless in combat but will continue to summon undead minions until slain.

Bonus Lurchers

It’s entirely possible to farm Souls and replenish your Wrath and Havoc Meters by allowing the Undead Penitent to summon as many undead as you feel like slaying. Similarly, Flame Jumping into the strung-up Undead Angel often causes them to come back to life, giving you more potential Souls to harvest.

The Undead Penitent will continue expanding his flock if left unchecked.

Put the Chains of Scorn to use against the Undead Purple to the left of the loading dock and collect the Invigoration Core. With this item, Fury can now carry four Nephilim’s Respites. Break through the debris blocking the ventilation vent on the side of the building and crawl through to find a Demonic Artifact.

Strike the Mansk to coax it across the water to the rusty warehouse to the west. Run along the floating containers and jump onto it. Flame Jump to the upper catwalk and head up the ramp past the Undead Angel. Continue past the office equipment and drop into the container storage area to the west.

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