Prima Games eGuides Darksiders III eGuide

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Darksiders III eGuide Hunting the Deadly Sins Lust

Bonelands: Festering Pool

Reach the Angel Base

The Angels are at war with their undead brethren in the floodwaters beyond the Serpent Hole. Attack both sides with prejudice, as neither will show a Horseman any mercy. Keep the Flame Hollow active to break through the Undead Angels’ defenses, and steer clear of the toxic soup to the left, as contact can be fatal. Once done fighting, slash at the Mansk to drive it toward the cliff beneath the waterfall—the only way out of the pool is up. Flame Jump from the container to reach its back.

Slay any and all Angels, undead or otherwise.
The water is too deep to leap from, so Flame Jump off a container to land atop the Mansk.

The Angels’ headquarters is across a ravine to the south. It’s not far, but reaching it takes some effort—and a bit of puzzle solving. But first you need to survive a Undead Beast attack. Undead Beasts attack with claws and leaping ground-pound attacks, all the while seemingly teleporting around the battlefield.

Don’t hesitate to unleash Triple Tempests or Havoc Form against it, especially if any other enemies approach. Take a look around the exterior of the warehouse nearest the waterfall, then head inside through the hole in the brick wall.

Use the Mansk to reach the hole in the ceiling and jump through.

Burn the cobwebs inside the warehouse to locate a Mansk. You’ll need to find a way to break through the tallest of the three purple coral barricades in order to get the Mansk into the trench outside. For now, use the Mansk to reach the top of the shelving, then Flame Jump through the hole in the floor above.

Multiple Undead Angels of various types roam the upper floor. Stay on the move, dodge often, and use the Electric Blitz charged attack to stun a foe while you deal with its companions. Once the room is empty of enemies, you’ll be able to get to work extricating the Mansk.

Head out onto the balcony to locate a Rejuvenation Core. Each Nephilim’s Respite will now heal for 300 Health (or 375 if you purchased one from Vulgrim)! The room to the south contains another hole in the floor. Whip swing across to get the Fortification Shard, then approach the hole in the wall to the west.

The Angel guards a Rejuvenation Core on the balcony outside.

Descend the sloping ground to a cordoned off area behind the warehouse, home to a Bomb Bug hive. Leap over the containers in the alley to the left to find a Human and a Fragment of Adamantine. You may have heard her cries for help from the street beyond the fence.

Rescue the Human behind the shipping containers, then use the Bomb Bugs to blast the purple coral.

Cut the purple bait down from the cocoon near the gate and use the Bomb Bug to blast through the purple coral. Hurl a second Bomb Bug at the larger mass of purple coral inside the warehouse to the right. You have to act fast, but it’s possible to use a third Bomb Bug to detonate the purple rocks inside the warehouse on the left—quickly jump onto the rocks to the right, turn, and toss the Bomb Bug through the hole to uncover an Angelic Artifact.

Use the Barbs of Scorn to drive the Mansk into the collapsed road outside the warehouse.

Enter the torchlit warehouse on the left and consume a Strength Shard. It’s time to pay the Angels a visit.

She Talks to Angels

Several Angels swoop into battle upon hearing Fury’s insults. Stay on the move to avoid their lunging attacks, and strike with the Barbs of Scorn. These low-level Angels are easy to deal with, but they’re far from alone. The Angelic Champion enters the fight as the last of the fodder is dispatched. Ready a Fortification or Thorn Shard and get ready to move.

Angelic Champion

The Angelic Champion is far stronger (but is not a Chosen) than the other Angels you’ve encountered. He’ll swiftly dash around the perimeter of the room in an attempt to line up a quick-hitting sword thrust. As with any melee combatant, it’s best to keep your distance and employ dodge-and-counter tactics. It’s worth keeping the Flame Hollow active because the Volcanic Charge counter will ignite the Angelic Champion on fire and inflict damage over time.

Approach the Angelic Champion head-on at your risk.

One thing that separates the Angelic Champion from similar foes is his massive shield. Rather than use it to block Fury’s whip attacks, he’ll instead swing it with bone-shattering force whenever she loiters in front of him. Though it’s fine to hit with a Sin and Punishment counterattack, be quick to dodge away if this attack hits head-on. Only extend your combination if he’s facing away or to the side—otherwise Fury is in danger of a shield bash.

Dodge to the side or behind the Angelic Champion as he readies his Arcane swing.

Beware of becoming overconfident against this enemy. Though he seems to fight with ordinary abilities at first, he’ll eventually hold his sword in the air, readying for a powerful charged attack. Immediately back away and either Flame Jump out of reach or dodge to the side as soon as he swings the sword. A blue bolt of energy will extend across the room in a line from where the blade slams the ground. It’s a difficult attack to dodge and can prove fatal if you don’t have a lot of Health. Fortunately, he’s unlikely to attempt this attack more than once.

Usiel, leader of the Angels on the front lines of the Apocalypse, calls Fury to attention and offers her a deal. Whether or not he is to be trusted is unclear, but he offers Fury the Salvation crossblade as a sign of good will, along with the assurance that he knew nothing of any plot to have Rampage killed. In exchange, he wants Fury’s promise to kill Lust—and put an end to the power that raises his fallen brethren from the dead.

Usiel, the Archangel, puts an end to the fight before he loses another soldier.
Nothing unites like a common enemy.

Ascend the metal stairs near Usiel and drop into the caged area to find an Angelic Artifact. Flame Jump out of the cage and exit the Angels’ headquarters via the door to the right of Usiel’s desk. Collect the Demonic Artifact behind the crates before dropping into the cave.